Search found 21 matches

by franko
Sat Mar 03, 2018 9:20 am
Forum: Bug reports
Topic: 0.98.4 crash: virtual function call
Replies: 1
Views: 419

0.98.4 crash: virtual function call

Hi, i have not been playing the game since october last year, so i imported my old squad right after updating the game to version 0.98.4. The game runs fine for a while until i ran into another squad and the fight starts. During the fight the game crashed with an error popup mentioning something lik...
by franko
Mon Jan 02, 2017 10:12 pm
Forum: Bug reports
Topic: [0.95.9] crash when loading a 0.95.8 savegame
Replies: 0
Views: 178

[0.95.9] crash when loading a 0.95.8 savegame

I just tried to load a savegame i created yesterday with kenshi version 0.95.8, using the newest version 0.95.9 and the game crashed with a hint on a crashdump it has created.
The crashdump is added to this post.
by franko
Mon Jan 02, 2017 3:16 am
Forum: Bug reports
Topic: [0.95.8] Dialogue about a race that isn't present.
Replies: 1
Views: 406

Re: [0.95.8] Dialogue about a race that isn't present.

I have a similar problem, when walking into the same bar with my squad of humans, i get references as if a robot entered. Something like: "looks like the bar sign got alive again" or similar.

So something seems to be off with the race detection.
by franko
Tue May 03, 2016 1:26 am
Forum: Bug reports
Topic: [0.91.9] Noticed strength cap - percentage just resets, WAD?
Replies: 1
Views: 350

Re: [0.91.9] Noticed strength cap - percentage just resets,

I just noticed that the strenght of the character is now at 46! There was no update though, thats why i can think of two possible explanations: 1. i removed the large traders backback the character was wearing all the time before, i bought it in the old world back then and just reimported it with th...
by franko
Sun May 01, 2016 5:00 pm
Forum: Bug reports
Topic: [0.91.9] Noticed strength cap - percentage just resets, WAD?
Replies: 1
Views: 350

[0.91.9] Noticed strength cap - percentage just resets, WAD?

Hi, This probably is not restricted to the current version 0.91.9 (i just started to play again after i paused at version 0.6x) but recently i noticed that one of my characters has a strength cap at 45, i have no other character with any attribute near as that so maybe this has nothing to do with th...
by franko
Mon Dec 30, 2013 7:38 pm
Forum: Bug reports
Topic: Crash City: Heft / Disappearing Portraits
Replies: 7
Views: 1467

Re: Crash City: Heft / Disappearing Portraits

I just want to add that changing the headgear (moving it out and then into the slot again works) gets the pictures back, but slightly changed (different angle)
by franko
Mon Dec 23, 2013 1:19 pm
Forum: Bug reports
Topic: 0.58 Crash: right after loading a 50.3 savegame (crash dump)
Replies: 9
Views: 1548

Re: 0.58 Crash: right after loading a 50.3 savegame (crash d

After the 0.58.2 hotfix yesterday, my problem was gone. I was able to load my last savegame, i did not tried to load the savegame i made after i tested some of the new features though. I did not started steam since then, so i do not know if there where further hotfixes, but it seems that the 0.58.3 ...
by franko
Sun Dec 22, 2013 6:01 pm
Forum: Bug reports
Topic: 0.58 Crash: right after loading a 50.3 savegame (crash dump)
Replies: 9
Views: 1548

Re: 0.58 Crash: right after loading a 50.3 savegame (crash d

And this is the last one:
save.part07.rar
(1020.37 KiB) Downloaded 233 times
by franko
Sun Dec 22, 2013 6:00 pm
Forum: Bug reports
Topic: 0.58 Crash: right after loading a 50.3 savegame (crash dump)
Replies: 9
Views: 1548

Re: 0.58 Crash: right after loading a 50.3 savegame (crash d

save.part04.rar
(1.99 MiB) Downloaded 148 times
save.part05.rar
(1.99 MiB) Downloaded 168 times
save.part06.rar
(1.99 MiB) Downloaded 228 times
by franko
Sun Dec 22, 2013 5:58 pm
Forum: Bug reports
Topic: 0.58 Crash: right after loading a 50.3 savegame (crash dump)
Replies: 9
Views: 1548

Re: 0.58 Crash: right after loading a 50.3 savegame (crash d

of course, i attached mine to this post, the savegame i tried to load was "weiter" this is my last one. There are others too, some of them are even from older versions than 0.50.3 But i had to pack them in parts because of the 2mb file size restriction, and i have to make two additional po...
by franko
Sun Dec 22, 2013 4:12 pm
Forum: Bug reports
Topic: 0.58 Crash: right after loading a 50.3 savegame (crash dump)
Replies: 9
Views: 1548

0.58 Crash: right after loading a 50.3 savegame (crash dump)

Hi,
i just updated Kenshi from 0.50.3 to 0.58 via steam. As i tried lo load my last 0.50.3 savegame, i only got to see the squad location and this the game crashed.
Crash dump is attached:
crashDump0.58.0.zip
(122.51 KiB) Downloaded 128 times
.

