Search found 11 matches

by Bluto
Fri Nov 04, 2016 12:12 am
Forum: Gameplay
Topic: What do you think of unarmed combat?
Replies: 2
Views: 895

What do you think of unarmed combat?

Just tried it out for a bit and it seems like it can be fun.

Got a character up to ~45 in martial arts. Did quite a lot of damage, more than I thought it would. Saw some 45 + 155 punches. Defensively it didn't do to well, maybe it will be better when Dodge gets added.
by Bluto
Sun Oct 16, 2016 11:28 am
Forum: Gameplay
Topic: Damage in combat constantly diminishes
Replies: 10
Views: 2611

Re: Damage in combat constantly diminishes

Could just be the enemies toughness leveling faster.
by Bluto
Mon May 30, 2016 3:14 pm
Forum: Feature Requests
Topic: Hacker/Heavy Weapon speed based on strength
Replies: 2
Views: 511

Re: Hacker/Heavy Weapon speed based on strength

I don't see that as a problem. Being slow with heavy weapons is the trade off, they do a huge amount of damage.
by Bluto
Wed May 25, 2016 2:08 am
Forum: Bug reports
Topic: Bugged heavy armor Crafting
Replies: 2
Views: 536

Re: Bugged heavy armor Crafting

You have two Heavy Armour Smithy, are you sure they are queued in the right one?
by Bluto
Fri May 20, 2016 7:09 pm
Forum: Bug reports
Topic: 0.91.18 Prisoner cage crash
Replies: 10
Views: 5056

Re: 0.91.18 Prisoner cage crash

Same thing for me, game crashed three times in a row when right-clicking to bring up the menu.
by Bluto
Sun Apr 17, 2016 7:25 pm
Forum: Bug reports
Topic: Crash when freeing escaped slaves (0.91.2)
Replies: 0
Views: 184

Crash when freeing escaped slaves (0.91.2)

I was hanging around the hive town nearest to the Hub and started unlocking the shackles of a bunch of escaped slave hive men. When I was freeing the 6th hive man or so the game crashed. Haven't tried to recreate the bug since the non-slave hive men for some reason think it's a crime to free their b...
by Bluto
Wed Nov 06, 2013 11:40 pm
Forum: Gameplay
Topic: Creating a Store in Update .50
Replies: 12
Views: 3909

Re: Creating a Store in Update .50

Ok, thanks, I think I'll go out on a scouting mission tonight and check those places out!
by Bluto
Tue Nov 05, 2013 6:23 pm
Forum: Gameplay
Topic: Creating a Store in Update .50
Replies: 12
Views: 3909

Re: Creating a Store in Update .50

I built my outpost/town just outside Black Scratch, I haven't seen any traders at all. So I'm thinking about either moving the whole operation or building a new outpost for trading. Do you guys have any suggestions on where? Preferably not to far from Black Scratch since I don't want to move all my ...
by Bluto
Tue Nov 05, 2013 6:14 pm
Forum: Gameplay
Topic: Stronger gates?
Replies: 6
Views: 1444

Re: Stronger gates?

Ah, then I'll just take the whole gang with me when I go out to explore. First time playing this awesome game so it feels kinda stupid staying cooped up in the same spot and miss out on the rest of the map.
by Bluto
Mon Nov 04, 2013 3:15 am
Forum: Gameplay
Topic: Stronger gates?
Replies: 6
Views: 1444

Re: Stronger gates?

Ok, that's what I suspected.

Could you wall yourself in? Or will bandits attack the walls if there is no gate?
I don't have enough skilled fighters to split them between defending the outpost and going on trading expeditions. Makes me paranoid. :D
by Bluto
Sun Nov 03, 2013 6:16 pm
Forum: Gameplay
Topic: Stronger gates?
Replies: 6
Views: 1444

Stronger gates?

Is there any upgrade to the "basic gate"? It doesn't really do a good job keeping the bad guys out.