Search found 9 matches

by Thesetemes
Thu Jul 04, 2013 1:26 am
Forum: Modding
Topic: Blood mod
Replies: 6
Views: 2829

Re: Blood mod

1337 wrote:He wants blood, that's all, don't understand your problem :lol:

Here's a video from 2009, where blood was still included :
http://www.youtube.com/watch?feature=pl ... U6m6MdWr0M

When/If it comes back, it will be of better quality i believe.

man I'd wish it was back D:
by Thesetemes
Thu Jul 04, 2013 1:20 am
Forum: Feature Requests
Topic: Modular Subterranean Buildings
Replies: 16
Views: 4623

Re: Modular Subterranean Buildings

While we are on this subject, I'd like outposts that are like raised platforms that sit people. With food and water caravans that you can set up to refuel them so your people can watch for enemies at your borders and report back. It'd create some cool stuff. And scenes!
by Thesetemes
Wed Jul 03, 2013 4:38 pm
Forum: Feature Requests
Topic: Support for Beasts
Replies: 1
Views: 441

Support for Beasts

This is unrelated to my other thread, but I hope you add support for beasts and beast animations. I think although it'd be challenging to add them, have a support skeleton for them is pertinent for modders. To at least make their job easier. So adding a new class of NPC would be great. Maybe even ad...
by Thesetemes
Wed Jul 03, 2013 4:28 pm
Forum: Feature Requests
Topic: Modular Subterranean Buildings
Replies: 16
Views: 4623

Re: Modular Subterranean Buildings

skynet464 wrote:So what, Dwarf Fortress 2.0? Pass.
Unpass, I want this bad.

This and mutants.


Please Sir.

I want some moar mutants and bunkers.
by Thesetemes
Wed Jul 03, 2013 4:23 pm
Forum: Bug reports
Topic: 0.44 Swords dissapear on save.
Replies: 1
Views: 498

0.44 Swords dissapear on save.

It's a small issue but every time you load your game or start a new one the swords on the models disappear and only reappear if you click then and drag them off and back on to reset them.
by Thesetemes
Wed Jul 03, 2013 4:18 pm
Forum: Feature Requests
Topic: Night Creatures
Replies: 14
Views: 2638

Re: Night Creatures

The challenges don't necessarily have to be big, beefy, face-mangling creatures to make it a good idea to camp at night. You could have sandstorms in the open desert, or swarms of diseased mosquitoes in the swamp, etc. These might be different encounters that either deal damage over time or have a ...
by Thesetemes
Wed Jul 03, 2013 5:30 am
Forum: Feature Requests
Topic: Night Creatures
Replies: 14
Views: 2638

Night Creatures

Wouldn't it be cool if you added other things to be afraid of at night for your fort? Maybe make reasons to seek shelter besides roaming bandits? Even in the real world you don't go out at night for a thousand different superstitious reasons. So why not give the player some otherwordly challenges th...
by Thesetemes
Wed Jul 03, 2013 4:44 am
Forum: Gameplay
Topic: Please Add Blood And Dismemberment next
Replies: 10
Views: 2658

Re: Please Add Blood And Dismemberment next

Tolwrath wrote:Also there's no poll option for medium importance.
fair enough, sorry everyone I redid the poll for this reason.
by Thesetemes
Tue Jul 02, 2013 6:52 pm
Forum: Gameplay
Topic: Please Add Blood And Dismemberment next
Replies: 10
Views: 2658

Please Add Blood And Dismemberment next

First I'd like to say great job on the new models but...... I'd like Blood, NAO!! All joking aside, I'm missing something in combat, and thats a feeling that I'm in it. The blocking helps, but there should be more. And the old screenshot with the blood spray and stuff really is what drew me to the g...