Search found 16 matches
- Mon Feb 15, 2016 8:44 pm
- Forum: General
- Topic: Irritation with the Racial Bonuses
- Replies: 23
- Views: 19218
Re: Irritation with the Racial Bonuses
-snippity snip- One example would be athletics. As the human body really was built for running. I can get behind that, seeing as we have some tribes in Africa that hunt by literally tiring the animal out with our superior energy management. We don't actually run faster, we're just smart about conse...
- Thu Oct 29, 2015 6:40 pm
- Forum: Feature Requests
- Topic: Gladiators
- Replies: 13
- Views: 1916
Re: Gladiators
Having people search helps for many reasons. Keeping the same type of request in others that have already been posted helps keep down on request clutter. this also cuts down on the Devs need to hunt down feature requests and which ones are popular. This can also help evolve the idea that's been req...
- Sat Oct 24, 2015 3:39 pm
- Forum: Feature Requests
- Topic: Gladiators
- Replies: 13
- Views: 1916
Re: Gladiators
been suggested many times already try using search first before posting feature requests. this helps keeping down double feature requests which we already have tons of. if i remember right, a Dojo type building will be added to the game. I think it might be a good idea not to discourage people who ...
- Mon Apr 06, 2015 9:50 pm
- Forum: General
- Topic: Criticize Us Here
- Replies: 188
- Views: 96353
Re: lofi
Change the team! Get a timeline and hire people who can solve the issues! Firing someone isn't as easy as one might think it is. There may be legal complications, like, if employee felt his dismission was unjustified he/she can actually open a lawsuit against your company. Which would lead to the c...
- Fri Mar 27, 2015 6:01 am
- Forum: General
- Topic: Criticize Us Here
- Replies: 188
- Views: 96353
Re: Criticize Us Here
Game devs usually show progress in spasms. Some stuff take way longer to conclude than others. Kenshi is still building a good solid base on which they will expand upon. I remember some people raging at the Zomboid forums for a while because they weren't releasing any new updates for a few weeks, so...
- Tue Feb 03, 2015 9:11 pm
- Forum: General
- Topic: VOTE: Help the dev team solve an argument
- Replies: 31
- Views: 12715
Re: VOTE: Help the dev team solve an argument
Since this game seems to have a lot of customization, it`d be nice to include numbers so we can easily re-create models we see in the internet for our own purposes without needing to upload no char.file in no dropbox or whatever, just a picture or some writing will do the trick.
- Wed Jan 21, 2015 7:59 pm
- Forum: Feature Requests
- Topic: I'm Covered in *CENSORED*!
- Replies: 14
- Views: 4417
Re: I'm Covered in *CENSORED*!
How come swarms of insects/*CENSORED* haven't *buzzed* their way in yet? ;) Sounds realistic, but it might get annoying after a while. It's important to try and balance realism and entertainment, specially in games like these. Pooping and peeing would also be realistic, but having to do that in gam...
- Sat Jan 10, 2015 6:37 pm
- Forum: Feature Requests
- Topic: Efficient cannibalism and Effigies
- Replies: 8
- Views: 1749
Re: Efficient cannibalism and Effigies
That seems like an excellent idea :twisted: Bandits hardly give two rats about you and your retinue, even if you're a bunch of fearless warriors, top-geared war machines, but a Fear System could be truly, truly amazing, some sort of adornments, enemy trophies to wear on your armors to give the enem...
- Sat Jan 10, 2015 6:33 pm
- Forum: Feature Requests
- Topic: World Bosses
- Replies: 5
- Views: 1472
Re: World Bosses
Sounds great. I'd love to see a huge monster swimming in the sand, fucking bitches and taking names, being worshipped by tribes and having people sacrificed in their names. The problem is that animating, modeling and programming such a creature in an already complex game is kind of difficult. Maybe ...
- Fri Jan 09, 2015 12:14 am
- Forum: Feature Requests
- Topic: Efficient cannibalism and Effigies
- Replies: 8
- Views: 1749
Re: Efficient cannibalism and Effigies
Cool. What about effigies? I'd love to make a character based on Vlad the impaler.
- Thu Jan 08, 2015 5:35 pm
- Forum: Feature Requests
- Topic: Efficient cannibalism and Effigies
- Replies: 8
- Views: 1749
Efficient cannibalism and Effigies
As of now if I'm not mistaken, cannibals can only lock you in the the cells, throw you on the grill and then they eat you. I'd like to see cannibals actually cutting off limbs and eating a person bit by bit. It doesn't have to be a specific animation for each limb, just a universal one. When one of ...
- Thu Jan 08, 2015 5:07 pm
- Forum: Feature Requests
- Topic: MOUSE4 and MOUSE5 support
- Replies: 1
- Views: 552
Re: MOUSE4 and MOUSE5 support
Any Razer mouse uses a software that enables the user to bind any button to whatever the hell they want. I suspect a company as popular Logitech may have a similar function. Try messing around with your Logitech driver, it might even enable you to bind macros to it. My MOUSE4 in Kenshi is bound to s...
- Sat Oct 18, 2014 9:26 pm
- Forum: General
- Topic: Concerned and need reassuring with progress
- Replies: 21
- Views: 8221
Re: Concerned and need reassuring with progress
That`s why I mentioned Zomboid, a game by a really community active Indie dev called Indie Stone. the outburst of rage that went on in the forums due to a few busted deadlines really demotivated the devs, and we all know how morale is important in any kind of business. Some forum users were even ac...
- Wed Oct 15, 2014 8:37 pm
- Forum: General
- Topic: Concerned and need reassuring with progress
- Replies: 21
- Views: 8221
Re: Concerned and need reassuring with progress
Progress update Steam Announcement of Progress No due dates is the Devs decision, this is so he can take his time finishing the game and not be rushed to meet an expected deadline that might not be possible to fulfill. Kind of unprofessional not to set deadlines. But then again after seeing what de...
- Wed Sep 24, 2014 8:05 pm
- Forum: Off-Topic
- Topic: Project management
- Replies: 9
- Views: 5024
Re: Project management
Jokes aside, that was a legitimate question. I`m curious if they have any sort of process to go through things, or if they have people with special assignments like HR, PR and QA. Who knows, the guys at Lo-Fi Games might have the perfect business model for a small indie game developer. I knew this o...
- Mon Sep 22, 2014 9:11 am
- Forum: Off-Topic
- Topic: Project management
- Replies: 9
- Views: 5024
Project management
Hey Kenshi people whatsup? I`ve been playing this game for quite a while now and i really like the whole sandended, openbox X4-esque thing going on. I`m curious however, to see how the team is working. Do they hold weekly meetings to report on their general progress? Do they use any project manageme...