Thanks, but Mythic Entertainment is really the one who started this.PnzrNorm wrote:I like the way you implemented it more than others have mentioned.
+1
Search found 15 matches
- Thu Mar 06, 2014 2:30 am
- Forum: Feature Requests
- Topic: Item Quality, Condition, Durbility
- Replies: 4
- Views: 965
Re: Item Quality, Condition, Durbility
- Thu Mar 06, 2014 2:29 am
- Forum: Feature Requests
- Topic: Use of Trello
- Replies: 12
- Views: 3739
Re: Use of Trello
Trello is one of the many solutions for Agile Development. Essentially it is a sticky note board with some bells and whistles. The base practice of Agile Development usually employs sticky notes or note cards on some sort of board to track development. I don't think random suggestions should go ont...
- Wed Mar 05, 2014 11:35 pm
- Forum: Feature Requests
- Topic: Use of Trello
- Replies: 12
- Views: 3739
Re: Use of Trello
nope unless you copy and paste every last single bit by hand. While I don't mind "helping" with the cause. That's a bit more than I'm willing to do. I'll go check some options though. I think it would help to organize the forum if there was a Central reference. Perhaps the dev's will like...
- Wed Mar 05, 2014 11:18 pm
- Forum: Feature Requests
- Topic: Use of Trello
- Replies: 12
- Views: 3739
Re: Use of Trello
after looking at the site it just looks like a high tech sticky note pad that you slap against the side of a fridge. but as PnzrNorm said. it makes no sense to uproot the entire forum. Unless the forum host goes under. most places never change to a new forum service from the original they started o...
- Wed Mar 05, 2014 11:16 pm
- Forum: Feature Requests
- Topic: Poduction Lines and Auto Repeat
- Replies: 8
- Views: 2280
Re: Poduction Lines and Auto Repeat
yes Shift Right Click over where you want to person to work. Select job. You can have upto 3 in your jobs slot that will work, the third one can be kinda picky sometimes. the fourth job addition does not seem to be seen so gets ignored. Jobs 1 Medic 2 Operate Stone Mine 3 Operate Stone Processor I ...
- Wed Mar 05, 2014 11:11 pm
- Forum: Feature Requests
- Topic: MEDIC!
- Replies: 11
- Views: 2517
Re: MEDIC!
Keep in mind that Chris has already confirmed firearms will not be implemented, so there will need to be another means to transmit a tranquilizer/sedative to a ranged target. The obvious answer is with a dart dipped in some concoction and shot through a blowpipe. The other obvious answer is through...
- Wed Mar 05, 2014 8:33 pm
- Forum: Feature Requests
- Topic: Poduction Lines and Auto Repeat
- Replies: 8
- Views: 2280
Re: Poduction Lines and Auto Repeat
repeat jobs is setting the job itself Hold Shift then Right click on item you wish to set a job for the squad member. they will repeat it until you cancel the job. I thought that only worked for "Medic". So if I understand this correctly I could shift-click on hemp farm, and my squad mate...
- Wed Mar 05, 2014 8:28 pm
- Forum: Feature Requests
- Topic: MEDIC!
- Replies: 11
- Views: 2517
Re: MEDIC!
I realized that and I don't want healing to be in this game, it just doesn't fit. I have also realized that you can't really bandage someone while they are moving haha. I just thought it would be cool if there was an idea where a medic can help in battle other then fighting, standing there, or heal...
- Wed Mar 05, 2014 8:03 pm
- Forum: Feature Requests
- Topic: MEDIC!
- Replies: 11
- Views: 2517
Re: MEDIC!
Whenever I get a medic for my team I always have to put him aside while I am fighting the enemy or when he goes around and heals people he is really just in the way of the rest of my party. I would like to see some way the medic can support while your fighters are engaged. One idea I had was when r...
- Wed Mar 05, 2014 7:37 pm
- Forum: Feature Requests
- Topic: "Taunt" Should Make Characters Shout Taunts
- Replies: 15
- Views: 4486
Re: "Taunt" Should Make Characters Shout Taunts
I could see this being fun, don't forget to include the famous.
"You're mother was a hamster and your father smelled of elder berries!"
"I fart in your general direction!"
"Go away or I shall taunt you a second time!"
and so on.
"You're mother was a hamster and your father smelled of elder berries!"
"I fart in your general direction!"
"Go away or I shall taunt you a second time!"
and so on.
- Wed Mar 05, 2014 7:11 pm
- Forum: Feature Requests
- Topic: Use of Trello
- Replies: 12
- Views: 3739
Use of Trello
I would like to suggest the use of the Trello website; to help facilitate discussion and information exchange on topics related to this game. http://www.trello.com The developers would be able to have lists of what is in works, and what is being updated, bug lists and even a section on new features ...
- Wed Mar 05, 2014 4:38 pm
- Forum: Feature Requests
- Topic: Item Quality, Condition, Durbility
- Replies: 4
- Views: 965
Re: Item Quality, Condition, Durbility
Mafearaak wrote:These have been requested before
I've seen some variants; just wanted to post a through list.
- Sun Mar 02, 2014 1:55 pm
- Forum: Feature Requests
- Topic: Item Quality, Condition, Durbility
- Replies: 4
- Views: 965
Item Quality, Condition, Durbility
I would like to make a suggestion to help simplify stats for all items in game: I would first like to suggest a change from strict #'s to a description word. Which I have listed some examples below. The next thing would be the removal of "Shoddy" & "Standard" Grade. The repla...
- Sun Mar 02, 2014 11:49 am
- Forum: Feature Requests
- Topic: Work Order's
- Replies: 4
- Views: 1010
Work Order's
An old idea borrowed from Ultima Online. Work Order were started by players or NPC's and requested an item, with minimum quality and a quantity. New Item: Work Order (looks like blueprints but is brown in color) The "Work Order"... 1.) ...would be purchased from NPC. 2.) ...will cost 25% t...
- Sun Mar 02, 2014 8:43 am
- Forum: Feature Requests
- Topic: Meditation
- Replies: 14
- Views: 4505
Re: Meditation
I would suggest that meditation would be very useful. I would add that the following additions would be included with such a system. Meditation(Prayer): Would be used to lower stress, xp gains for discipline while removing stress. - Discipline(Focus): This would determine the likelihood of "Pan...