Search found 4 matches
- Tue Nov 26, 2013 4:37 am
- Forum: Feature Requests
- Topic: Weapon and armour durability
- Replies: 2
- Views: 677
Re: Weapon and armour durability
Thanks hbrown, I've been reading on the other post on request broad. Placing "Durability hit point" rather than a "Life (use?)" is more realistic. for example a katana would lose/reduce its "Cutting damage" stat if its durability became significantly low. same does to t...
- Fri Nov 22, 2013 6:16 pm
- Forum: Off-Topic
- Topic: New members say "Hi"
- Replies: 814
- Views: 506910
Re: New members say "Hi"
hi name is Blanks saw this game a week ago and got addicted to it. I for live gundams, animes,and controlled chaos 
- Fri Nov 22, 2013 6:09 pm
- Forum: Feature Requests
- Topic: Weapon and armour durability
- Replies: 2
- Views: 677
Weapon and armour durability
Placing durability on equipments would make the combat interesting. making the weapons shatter if the your character blocked an attack with a low durability and also during battles the armors effectiveness decreases with each hit from the enemy. also the weapon stats such as cutting, and blunt damag...
- Thu Nov 21, 2013 2:00 pm
- Forum: Modding
- Topic: help with ideas!! :C
- Replies: 0
- Views: 635
help with ideas!! :C
hi and thanks for reading this post i have a few ideas for a little mod and i have been trying to figure it out myself but no luck with that yet. :oops: so this are a few of those ideas: :idea: hire other faction for a number of days and pay them wages when a outpost building is made it comes with a...