Search found 15 matches

by Tallios
Thu Mar 06, 2014 2:30 am
Forum: Feature Requests
Topic: Item Quality, Condition, Durbility
Replies: 4
Views: 965

Re: Item Quality, Condition, Durbility

PnzrNorm wrote:I like the way you implemented it more than others have mentioned.

+1
Thanks, but Mythic Entertainment is really the one who started this.
by Tallios
Thu Mar 06, 2014 2:29 am
Forum: Feature Requests
Topic: Use of Trello
Replies: 12
Views: 3739

Re: Use of Trello

Trello is one of the many solutions for Agile Development. Essentially it is a sticky note board with some bells and whistles. The base practice of Agile Development usually employs sticky notes or note cards on some sort of board to track development. I don't think random suggestions should go ont...
by Tallios
Wed Mar 05, 2014 11:35 pm
Forum: Feature Requests
Topic: Use of Trello
Replies: 12
Views: 3739

Re: Use of Trello

nope unless you copy and paste every last single bit by hand. While I don't mind "helping" with the cause. That's a bit more than I'm willing to do. I'll go check some options though. I think it would help to organize the forum if there was a Central reference. Perhaps the dev's will like...
by Tallios
Wed Mar 05, 2014 11:18 pm
Forum: Feature Requests
Topic: Use of Trello
Replies: 12
Views: 3739

Re: Use of Trello

after looking at the site it just looks like a high tech sticky note pad that you slap against the side of a fridge. but as PnzrNorm said. it makes no sense to uproot the entire forum. Unless the forum host goes under. most places never change to a new forum service from the original they started o...
by Tallios
Wed Mar 05, 2014 11:16 pm
Forum: Feature Requests
Topic: Poduction Lines and Auto Repeat
Replies: 8
Views: 2280

Re: Poduction Lines and Auto Repeat

yes Shift Right Click over where you want to person to work. Select job. You can have upto 3 in your jobs slot that will work, the third one can be kinda picky sometimes. the fourth job addition does not seem to be seen so gets ignored. Jobs 1 Medic 2 Operate Stone Mine 3 Operate Stone Processor I ...
by Tallios
Wed Mar 05, 2014 11:11 pm
Forum: Feature Requests
Topic: MEDIC!
Replies: 11
Views: 2517

Re: MEDIC!

Keep in mind that Chris has already confirmed firearms will not be implemented, so there will need to be another means to transmit a tranquilizer/sedative to a ranged target. The obvious answer is with a dart dipped in some concoction and shot through a blowpipe. The other obvious answer is through...
by Tallios
Wed Mar 05, 2014 8:33 pm
Forum: Feature Requests
Topic: Poduction Lines and Auto Repeat
Replies: 8
Views: 2280

Re: Poduction Lines and Auto Repeat

repeat jobs is setting the job itself Hold Shift then Right click on item you wish to set a job for the squad member. they will repeat it until you cancel the job. I thought that only worked for "Medic". So if I understand this correctly I could shift-click on hemp farm, and my squad mate...
by Tallios
Wed Mar 05, 2014 8:28 pm
Forum: Feature Requests
Topic: MEDIC!
Replies: 11
Views: 2517

Re: MEDIC!

I realized that and I don't want healing to be in this game, it just doesn't fit. I have also realized that you can't really bandage someone while they are moving haha. I just thought it would be cool if there was an idea where a medic can help in battle other then fighting, standing there, or heal...
by Tallios
Wed Mar 05, 2014 8:03 pm
Forum: Feature Requests
Topic: MEDIC!
Replies: 11
Views: 2517

Re: MEDIC!

Whenever I get a medic for my team I always have to put him aside while I am fighting the enemy or when he goes around and heals people he is really just in the way of the rest of my party. I would like to see some way the medic can support while your fighters are engaged. One idea I had was when r...
by Tallios
Wed Mar 05, 2014 7:37 pm
Forum: Feature Requests
Topic: "Taunt" Should Make Characters Shout Taunts
Replies: 15
Views: 4486

Re: "Taunt" Should Make Characters Shout Taunts

I could see this being fun, don't forget to include the famous.

"You're mother was a hamster and your father smelled of elder berries!"
"I fart in your general direction!"
"Go away or I shall taunt you a second time!"
and so on.
by Tallios
Wed Mar 05, 2014 7:11 pm
Forum: Feature Requests
Topic: Use of Trello
Replies: 12
Views: 3739

Use of Trello

I would like to suggest the use of the Trello website; to help facilitate discussion and information exchange on topics related to this game. http://www.trello.com The developers would be able to have lists of what is in works, and what is being updated, bug lists and even a section on new features ...
by Tallios
Wed Mar 05, 2014 4:38 pm
Forum: Feature Requests
Topic: Item Quality, Condition, Durbility
Replies: 4
Views: 965

Re: Item Quality, Condition, Durbility

Mafearaak wrote:These have been requested before

I've seen some variants; just wanted to post a through list.
by Tallios
Sun Mar 02, 2014 1:55 pm
Forum: Feature Requests
Topic: Item Quality, Condition, Durbility
Replies: 4
Views: 965

Item Quality, Condition, Durbility

I would like to make a suggestion to help simplify stats for all items in game: I would first like to suggest a change from strict #'s to a description word. Which I have listed some examples below. The next thing would be the removal of "Shoddy" & "Standard" Grade. The repla...
by Tallios
Sun Mar 02, 2014 11:49 am
Forum: Feature Requests
Topic: Work Order's
Replies: 4
Views: 1010

Work Order's

An old idea borrowed from Ultima Online. Work Order were started by players or NPC's and requested an item, with minimum quality and a quantity. New Item: Work Order (looks like blueprints but is brown in color) The "Work Order"... 1.) ...would be purchased from NPC. 2.) ...will cost 25% t...
by Tallios
Sun Mar 02, 2014 8:43 am
Forum: Feature Requests
Topic: Meditation
Replies: 14
Views: 4505

Re: Meditation

I would suggest that meditation would be very useful. I would add that the following additions would be included with such a system. Meditation(Prayer): Would be used to lower stress, xp gains for discipline while removing stress. - Discipline(Focus): This would determine the likelihood of "Pan...