Search found 30 matches

by Dhalse
Tue Aug 14, 2018 1:56 am
Forum: Gameplay
Topic: Catching, Breeding and taming. OH MY
Replies: 1
Views: 1444

Catching, Breeding and taming. OH MY

Greetings all. Its been a while since I've visited this site, posted and or played Kenshi regularly. One of the things that I have been waiting for and also one of the reasons, albeit minor ones, grabbed my interest in this game from its early conception was that you could capture animals or steal t...
by Dhalse
Sat Jan 24, 2015 9:03 am
Forum: Bug reports
Topic: Some Bugs I've noticed in Experimental
Replies: 3
Views: 869

Re: Some Bugs I've noticed in Experimental

I have verified these same issues stated by Sirshadowking and big_i.
In both instances I have wiped and reloaded Kenshi and have used a clean new game and previous saved games to the same effect in versions 0.71.2 and .3
by Dhalse
Sun Dec 21, 2014 1:23 am
Forum: Bug reports
Topic: 70.6 Another crash
Replies: 3
Views: 776

Re: 70.6 Another crash

Issue: Crash after picking up unit (unit was ambulatory).

Location: Desert between Telbooze and Traders Eye.
by Dhalse
Sun Jun 22, 2014 10:12 pm
Forum: Bug reports
Topic: 0.69.0 Objects disappearing
Replies: 0
Views: 510

0.69.0 Objects disappearing

Build: Steam 0.69.0 Location: Plato mesa near town Fisher Building(s) involved if any: Issue: Objects disappearing from weapons workbench when attempting to move to character inventory or storage. Happens very infrequently on any speed setting In addition, objects can disappear from character backp...
by Dhalse
Sun Jun 22, 2014 10:02 pm
Forum: Bug reports
Topic: 0.69.0 Environment Object placement
Replies: 0
Views: 339

0.69.0 Environment Object placement

Build: Steam 0.69.0 Location: Plato mesa near town Fisher Building(s) involved if any: all Issue: Weapons smith work bench unable to be built inside any building. Can only be placed outside Last known good 0.67 Issue: Heavy armor work bench cannot be built in buildings.Can only be placed outside La...
by Dhalse
Sun Jun 22, 2014 9:54 pm
Forum: Bug reports
Topic: 0.69.0 Work Bench fails to be demolished
Replies: 0
Views: 460

0.69.0 Work Bench fails to be demolished

Build: Steam 0.69.0 Location: Plato mesa near town Fisher Building(s) involved if any: Non. outside placement Issue: When attempting to demolish weapons smith III workbench only one tick removed from work bench "health". Object reported as broken. upon "fixing" work bench. objec...
by Dhalse
Sun Jun 22, 2014 9:46 pm
Forum: Bug reports
Topic: 0.69.0 Cloth armour crafting bench Fails to be built
Replies: 0
Views: 509

0.69.0 Cloth armour crafting bench Fails to be built

Build: Steam 0.69.0 Location: Plato mesa near town Fisher Building(s) involved if any: Outpost s-IV Issue: When building Cloth armor fabrication bench, initial frame is visible after placement. Building materials successfully added but no progress is made in construction. character placed in "...
by Dhalse
Fri May 30, 2014 4:14 am
Forum: General
Topic: Crossbow Limits
Replies: 9
Views: 2341

Re: Crossbow Limits

Well, I've been able to determine that they belong to the town of Fisher :shock: I must destroy Fisher now. To crush my enemies, see them driven before me, to hear the lamentation of their women and git m'damn crossbows back. :twisted: Now back to reality (tongue in cheek moment), How do i fix this ...
by Dhalse
Thu May 29, 2014 6:02 am
Forum: General
Topic: Crossbow Limits
Replies: 9
Views: 2341

Re: Crossbow Limits

I haven't installed 68.0. Well I lie, I've installed it then removed it. In either case no turrets just crossbows
by Dhalse
Wed May 28, 2014 4:04 pm
Forum: Bug reports
Topic: 68.0 Assigned "Jobs" not functioning.
Replies: 4
Views: 611

Re: 68.0 Assigned "Jobs" not functioning.

