After 2 years of development, 3 videos(1 sky, 2 a monster, 3 a chair) and 5 screenshot of artwork... I think im so old to not see this project be completed. 14 years for kenshi 1 right? sigh....
ps: happy new year!
Search found 18 matches
- Fri Jan 01, 2021 5:15 pm
- Forum: General
- Topic: Kenshi 2 Announced
- Replies: 48
- Views: 295175
- Tue Mar 17, 2015 6:18 pm
- Forum: General
- Topic: Criticize Us Here
- Replies: 188
- Views: 96203
Re: Rant at us here
But nobody has attacked you or argued with you in any way, nobody is trolling you, people are just giving their feedback. Look at it like this: I have never deleted any of your posts when you derail threads, but now you want me to censor other people's? As long as nobody is arguing with eachother a...
- Tue Mar 17, 2015 4:14 pm
- Forum: General
- Topic: Criticize Us Here
- Replies: 188
- Views: 96203
Re: Rant at us here
Another Rant to you from me. Even on an explicit area dedicated to the rants, there's fanboys versus the rants, it is ridiculous and not productive for the game players but only for the game developers, whetever there are fanboys rant to players here mean this topic is a scam and a troll aganist the...
- Sat Mar 14, 2015 3:22 pm
- Forum: General
- Topic: Criticize Us Here
- Replies: 188
- Views: 96203
Re: Rant at us here
Not working pathengine = no party!
- Sat Mar 14, 2015 3:19 pm
- Forum: General
- Topic: No progress
- Replies: 54
- Views: 19849
Re: No progress
This last 2 post are flames and judge the op going on personal. This is at present day Kenshi, a war where are on side 1 the fanboys and on side 2 the normal customers, at certain point the referee come to ban the first who lose the patience and feed the troll, where in 100% of cases are the fanboys...
- Fri Mar 13, 2015 8:14 pm
- Forum: General
- Topic: No progress
- Replies: 54
- Views: 19849
Re: No progress
I state about the develope team, they can add only new things cos they aren't able to fix bugs, so to let steam and other game publisher to sell their product they keep it alive with useless updateds. Just curious why you would think that? At the moment they just want to add stuff so that they can ...
- Fri Mar 13, 2015 2:44 pm
- Forum: General
- Topic: No progress
- Replies: 54
- Views: 19849
Re: No progress
This game isn't a money machine, or wasn't intented to be, that's a casual thing it became a money machine cos, the only problem, the unique problem here is only one and one: Lo-Fi Games dev team don't have the necessary skill to program the game, to fix the game, to finish the game. We can say all ...
- Tue Dec 09, 2014 6:47 pm
- Forum: Bug reports
- Topic: 0.70 Personal bugs report
- Replies: 1
- Views: 630
0.70 Personal bugs report
My Specs: AMD Phenom II 4x 955 3.2ghz Radeon HD6850 2GB DDR5 8GB Ram Bugs: ----- 1. As Already said, game crash when go in pause and loading new area with population, happen to me to loading empty area without crash, so i don't know what thing in the populated area make game crash. 2.In certain terr...
- Sun Sep 21, 2014 12:09 am
- Forum: Off-Topic
- Topic: Wasteland 2
- Replies: 8
- Views: 4745
Re: Wasteland 2
Wasteland 2 is more like fallot 1-2 or shadowrun
Divinity is more like Baldur's gate or Dragon age
Kenshi is more like Unique ^_- (Forsaken Fortress suks for me
)
Divinity is more like Baldur's gate or Dragon age
Kenshi is more like Unique ^_- (Forsaken Fortress suks for me
- Sat Sep 20, 2014 5:06 pm
- Forum: Feature Requests
- Topic: Better (more) Autosave
- Replies: 1
- Views: 887
Re: Better (more) Autosave
As i read on steam community forum this thread: http://steamcommunity.com/app/233860/di ... 495796655/
I want re-up this feature request and hope it will be considered.
I want re-up this feature request and hope it will be considered.
- Tue Jul 08, 2014 2:33 pm
- Forum: Feature Requests
- Topic: Better (more) Autosave
- Replies: 1
- Views: 887
Better (more) Autosave
I don't know if it already suggested, but here my idea. Make the autosave to do 2 or 3 different saves. For example, after 10 mins is autosave0.sav, after other 10 mins is autosave1.sav, after other 10 mins is autosave2.sav. So if happen the game crash while autosave (as happen to me) and it was cor...
- Wed Jul 02, 2014 2:53 am
- Forum: Bug reports
- Topic: 0.69.2 Some Bugs
- Replies: 3
- Views: 1223
Re: 0.69.2 Some Bugs
Game Crash while autosaving, autosave file broke lost whole game played since the start.
- Tue Jul 01, 2014 2:49 pm
- Forum: Bug reports
- Topic: 0.69.2 Some Bugs
- Replies: 3
- Views: 1223
Re: 0.69.2 Some Bugs
Thanks for advace, i'll continue to post the bugs in this topic without open a new one if for you is ok. - When someone is picked up then put down in a exterior spot, it will vanish then respawn at the exact location where he's picked up. - When someone is picked up then die, the body disappear but ...
- Mon Jun 30, 2014 7:10 pm
- Forum: Bug reports
- Topic: 0.69.2 Some Bugs
- Replies: 3
- Views: 1223
0.69.2 Some Bugs
I build walls and gate, but not completed it, it are 0% constructed, enemies can't pass trought it, neither the doors at 0%, after reload the game in that position the pathfinding go well throught the incomplete constructed gates, but walls remain inaccessible as a pathway either if at 0% constructi...
- Sun Jun 29, 2014 10:54 pm
- Forum: Order / activation problems
- Topic: Test version access
- Replies: 6
- Views: 3824
Re: Test version access
Captain Deathbeard [developer] NOTE: Kenshi opt-in experimental version. I'm sure you've all noticed that major updates to Kenshi are usually buggy as hell, then I patch them rapidly until they are more stable. So to reduce the suffering of my loyal players I'm making a test build that you can get ...
- Sun Jun 29, 2014 8:52 pm
- Forum: Order / activation problems
- Topic: Test version access
- Replies: 6
- Views: 3824
Re: Test version access
The Experimental version is only accessible through Steam, so you need to go to yuor Steam Library, Right-Click Kenshi and a new box will appear. Click on the BETAS tab and select experimental from the list. No question is a noob question. :) It require a code to be installed... the 2 keys u provid...
- Sun Jun 29, 2014 8:38 pm
- Forum: Order / activation problems
- Topic: Test version access
- Replies: 6
- Views: 3824
Re: Test version access
Thanks
- Sun Jun 29, 2014 7:09 pm
- Forum: Order / activation problems
- Topic: Test version access
- Replies: 6
- Views: 3824
Test version access
I buy the game by now, i recived the keys all is alright. I want to know how to access the last version 0,69, and if i can't i can know when it will be accessible to us? From indiedb(download link from game main page) i can download only kenshi0.67.2.exe Sorry for this noob questions, for sure it wa...