Search found 7 matches

by Redknob
Fri May 05, 2017 3:17 pm
Forum: Modding
Topic: How do I create a physx xml collision file?
Replies: 0
Views: 322

How do I create a physx xml collision file?

Hello, I have been playing around with modding, and I noticed buildings use a PhysX xml collision file, I tried to google around and couldn't find any information on how to create one, does anyone have any information regarding the PhysX file and how to create one? Thanks
by Redknob
Mon May 23, 2016 4:07 am
Forum: Feature Requests
Topic: Medic job needs to qualify for get food goal
Replies: 0
Views: 333

Medic job needs to qualify for get food goal

My medics with the permanent medic job will not get the getting food goal, this is not good as It would also be very helpful to use on my guards so they can get food aswell, as it stands I have to place food in each of my individual guard/medics inventory
by Redknob
Fri May 20, 2016 8:50 pm
Forum: Feature Requests
Topic: Task: Haul to Pack bull
Replies: 1
Views: 346

Task: Haul to Pack bull

Hello, I think it would be useful to be able to task a man to haul stuff to a pack bull, just like how you can task him to move to storage containers, I'm not sure if it would be possible, but it sure would be neat
by Redknob
Sat Jul 18, 2015 2:30 pm
Forum: Bug reports
Topic: Visual Bugs
Replies: 249
Views: 480213

Re: Visual Bugs

First level generators say they produce +10 power, but they produce +20 power which is weird because when I looked in the toolkit it seems its set to produce +10 power
by Redknob
Wed Jul 15, 2015 7:13 am
Forum: Feature Requests
Topic: Employment within an NPC Faction
Replies: 9
Views: 2360

Re: Employment within an NPC Faction

Very great idea, I thought of this aswell before coming onto the forums, Aside from military jobs(Which would be very cool) Civil jobs would be great aswell for when your starting a new game, or want a low risk job, like working as a scientist in a research lab?(Whether or not it really makes a diff...
by Redknob
Tue Jul 14, 2015 10:19 am
Forum: Bug reports
Topic: Visual Bugs
Replies: 249
Views: 480213

Re: Visual Bugs

Im having the same problem Kenshi_Garth pointed out, missing icon for toggle walk/run on my UI this only occurs in DX11 1920 x 1080 @ 32-bit color Vsync: No Rendering Device: AMD Raedon HD 7700 series (7770) Full Screen: Yes DirectX11 With the following ingame settings https://www.dropbox.com/s/wm6z...
by Redknob
Tue Jul 14, 2015 5:30 am
Forum: Bug reports
Topic: [0.74.24]Crash When Loading Saved Game
Replies: 0
Views: 334

[0.74.24]Crash When Loading Saved Game

I have a save that crashes when I try to load it, it goes to the loading screen, then a few seconds later it turns black and crashes, I started this game on 0.74.24 just a few days earlier, on the stable build, when I last turned it off I just saved and exited, I have plenty of backups so its no big...