Search found 5 matches
- Sat May 17, 2014 8:16 am
- Forum: Bug reports
- Topic: Super Crash 0.67.2
- Replies: 0
- Views: 244
Super Crash 0.67.2
The crash occurred while sorting through the inventory of two of my characters. One Light-Katana was transferred to a character. Had just finished looting a group of mercenaries who had passed out after 7 continuous fights. I proceeded to go to the town of Capan and rest one of my characters in the ...
- Wed May 14, 2014 12:05 am
- Forum: Bug reports
- Topic: Pacing Bug (Potential Fix)
- Replies: 4
- Views: 439
Re: Pacing Bug (Potential Fix)
Thanks, will do/ look forward to the patch.
- Mon May 12, 2014 5:39 pm
- Forum: Bug reports
- Topic: Pacing Bug (Potential Fix)
- Replies: 4
- Views: 439
Re: Pacing Bug (Potential Fix)
The only thing that I can reproduce that comes close to the bug is when there is an enemy close by. It either targets me and pursues, targets me and then tries to run, or doesn't target me and is simply nearby. When this happens, all characters break into a run and will not stop until I have gotten ...
- Mon May 12, 2014 3:02 am
- Forum: Bug reports
- Topic: Pacing Bug (Potential Fix)
- Replies: 4
- Views: 439
Pacing Bug (Potential Fix)
I will start by mentioning that this is a steam version of the game. (0.67.2.) tl;dr: Everyone runs when told to walk/ verify integrity of game cache. All characters constantly run without exception. Selecting walk or jog has no effect and the characters continue to run. This bug seemed to have a la...
- Mon May 12, 2014 2:21 am
- Forum: Bug reports
- Topic: Selection box and walking bug?
- Replies: 2
- Views: 481
Re: Selection box and walking bug?
Having the pacing problem as well. Will post a new thread specific to that singular bug.