Search found 14 matches
- Fri May 04, 2018 6:24 pm
- Forum: Gameplay
- Topic: Your feedback: Base Attacks & Campaigns
- Replies: 49
- Views: 41255
Re: Your feedback: Base Attacks & Campaigns
I voted for "Okay, too weak and easy." Though I stand in the middle on that, as I feel raids were a little sparse, which may have been my fault. I settled in Bast with the express purpose of fighting the Holy Nation and the United Cities at the same time. Thought that would be fun. Instead...
- Wed Aug 05, 2015 7:01 pm
- Forum: Gameplay
- Topic: Character Creator: Return the Asians.
- Replies: 27
- Views: 6578
Re: Character Creator: Return the Asians.
Are you talking about the character creator, or the ingame editor/fcs? If you can do that in the core game without editing, then that's a bug that needs to be fixed. But if it's in regards to the editor/fcs, then it doesn't matter. I don't know what he/she is referring to, but I do know you can imp...
- Thu Jul 30, 2015 5:52 am
- Forum: Gameplay
- Topic: Total number of characters hireable.
- Replies: 8
- Views: 1464
Re: Total number of characters hireable.
Don't even need to check the mod forum. It only takes a couple seconds to change it yourself. Go to the forgotten construction set in the Kenshi folder. Click the create new mod button, name it whatever, and make sure it is ticked along with gamebase, then click done. Now you're in the modding scree...
- Sun Jul 26, 2015 12:26 am
- Forum: Gameplay
- Topic: Cages: a useful recriutment tool!
- Replies: 11
- Views: 2516
Re: Cages: a useful recriutment tool!
I have a question about the cages. I've recruited Police, Mercenaries, Slaves, and Starving Bandits. I cannot recruit Dust Bandits. Any reason for this? With the above mentioned faction characters I am able to talk to them while they're in a cage. They say something along the lines of, "Get me ...
- Sat Jul 11, 2015 8:18 pm
- Forum: Gameplay
- Topic: A minor gripe about the New Character Creator.
- Replies: 21
- Views: 10833
Re: A minor gripe about the New Character Creator.
I'm going to bump this thread to post something that I posted in the Steam forums. I imagine these forums get a fair bit more attention, so I figured I would put it here. Much of what I said has already been said here; chin sliders, more diversity, everyone looks the same, etc. I understand that the...
- Sun Mar 02, 2014 6:31 am
- Forum: Gameplay
- Topic: Sword drawing accuracy suggestions
- Replies: 8
- Views: 1655
Re: Sword drawing accuracy suggestions
If you put your katana in weapon slot 2, it goes on your hip.
- Thu Jan 30, 2014 9:18 pm
- Forum: General
- Topic: Bandits spawn issue ?
- Replies: 6
- Views: 6003
Re: Bandits spawn issue ?
I posted this in another thread, but many people, including me, seem to have a problem in which their npc view range is stuck at a low setting, and no matter what you do in the options, it stays at the same setting. Because of this, you can't find any bandits when they are actually there.
- Thu Jan 30, 2014 9:14 pm
- Forum: Bug reports
- Topic: [0.61.1] No more Bandits.. Anywhere!
- Replies: 12
- Views: 2590
Re: [0.61.1] No more Bandits.. Anywhere!
I doubt the problem is that there is no bandits. The problem is likely the fact that the npc view range is stuck at a low setting. I thought all the bandits had disappeared too, but really it was the fact that the npc view range is so low and can't be changed to go higher. I believe many others have...
- Wed Jan 22, 2014 11:58 pm
- Forum: Bug reports
- Topic: v.60 Cannibal Bug
- Replies: 5
- Views: 1070
Re: v.60 Cannibal Bug
That's also plausible because the cannibals attack their victims in the cages, so that probably constitutes as combat in the game. Since there is so many cannibals attacking the prisoners at once, that might also be the case, but who knows? I'm not knowledgeable at all in this kind of stuff.
- Wed Jan 22, 2014 8:45 pm
- Forum: Bug reports
- Topic: v.60 Cannibal Bug
- Replies: 5
- Views: 1070
Re: v.60 Cannibal Bug
You may be right, that may be why people get crashes in 15-20 min increments. I don't get the crash til the cages fill and the killing starts, which can take roughly 10-20 min. When I import or try reloading the game, all the cages are empty, and I can play til they refill. Once they refill again, t...
- Tue Jan 21, 2014 8:02 pm
- Forum: Bug reports
- Topic: v.60 Cannibal Bug
- Replies: 5
- Views: 1070
v.60 Cannibal Bug
There's a bug (I think?) where the cannibals heal their prisoners while they're killing them. It prolongs the death, and sometime prevents the death of their prisoners they're trying to kill. The other bug, which I've had four different times, happened when I tried to kill off someone in my squad. I...
- Mon Jan 20, 2014 9:20 pm
- Forum: Bug reports
- Topic: Crash When Loading Specific Zone
- Replies: 3
- Views: 769
Re: Crash When Loading Specific Zone
Well I must apologize, it seems wiping my entire Data folder did the trick. I thought I tired everything, but I guess not. Have a good day.
- Sat Jan 18, 2014 6:46 pm
- Forum: Bug reports
- Topic: Crash When Loading Specific Zone
- Replies: 3
- Views: 769
Re: Crash When Loading Specific Zone
Bump.
Anything?
Anything?
- Sun Jan 12, 2014 8:14 pm
- Forum: Bug reports
- Topic: Crash When Loading Specific Zone
- Replies: 3
- Views: 769
Crash When Loading Specific Zone
I posted this problem in the Kenshi Steam Discussion area, but it was closed before I got an answer because a new update had come out. Unfortunately, the new update did nothing for the problem. I'm going to go ahead an copy and paste what I wrote in the post. I have a crashing problem that I didn't ...