Search found 9 matches
- Wed Nov 23, 2016 7:48 pm
- Forum: Gameplay
- Topic: Destroying Enemy Buildings/Discovered good way to level up!
- Replies: 11
- Views: 5406
Re: Destroying Enemy Buildings/Discovered good way to level
I'm doing a more roleplay way of training my guys, thought i'd share. I made a Holy sword starter, trained him to 40+ skill, and started recruiting followers/acolytes. 3 recruits at a time, 1 in all stats, they have to (as a squad of 3) bring me a prize kill. This can be a wide range of things, like...
- Fri Nov 18, 2016 5:27 pm
- Forum: General
- Topic: Tell us your stories
- Replies: 24
- Views: 19889
Re: Tell us your stories
Not sure if anyone is still reading this, but i'd like to tell you a stroy. This is a story about a friendship. A lonely man, raised at a small holy farm in the wastes. A man who found his destiny was not living out his life as a farmhand, went by the name of Niekos, not that anybody cared for his n...
Re: Firearms?
I for one think guns should not be in the world of Kenshi, it would almost be a useless effort trying to balance them for one, some people suggest an extensive reload time, and reduced accuracy, but what the hell would be the point of using them, if a bandit group is already cought up with you, befo...
- Fri Dec 20, 2013 12:30 pm
- Forum: Feature Requests
- Topic: Concerning biomes
- Replies: 15
- Views: 3645
Re: Concerning biomes
How about flat Tundra landscape? Cold as shit! Have some snow! Biggass rocks! Lots of Deer! So much grass! A mountain! No trees! No sand! ^ friggin awesome!!! This is tundra landscape....: http://images.nationalgeographic.com/wpf/media-live/photos/000/001/cache/high-sierra-tundra_190_600x450.jpg sho...
- Thu Dec 19, 2013 8:28 am
- Forum: Off-Topic
- Topic: New members say "Hi"
- Replies: 814
- Views: 508239
Re: New members say "Hi"
Welcome to the Kenshi forums, but Kenshi is on steam since versions 40s only, i know this because i got around that time :lol: Maybe you mistaking with other game version. whoopsie! ye I ment 0.40-0.45 ofcourse, although i played it for a long time before the audio update got in (so i probably got ...
- Wed Dec 18, 2013 11:20 pm
- Forum: Off-Topic
- Topic: New members say "Hi"
- Replies: 814
- Views: 508239
Re: New members say "Hi"
Hi, me names Niekos.
Got this game on steam since update 0.20-0.25 or something like that, played for about 40 hours keep coming back to it with each update.
Never really got to making an acoount on this forum though, but now here i am
Got this game on steam since update 0.20-0.25 or something like that, played for about 40 hours keep coming back to it with each update.
Never really got to making an acoount on this forum though, but now here i am
- Tue Dec 17, 2013 12:22 am
- Forum: Feature Requests
- Topic: Roads, Woodworking, wanted and religion.
- Replies: 4
- Views: 1151
Re: Some ideas.
Carefull with the titles, http://www.lofigames.com/phpBB3/viewtopic.php?f=16&t=1605 This all actually been suggested, maybe not woodwork but the others been, religion in special more than once. And the wanted is kinda already in game, tho just not "this person specific", the bounties,...
- Mon Dec 16, 2013 11:38 am
- Forum: Feature Requests
- Topic: Roads, Woodworking, wanted and religion.
- Replies: 4
- Views: 1151
Roads, Woodworking, wanted and religion.
So, i did some searching, and some of these are not really there on the forum, and simply should be. Roads: please ad some roads trough the rough terrain of the desert (Not the dunes, those are fine) but the more rocky parts of the desert should have some mildly visable roads. woodworking: since you...
- Sat Dec 14, 2013 2:59 pm
- Forum: Modding
- Topic: [MOD] Kenshi Medieval Modification
- Replies: 86
- Views: 74160
Re: [MOD] Kenshi Medieval Modification
Well, maybe it means the guy is busy 
Hey, mod maker! This looks great! All of the moddels are very realistic, since the mod is made in the ogre engine, what program are you using to make these models?!
Hey, mod maker! This looks great! All of the moddels are very realistic, since the mod is made in the ogre engine, what program are you using to make these models?!