Search found 10 matches

by smokauweeds
Sun Nov 23, 2014 10:32 pm
Forum: General
Topic: I cant wait any longer
Replies: 7
Views: 2820

Re: I cant wait any longer

hehe...ice packs :)

I have a few other games im playing, of course. honestly they pretty much all feel repetitive. im about to uninstall Shadow of mordor.

no DA:I for me...i boycott EA. which sucks, this one actually looks kinda good.
by smokauweeds
Sat Nov 15, 2014 4:03 am
Forum: General
Topic: I cant wait any longer
Replies: 7
Views: 2820

I cant wait any longer

Like it says...I know its close, so close. I have been putting off playing for the last few months, until update hits. But damn, I cant take it anymore, it just keeps staring at me :)

end rant!!
by smokauweeds
Sat Oct 12, 2013 6:25 am
Forum: Bug reports
Topic: A very annying Bug
Replies: 5
Views: 1379

Re: A very annying Bug

I had an area in the SE of the map (down in the little valleys) where the characters walked down under the mesh (to the top of there heads) then the walked out. like the ground collision detect was under the mesh, but the ai path was fine.
by smokauweeds
Sat Oct 12, 2013 6:20 am
Forum: Bug reports
Topic: Super crash 0.50
Replies: 7
Views: 1063

Re: Super crash 0.50

yeah i just had a super crash as well. was a a shop selling items (spinning the camera around) and crashed. when areas are loading, the game gets pause, followed by a long delay.
by smokauweeds
Sat Oct 12, 2013 6:17 am
Forum: Bug reports
Topic: Audio loudness 0.50
Replies: 0
Views: 310

Audio loudness 0.50

The sounds are excellent!

they do however raise and lower in loudness. when it gets loud the audio reverbs\distorts. violin solos and such.
by smokauweeds
Wed Sep 04, 2013 5:48 pm
Forum: General
Topic: Trying to explain Kenshi to a friend...And I'm not sure how.
Replies: 9
Views: 4429

Re: Trying to explain Kenshi to a friend...And I'm not sure

if they know nothing about gaming i like to tell them, its an rts, rpg, battle sim, it really throws people.
by smokauweeds
Sun Aug 18, 2013 3:09 am
Forum: Gameplay
Topic: How does one properly enclose a wall?
Replies: 8
Views: 2320

Re: How does one properly enclose a wall?

Im having all the same troubles. When i did manage to get them to close both gates, using a single character to accomplish that, the guy assigned the tech bench runs over and opens one of the gate. I had to remove the gate from my first wall, as no one would walk by it. I have two lines off wall, wi...
by smokauweeds
Tue Aug 13, 2013 1:31 am
Forum: Bug reports
Topic: Extensive bug report
Replies: 28
Views: 14798

Re: Extensive bug report

Murrayman wrote:Anyone had issue's entering an outpost-s-IV after it being made? nothing obstructing it, door opens but my guys just won't enter
I have been having this problem. if you close the door, then open it. it seemed to help. had to do it almost overtime i go through the door.
by smokauweeds
Tue Aug 13, 2013 1:25 am
Forum: Bug reports
Topic: [0.45.0] Building Interior Clipping Through Terrain
Replies: 8
Views: 1805

Re: [0.45.0] Building Interior Clipping Through Terrain

not sure if this is related.

I was rebuilding, when building storage containers, some of the walls had no clipping detect. ie the storage boxes can be built into the walls.
by smokauweeds
Tue Aug 13, 2013 1:22 am
Forum: Bug reports
Topic: 0.45 windmills
Replies: 0
Views: 342

0.45 windmills

Ok, didnt see this listed. I started a new game. no import. Was rebuilding my empire, when i got to placing windmills. When i set the windmill in the direction i want it, all is fine. when i actually commit to the build, it faces the windmill in the opposite direction ( or possibly just facing east)...