Do i need to start a new game maybe?
by franko
Thu Oct 17, 2013 10:20 pm
Forum: Bug reports
Topic: 0.50.1 [bug?] armor is not stackable in the backback anymore
Replies: 0
Views: 280

0.50.1 [bug?] armor is not stackable in the backback anymore

I am not sure if this is a bug but i noticed that i cannot stack armor items anymore in the big traders backback, but weapons are still stackable (and other trading items are too). If this is no bug, please delete this thread. I for one must say, i like this change (if it is no bug) because it is a ...
by franko
Thu Oct 17, 2013 10:18 pm
Forum: Bug reports
Topic: 0.50.1: No tech list anymore on the research bank
Replies: 0
Views: 252

0.50.1: No tech list anymore on the research bank

I just noticed that there is no tech or research list seen anymore on the lower left info box when clicking on a research bank. It was there in 0.50 so i think this could be a bug. I liked this additional research list in addition to the big list when clicking on the tech button, because it had more...
by franko
Tue Oct 15, 2013 8:42 pm
Forum: Bug reports
Topic: 0.50 crash dump: ssems related to rum
Replies: 0
Views: 275

0.50 crash dump: ssems related to rum

After building a second rum storage and picking all of the rum up, the game crashes, normaly none of my crashs are reproducible but this one is (at least a second time).
by franko
Mon Oct 14, 2013 3:11 pm
Forum: Bug reports
Topic: 0.50: char bar right click actions does not work anymore
Replies: 1
Views: 442

0.50: char bar right click actions does not work anymore

Hi, i noticed that with the newest update, it is not possible anymore to apply action directly from the character bar. In previous versions it was possible for me to give medic/first aid orders directly by selecting the medic and then rightclicking the patient on the char bar. Now it is only possibl...
by franko
Mon Oct 14, 2013 3:03 pm
Forum: Bug reports
Topic: 0.50: weapons bugs - no recognised after loading...
Replies: 0
Views: 249

0.50: weapons bugs - no recognised after loading...

Hi, i noticed two weapon bugs in the new update: 1. when loading a savegame every character does not recognize that he has weapons. Which has two effects: a) the weapons are not seen at the body (but they are seen in the inventory, they are even in the correct weapons slots) b) as a results characte...
by franko
Mon Oct 14, 2013 2:54 pm
Forum: Bug reports
Topic: 0.50: no inventory key assigned, keysettings does not save/.
Replies: 0
Views: 233

0.50: no inventory key assigned, keysettings does not save/.

Hi, i noticed that after updating to the new version (0.50 audio update) that no inventory key was assigned (normaly it is "i" but this time the setting filed is just empty). I can assign one in the options and it works but after a restart of the game (even when it not crashed before) the ...
by franko
Fri Sep 20, 2013 5:35 pm
Forum: Modding
Topic: Did anyone already changed proportions in male_editor.cfg?
Replies: 0
Views: 644

Did anyone already changed proportions in male_editor.cfg?

Hi, i just noticed that it is now possible to change the character proportions in the data/male_editor.cfg file. Iam very excited about this because now it is possible to reduce the current range of proportions to get more realistic ones. But there are so much values and i do not know where to start...
by franko
Sun Aug 04, 2013 2:05 pm
Forum: General
Topic: Did the wall update reduced the body height diversity?
Replies: 1
Views: 799

Did the wall update reduced the body height diversity?

Hi,
i did not had time to test the new patch, did the patch affected the disversity of body proportions (mainly the extreme differences in body heights) in any way?
by franko
Fri Jul 12, 2013 7:34 pm
Forum: General
Topic: Clothing and proportions
Replies: 11
Views: 4673

Re: Clothing and proportions

In general i like variations too, but this is to much i think. Its basicaly the standard deviation that is not correct, its simply not fiting to the Gaussian distribution of human proportions. Which means the number of "very" small and "very" large peoples you as player are confr...