Search found 22 matches

by VariousArtist
Fri Nov 06, 2015 2:05 pm
Forum: Bug reports
Topic: [Fixed] 0.76.1 Crash while playing.
Replies: 2
Views: 645

Re: 0.76.1 Crash while playing.

Another crash in Brink when entering the police station (scene loading?). This is an game save from an import.
The crash affected my desktop settings, so I guess its render related.
by VariousArtist
Fri Nov 06, 2015 1:04 pm
Forum: Bug reports
Topic: 0.76.1 No factions after importing
Replies: 0
Views: 382

0.76.1 No factions after importing

Ive imported from a 0.76.1 save and checked all 3 marks for the import options. The new games factions tab was empty. Not a single faction.

Edit: After saving and loading the game again the factions showed up. So I guess its an update error for the tab.
by VariousArtist
Fri Nov 06, 2015 12:24 pm
Forum: Bug reports
Topic: 0.76.1 Follow mode char jittering
Replies: 4
Views: 1259

0.76.1 Follow mode char jittering

Most of the time following characters are heavily jittering when the char they follow isnt moving/standing still. Very ugly. Also it seems that the guards of a convoy are desperatly trying to "jitter" in formation when the leader is just standing around. Very easy to reproduce: Take a few ...
by VariousArtist
Fri Nov 06, 2015 12:20 pm
Forum: Bug reports
Topic: Visual Bugs
Replies: 249
Views: 474367

Re: Visual Bugs

v0.76.1
I saw that huge, tanky beast for the first time in front of Brink. From multiple angles the model wasnt rendered and just vanished from the view. The area was nonobstructed. (Ran the game on 1600x900 windowed)
by VariousArtist
Fri Nov 06, 2015 12:18 pm
Forum: Bug reports
Topic: [Fixed] 0.76.1 Crash while playing.
Replies: 2
Views: 645

Re: 0.76.1 Crash while playing.

My savegame now always crashs too, when my squad closes in to Brink.
Started a new game in Brink - no issues.
Checked the info for a fix, none found and file verification was ok, too.
by VariousArtist
Thu Feb 28, 2013 8:43 pm
Forum: Feature Requests
Topic: Multiple Save Games
Replies: 2
Views: 822

Multiple Save Games

Hello!

With the different starting conditions I now feel more and more the urge to use multiple save games, please!?
by VariousArtist
Thu Feb 28, 2013 8:33 pm
Forum: Bug reports
Topic: .40 NPCs gone?
Replies: 12
Views: 3065

Re: .40 NPCs gone?

Also have a complete empty town next to my outpost in my new 40.1 game. All NPCs gone.
by VariousArtist
Thu Feb 28, 2013 8:29 pm
Forum: Bug reports
Topic: .40.1 Magical bandaging after save/exit/load
Replies: 2
Views: 691

Re: .40.1 Magical bandaging after save/exit/load

I can try but no promises. Was the start with the group and outpost. Got overrun by bandits, most chars unconcious and after reloading all have been bandaged.
by VariousArtist
Tue Feb 26, 2013 5:29 pm
Forum: Bug reports
Topic: Training dummy
Replies: 3
Views: 866

Re: Training dummy

Oh, and I thought it just needs... ages... =)
by VariousArtist
Tue Feb 26, 2013 5:28 pm
Forum: Bug reports
Topic: [solved] .40.1 cant drop carried char
Replies: 3
Views: 1027

Re: .40.1 Cant drop a carried character

Yes tried! No option, nothing. Was wondering myself where the context menu went, but I have none since 0.40.
by VariousArtist
Tue Feb 26, 2013 4:49 am
Forum: Bug reports
Topic: .40.1 Wrong inventory contexts on drag&drop
Replies: 0
Views: 445

.40.1 Wrong inventory contexts on drag&drop

I had the backpack of my char open and it was overlapping the main weapon slot.
When i drag&dropped a weapon into the backpack window at the position where the main weapon slot of my char was below it exchanged weapons.
Should drop the weapon into the backpack instead (upper window)
by VariousArtist
Tue Feb 26, 2013 4:46 am
Forum: Feature Requests
Topic: Killing enemies while they are unconsious.
Replies: 19
Views: 7732

Re: Killing enemies while they are unconsious.

Yes please! Finishing blows for unconcious enemies! Its so annyoing when they "raise from the dead"!
by VariousArtist
Tue Feb 26, 2013 4:44 am
Forum: Bug reports
Topic: .40.1 Bandaging char cant be attacked
Replies: 0
Views: 408

.40.1 Bandaging char cant be attacked

Noticed this a few times:
- When a char is bandaging a comrade the enemies wait around him till hes finished and stands up again.
by VariousArtist
Tue Feb 26, 2013 4:43 am
Forum: Bug reports
Topic: Merchants running back and forth
Replies: 8
Views: 2155

Re: Merchants running back and forth

0.40/ 0.40.1 Ive noticed this very odd behaviours of a handful of cravans. - some seem to be stuck in some rural rock (models jitter, no movement) - some have been running back and forth between two points next to my settlement. (not aligning to the traders speed - the whole group contantly run back...
by VariousArtist
Tue Feb 26, 2013 4:42 am
Forum: Bug reports
Topic: .40.1 Bed leave animation loop
Replies: 4
Views: 1119

.40.1 Bed leave animation loop

Ive noticed a strange animation loop when a char leaves a bed in 0.40 and 0.40.1.

The standup/lay down animations are looped when a char should leave the bed so he doesnt get out of the bed from alone.
by VariousArtist
Tue Feb 26, 2013 4:24 am
Forum: Bug reports
Topic: .40.1 Magical bandaging after save/exit/load
Replies: 2
Views: 691

.40.1 Magical bandaging after save/exit/load

My group has been magically healed from all its open wounds (red to yellow).

- saved
- exited
- loaded
- voila! all red wounds bandaged (yellow)
by VariousArtist
Tue Feb 26, 2013 4:20 am
Forum: Bug reports
Topic: [solved] .40.1 cant drop carried char
Replies: 3
Views: 1027

[solved] .40.1 cant drop carried char

So, Im carrying a wounded pal but the only bed is occupied. How can i drop him to heal him up?
There seems to be no more context menus?!
Bug or not? (At least Im not able to drop him down, which bugs me.)

Edit: Not a bug - you actually have to hold the mousbutton to get the menu.
by VariousArtist
Tue Nov 01, 2011 2:25 pm
Forum: Gameplay
Topic: Game impressions
Replies: 21
Views: 7409

Re: Game impressions

Thanks, sherlock, but I read the design notes. But that shouldnt prevent to offer feedback, right? And my feedback is that a starting player is almost "forced" to play as vulture for a longer time. You dont start as "weakling" but as "weakest char in the game" and thats...
by VariousArtist
Tue Nov 01, 2011 2:16 pm
Forum: General
Topic: Installing
Replies: 10
Views: 3440

Re: Installing

Initial thought: Alpha ;)
by VariousArtist
Tue Nov 01, 2011 1:43 pm
Forum: General
Topic: Development Roadmap or "What do I pay for?"
Replies: 2
Views: 1772

Development Roadmap or "What do I pay for?"

Hello Gentlebeings! New Indie projects are often very creative and ambitious. Also Indies today have much better chances to finance their projects via Kickstarts or Pre-purchase options and many customers are good with that. However theres is a caveat with that and a lot of people just oversee it. W...