Search found 6 matches

by CrazyCon
Thu Jun 20, 2013 6:54 am
Forum: Feature Requests
Topic: Positive Interaction with Factions
Replies: 1
Views: 570

Positive Interaction with Factions

It seems kind of odd to me that factions are mainly limited to two choices: join up or kill. As with any good rpg, there should be an option to make peace with them, rather than slaughter them (though that's of course quite fun too). i.e. you could "gift" them a weapon or money or somethin...
by CrazyCon
Thu Jun 20, 2013 6:40 am
Forum: Gameplay
Topic: RACIST... but not really
Replies: 10
Views: 2447

Re: RACIST... but not really

I know animations are a pretty big thing to deal with, but once it's possible I would LOVE to have non-humans added into the game. Maybe the dev doesn't want that because it doesn't fit with the lore he's created or something, but if it does (and it very well might since he's talked about adding leg...
by CrazyCon
Thu Jun 20, 2013 6:21 am
Forum: Feature Requests
Topic: Achievements
Replies: 4
Views: 1151

Achievements

In my opinion, most games are only good because you can achieve something. Sure, it's fun to make a house in the Sims and become president and all that, but once you've achieved all that it's suddenly kind of lame, making replaying it the only way to have more fun (look at Skyrim, half the fun is ju...
by CrazyCon
Thu Jun 20, 2013 6:07 am
Forum: Feature Requests
Topic: Skill based combat animations
Replies: 6
Views: 1593

Re: Skill based combat animations

I know there's a TON of content to love in this game, but honestly having good combat is one of the most important. If the dev can find a way to make the combat more fluid and animated it would increase the playability of the game tenfold. Kind of like how some online games are all about strategy, a...
by CrazyCon
Thu Jun 20, 2013 5:58 am
Forum: Feature Requests
Topic: A co-op mode?
Replies: 57
Views: 21547

Re: Co-Op

I don't know how serious the developer is about remaining strictly single player, but if he was at all open minded I think it'd be important to address how to make it work. Obviously the speeding up of time function would be pressing, as well as game pausing. The pause function I think is easily rem...
by CrazyCon
Thu Jun 20, 2013 5:48 am
Forum: Feature Requests
Topic: Suggestions regarding roleplay elements
Replies: 4
Views: 918

Re: Suggestions regarding roleplay elements

I feel that the best way to create good role playing is a mix of two things. 1- The ability to dictate who you are. Most importantly would be the simple task of adding a personal backstory. Rather than just having predetermined stories there should be a Custom selection, where you write your own bac...