Have you made sure that the original structures they were assigned to are still under your ownership, in addition to all of the other parameters to allow the Job to function? I have not encountered this issue and I have 18 Jobs running simultaneously, only stopping for materials. Cant check this no...
by Dhalse
Tue May 27, 2014 10:41 pm
Forum: General
Topic: Crossbow Limits
Replies: 9
Views: 2341

Re: Crossbow Limits

Tolwrath wrote:Is it possible they are too far away from the center of your town?
Is that really a thing? If so, whats the "active" distance?
by Dhalse
Tue May 27, 2014 10:40 pm
Forum: Bug reports
Topic: 68.0 Assigned "Jobs" not functioning.
Replies: 4
Views: 611

Re: 68.0 Assigned "Jobs" not functioning.

g00sem4n wrote:I have the same problem. :? Is there any solution or i turn back to previews version? Thank you.
At this point, I've rolled back.
by Dhalse
Tue May 27, 2014 8:25 pm
Forum: Bug reports
Topic: 68.0 Assigned "Jobs" not functioning.
Replies: 4
Views: 611

68.0 Assigned "Jobs" not functioning.

Version:
Steam 68.0

Status:
Update from direct download of 67.2

Issue:
Assigned jobs of characters not functioning after update.

Further Detail:
Characters will not perform jobs after directly assigning to job or if job is in "jobs list " of the character.
by Dhalse
Tue May 27, 2014 8:18 pm
Forum: General
Topic: Crossbow Limits
Replies: 9
Views: 2341

Crossbow Limits

Hola, Its been a while since I've posted. I have a question that depending on the response MIGHT be a but but I'm not sure. Thought I'd "air" it out here first. This is with version 67.2.(Steam) I have a fair amount Of crossbow MKII's around my fortifications. I also have PPPPLLLLLEEEEENNN...
by Dhalse
Tue Oct 29, 2013 5:58 am
Forum: Bug reports
Topic: Broken rental beds 0.50.1
Replies: 8
Views: 2499

Re: Broken rental beds 0.50.1

Bump, reproducible since 50.1 to 50.3
by Dhalse
Wed Sep 11, 2013 12:24 am
Forum: Feature Requests
Topic: Formalised Bug reporting
Replies: 3
Views: 724

Formalised Bug reporting

Firstly , I get that this post may not be in the right area, However, this should be in the game. I propose to not only formalize bug reports so that we can see whats been fixed and what has not and make updates as needed, BUT to also have a bug report feature in-game possibly with screen capture, +...
by Dhalse
Wed Sep 11, 2013 12:03 am
Forum: Bug reports
Topic: Update V.044(1): Performance Issue: Mouse acting erratically
Replies: 8
Views: 2222

Re: Update V.044(1): Performance Issue: Mouse acting erratic

Issue solved somewhere between 46.1 and .47 patch
by Dhalse
Tue Jul 09, 2013 1:56 am
Forum: Bug reports
Topic: Update V.044(1): Performance Issue: Mouse acting erratically
Replies: 8
Views: 2222

Re: Update V.044(1): Performance Issue: Mouse acting erratic

HAHAHA, that would be WAY OUT of spec to do that if your able. however, it would be interesting to try that and have it work.
by Dhalse
Tue Jul 09, 2013 1:52 am
Forum: Bug reports
Topic: V.044: NPC placed in hotel bed gets stuck.
Replies: 6
Views: 2360

Re: V.044: NPC placed in hotel bed gets stuck.

Hummm, sounds like a reasonable assumption if that's how the NPC acts.
by Dhalse
Sat Jul 06, 2013 10:09 pm
Forum: Bug reports
Topic: V.044: NPC placed in hotel bed gets stuck.
Replies: 6
Views: 2360

Re: V.044: NPC placed in hotel bed gets stuck.

The behavior Ive seen is that you place the NPC in bed , they stay there for a second or two if that, stand up then run back out to their post if there are no enemies about.

his one just stayed there unintractable.