Search found 7 matches
- Sat Apr 05, 2014 9:06 pm
- Forum: Modding
- Topic: Spawning NPCs in nameless faction?
- Replies: 5
- Views: 2934
Re: Spawning NPCs in nameless faction?
Just a thought, try creating a new faction and putting the tower guards in the new faction instead of in Nameless. Dunno if it'll work, since Nameless owns the building, but if it does then you've got your guards. Also, if you haven't (you didn't specify whether or not you did) try adding the tower ...
- Sat Apr 05, 2014 1:42 am
- Forum: Modding
- Topic: [MOD] Crafting Mod
- Replies: 14
- Views: 7843
Re: [MOD] Crafting Mod
Thanks for that. Has there been an official release on whether or not it's a world that's always just been like this, or post-apocalyptic? I was thinking if it was post-apocalyptic, it might be cool to add ruins or something to some corner of the map, that you could explore and fight baddies and may...
- Fri Apr 04, 2014 4:25 am
- Forum: Modding
- Topic: [MOD] Crafting Mod
- Replies: 14
- Views: 7843
Re: [MOD] Crafting Mod
Yeah, at this point "modding" is almost more of an alternate development that Chris could decide to use or not as he sees fit. As I mentioned, I have not found a way to script using the FCS. I assume he scripts with something else then uses the FCS to place objects, give properties, make r...
- Thu Apr 03, 2014 8:02 pm
- Forum: Modding
- Topic: [MOD] Crafting Mod
- Replies: 14
- Views: 7843
Re: [MOD] Crafting Mod
I've definitely seen the wandering traders come to my town, but they never came in the gate, even when open and town/shop was set to public. It was within loot range, though, so I thought maybe the store was browsed and nothing was bought. How would I add an additional block to the Wandering Trader ...
- Thu Apr 03, 2014 9:57 am
- Forum: Modding
- Topic: [MOD] Crafting Mod
- Replies: 14
- Views: 7843
Re: [MOD] Crafting Mod
Yeah, I came to that conclusion after a few hours spent looking around the construction kit and not finding it. I've found a ton of useful stuff, but have come to the conclusion that currently it's not possible to add armor crafting tiers with the construction kit. Nor is it possible to use a mod to...
- Sun Mar 30, 2014 8:14 pm
- Forum: Modding
- Topic: [MOD] Crafting Mod
- Replies: 14
- Views: 7843
[MOD] Crafting Mod
I'm looking to make a mod that expands crafting to include all the items originally in the game, and to also add a tier for armor-crafting above "standard." I've mostly got the first part down - most of the blueprints now go to some vendor or another, though I know I've missed a few, and I...
- Sun Mar 30, 2014 4:38 am
- Forum: Modding
- Topic: engineer skill mod?
- Replies: 3
- Views: 1869
Re: engineer skill mod?
There's actually a much simpler way of doing it: The first global constant under the header GAME SPEEDS (sic) is called build speed and has a default of 1. I'm not sure if that's build rate, as in units per measurement of time (in which case raising it would increase the speed of building) or if it ...