Search found 20 matches
- Wed Jun 12, 2013 9:51 am
- Forum: Feature Requests
- Topic: Combat and Death Blows
- Replies: 17
- Views: 4432
Re: Combat and Death Blows
I just would see no logic in the final product where I couldn't use a "final blow" on a fallen or unconscious blow...if they do it to me? Shrug..should have planned that battle out better.
- Wed Jun 12, 2013 9:47 am
- Forum: Feature Requests
- Topic: Spears?
- Replies: 7
- Views: 1798
Re: Spears?
I do fancy the Naginata.
- Tue Jun 11, 2013 4:53 am
- Forum: Feature Requests
- Topic: Combat and Death Blows
- Replies: 17
- Views: 4432
Re: Combat and Death Blows
Sorry but when you first mentioned that i had a thought of some small girl fall anime, but as i said was mostly, normally running, focusing on destination alone would be weird to see random fall, but in combat would be more "likely", as you are focused mostly on your target/oponent than r...
- Sun Jun 09, 2013 11:50 pm
- Forum: Gameplay
- Topic: Permanent state of unconsciousness
- Replies: 10
- Views: 2994
Re: Permanent state of unconsciousness
*Spills some beer in his honor*WardenOath wrote:I guess technicaly he's dead then. He never got the description stating that he's dead, but I guess that will fix itself when starvation becomes a feature.
- Sun Jun 09, 2013 11:48 pm
- Forum: Gameplay
- Topic: Kenshi is a grind
- Replies: 14
- Views: 4009
Re: Kenshi is a grind
It is early stages of beta and I believe I read that indeed characters will act on their own, but factions will play a major role as well.
- Sun Jun 09, 2013 11:37 pm
- Forum: Feature Requests
- Topic: Combat and Death Blows
- Replies: 17
- Views: 4432
Re: Combat and Death Blows
You understand that the enemies will also be able to use the fatality on you? ))) and because they smear on the wall of your favorite character the beauty of this world is that all the same. ) Very well aware and that's what should happen in a realistic world. If an enemy is down on the ground in t...
- Sun Jun 09, 2013 7:40 am
- Forum: Feature Requests
- Topic: Combat and Death Blows
- Replies: 17
- Views: 4432
Re: Combat and Death Blows
Oh that's good to know..definitely thought it was -100. I am still a bit confused on what is needed to get players conscious without saving and loading.
- Sun Jun 09, 2013 6:25 am
- Forum: Feature Requests
- Topic: Combat and Death Blows
- Replies: 17
- Views: 4432
Re: Combat and Death Blows
True it could take awhile, but it would be nice. Currently I've see character die..they never reach the -100 mark to die but instead of unconscious it shows dead. To go along with that and needing to save and reload at times for characters who should have regained their consciousness to do so..I'll ...
- Sun Jun 09, 2013 2:37 am
- Forum: Gameplay
- Topic: Several questions from newb
- Replies: 6
- Views: 1442
Re: Several questions from newb
I agree dismissing members and having them work as AI from then out would be nice. An renewable supply of recruits would be nice for all the factions to choose from. Something like mentioned here.. http://www.lofigames.com/phpBB3/viewtopic.php?f=16&t=4165 That would be nice for all factions to b...
- Sun Jun 09, 2013 2:32 am
- Forum: Feature Requests
- Topic: Combat and Death Blows
- Replies: 17
- Views: 4432
Combat and Death Blows
I would like to see the ability for one hit kills for character at a high level and are using high quality weapons (very elite characters) that one blow can take out a much lesser opponent. Also, when someone (player and AI) are knocked unconscious I'd like the ability to deliver a "finish him&...
- Sun Jun 09, 2013 2:28 am
- Forum: Feature Requests
- Topic: My idea on recruiting, bandit raids, provinces, storage
- Replies: 3
- Views: 1138
Re: My idea on recruiting, bandit raids, provinces, storage
Great ideas especially when/if the map grows which I believe I read it would be larger so that will be cool. Original thought here!
- Sun Jun 09, 2013 12:04 am
- Forum: General
- Topic: Research, 2nd Weapon, & Prisons
- Replies: 6
- Views: 2779
Re: Research, 2nd Weapon, & Prisons
Thank you both!
I would just like to see others loot bodies, such as civilians instead of allowing the player free reign in all situations.
I would just like to see others loot bodies, such as civilians instead of allowing the player free reign in all situations.
- Sun Jun 09, 2013 12:03 am
- Forum: Gameplay
- Topic: What does the weapon 2 slot do?
- Replies: 9
- Views: 3534
Re: What does the weapon 2 slot do?
I believe it'd be against the entire strategy premise if ammo wasn't included. There could be a way to allow automatic allocation to ammo to those equipped with a ranged weapon so it doesn't become micromanaging through larger parties.
- Sat Jun 08, 2013 5:23 pm
- Forum: General
- Topic: Research, 2nd Weapon, & Prisons
- Replies: 6
- Views: 2779
Research, 2nd Weapon, & Prisons
How does one do research? I set up for a few times, then nothing happened after waiting awhile. I was in another factions settlement if that has anything to do with it. Also how does the 2nd weapons slot function as I didn't see a way to dual wield or cycle between weapons? I dragged a bandit a good...
- Sat Jun 08, 2013 1:46 pm
- Forum: Gameplay
- Topic: Several questions from newb
- Replies: 6
- Views: 1442
Re: Several questions from newb
So overtime more from the game population won't be able to recruit?
- Sat Jun 08, 2013 8:43 am
- Forum: Gameplay
- Topic: a bad upcoming feature?
- Replies: 209
- Views: 65638
Re: a bad upcoming feature?
Amputation is a good thing and I'd love to see it and for those who mentioned that if there were robotic replacements, then why not muskets and lasers? Lets look outside the box, Kenshi isn't set in a replica of the Earth we live on and there's a possibility that gun powder would not have been found...
- Sat Jun 08, 2013 7:52 am
- Forum: Gameplay
- Topic: Faction Questions
- Replies: 5
- Views: 1413
Re: Faction Questions
That's exactly what I want..as that's a challenge and very realistic. I could see where you would lose a character if his original faction went to war with a faction you are in and he wanted to remain loyal, that would make sense.
But..you have convinced me. About to make the purchase.
But..you have convinced me. About to make the purchase.
- Sat Jun 08, 2013 5:37 am
- Forum: Feature Requests
- Topic: No hunger or thirst!
- Replies: 76
- Views: 22280
Re: No hunger or thirst!
I'd be greatly disappointed if food, water, and cooking weren't added. This isn't WoW and isn't about mindless quests and random killing. It can be done in a way that doesn't require too much management. But, it needs to be there and something required for a journey and if you don't have enough food...
- Sat Jun 08, 2013 5:07 am
- Forum: Gameplay
- Topic: Faction Questions
- Replies: 5
- Views: 1413
Re: Faction Questions
Will definitely look into donating and probably will purchase just want to ask a few more questions. I'm assuming you aren't the leader of every faction you are in, which I feel is great with having to earn your way up and sometimes follow orders. Each faction seems very unique and have different cu...
- Sat Jun 08, 2013 4:43 am
- Forum: Gameplay
- Topic: Faction Questions
- Replies: 5
- Views: 1413
Faction Questions
As a character are you able to join other factions or are you preset into one at this point of the game?
Also, has their been any word on if factions will have unique names as well?
The game looks incredible, considering purchasing very soon after a bit more research.
Also, has their been any word on if factions will have unique names as well?
The game looks incredible, considering purchasing very soon after a bit more research.