Search found 7 matches
- Fri May 05, 2017 3:17 pm
- Forum: Modding
- Topic: How do I create a physx xml collision file?
- Replies: 0
- Views: 322
How do I create a physx xml collision file?
Hello, I have been playing around with modding, and I noticed buildings use a PhysX xml collision file, I tried to google around and couldn't find any information on how to create one, does anyone have any information regarding the PhysX file and how to create one? Thanks
- Mon May 23, 2016 4:07 am
- Forum: Feature Requests
- Topic: Medic job needs to qualify for get food goal
- Replies: 0
- Views: 333
Medic job needs to qualify for get food goal
My medics with the permanent medic job will not get the getting food goal, this is not good as It would also be very helpful to use on my guards so they can get food aswell, as it stands I have to place food in each of my individual guard/medics inventory
- Fri May 20, 2016 8:50 pm
- Forum: Feature Requests
- Topic: Task: Haul to Pack bull
- Replies: 1
- Views: 346
Task: Haul to Pack bull
Hello, I think it would be useful to be able to task a man to haul stuff to a pack bull, just like how you can task him to move to storage containers, I'm not sure if it would be possible, but it sure would be neat
- Sat Jul 18, 2015 2:30 pm
- Forum: Bug reports
- Topic: Visual Bugs
- Replies: 249
- Views: 480213
Re: Visual Bugs
First level generators say they produce +10 power, but they produce +20 power which is weird because when I looked in the toolkit it seems its set to produce +10 power
- Wed Jul 15, 2015 7:13 am
- Forum: Feature Requests
- Topic: Employment within an NPC Faction
- Replies: 9
- Views: 2360
Re: Employment within an NPC Faction
Very great idea, I thought of this aswell before coming onto the forums, Aside from military jobs(Which would be very cool) Civil jobs would be great aswell for when your starting a new game, or want a low risk job, like working as a scientist in a research lab?(Whether or not it really makes a diff...
- Tue Jul 14, 2015 10:19 am
- Forum: Bug reports
- Topic: Visual Bugs
- Replies: 249
- Views: 480213
Re: Visual Bugs
Im having the same problem Kenshi_Garth pointed out, missing icon for toggle walk/run on my UI this only occurs in DX11 1920 x 1080 @ 32-bit color Vsync: No Rendering Device: AMD Raedon HD 7700 series (7770) Full Screen: Yes DirectX11 With the following ingame settings https://www.dropbox.com/s/wm6z...
- Tue Jul 14, 2015 5:30 am
- Forum: Bug reports
- Topic: [0.74.24]Crash When Loading Saved Game
- Replies: 0
- Views: 334
[0.74.24]Crash When Loading Saved Game
I have a save that crashes when I try to load it, it goes to the loading screen, then a few seconds later it turns black and crashes, I started this game on 0.74.24 just a few days earlier, on the stable build, when I last turned it off I just saved and exited, I have plenty of backups so its no big...