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by Samsam828
Sun Jul 28, 2013 12:38 am
Forum: Feature Requests
Topic: Transit: Natural resources, eat/sleep (camp); a wilderness.
Replies: 7
Views: 2179

Re: Transit: Natural resources, eat/sleep (camp); a wilderne

I like idea of food. I think a good way to implement food into the game would be kinda like the med kit system. A player can carry rations on them a set amount of days before having to buy, make, scavenge, farm more . And your hunger would be like the blood system when you run out it starts to bleed...