shamisen
biwa
Koto
and all the other traditional Japanese instruments would be killer. Idk how it would work but people playing them in Bars and the Lo-Fi music genre fit the Kenshi Vibe imo. Just food for thought.
Search found 16 matches
- Thu Oct 10, 2024 7:38 pm
- Forum: Feature Requests
- Topic: Instruments and Music
- Replies: 1
- Views: 16261
- Sat Sep 01, 2018 5:39 pm
- Forum: Bug reports
- Topic: Empire Peasant Called for Tengu's Vault Gate Guards to help
- Replies: 0
- Views: 338
Empire Peasant Called for Tengu's Vault Gate Guards to help
So a Empire Peasant has a c.2,000 from the U.C. in front of Tengu's Vault and I was like "Quick and easy 2k" He then called for assistance and I got the 'Committing crime 20' and the Samurai backed him up. The Peasant was one of the two hiding out in the dessert that had the diplomacy chat...
- Sat Sep 01, 2018 2:07 am
- Forum: Bug reports
- Topic: KIDNAPING/PICKING UP BUG
- Replies: 3
- Views: 753
Re: KIDNAPING/PICKING UP BUG
You beat me to reporting it. I just noticed that the Police Chief in Heng isn't putting my bounties into cages. I can turn in bounties without turning the bounty over. Also a simple band aid fix is to save and re-load. Put the cursor on the body you are holding, right click and you know the rest. So...
- Fri Aug 31, 2018 1:52 pm
- Forum: Gameplay
- Topic: Wandering Slave Traders
- Replies: 6
- Views: 4517
Re: Wandering Slave Traders
- Thu Aug 30, 2018 10:18 pm
- Forum: Bug reports
- Topic: Holy Nation Northern Watchtower
- Replies: 0
- Views: 454
Holy Nation Northern Watchtower
The northern watchtower northeast of Okran's Fist is not kill able. I am in need of ending the assaults of the Holy Nation and their assaults go a crossed the UC without any issues and Moll no longer comes to my aid with the Wrath of God assaults.
- Tue Aug 28, 2018 4:31 pm
- Forum: Gameplay
- Topic: What Feature do you think needs improvement?
- Replies: 122
- Views: 362796
Re: What Feature do you think needs improvement?
Athletics is way too easy to level. I've only got about 27 hours clocked in the game and two of my characters are 66 and 64. 90+ is supposed to be super-human and 70+ is supposed to require insane amounts of work . I leveled their athletics up this high in only several hours of total play time just...
- Tue Aug 28, 2018 4:22 pm
- Forum: Gameplay
- Topic: Mercenary Club Weight @ 28kg!
- Replies: 6
- Views: 4313
Re: Mercenary Club Weight @ 28kg!
I looked at the other blunts and the Jitte and heavy Jitte are also super high on weight.
- Tue Aug 28, 2018 3:03 am
- Forum: Gameplay
- Topic: Weapon and Armour rebalance Discussion
- Replies: 12
- Views: 4418
- Tue Aug 28, 2018 3:01 am
- Forum: Gameplay
- Topic: Mercenary Club Weight @ 28kg!
- Replies: 6
- Views: 4313
Mercenary Club Weight @ 28kg!
Mercenary Club's weight is 28 kg. Why is this small club super heavy. It is Edge Type 1 and crafted by my lvl 100 Master Smith. Should be like half that judging by the model or 18 kg
- Tue Aug 28, 2018 2:53 am
- Forum: Gameplay
- Topic: Wandering Slave Traders
- Replies: 6
- Views: 4517
Re: Wandering Slave Traders
Save game is still going. I don't have the save either. I did turn up global Squad sizes and World Squad spawn rate are maxed out at 3 and 4. Follow a slaver group in the great desert and you will see it.
- Mon Aug 20, 2018 3:31 pm
- Forum: Gameplay
- Topic: Wandering Slave Traders
- Replies: 6
- Views: 4517
Re: Wandering Slave Traders
Also started noticing that their slaves sometimes just stood there. Made a nice pretty bread trail though.
- Mon Aug 20, 2018 4:47 am
- Forum: Gameplay
- Topic: Wandering Slave Traders
- Replies: 6
- Views: 4517
Wandering Slave Traders
I used a team of Slave Traders whom I am Allied 100% with as a crutch in a playthrough. I noticed their captured slaves give off a red marker for the player despite being owned by my ally. A few of the guards in the Slavers unit then continued to shoot and strike the slaves and pick them up after he...
- Wed Oct 19, 2016 9:52 pm
- Forum: Modding
- Topic: Adding Squad R-Click Actions
- Replies: 1
- Views: 876
Adding Squad R-Click Actions
Hey, does anyone know how to add an ai goal that a squadmate can preform. I am having issues with a mod in which you can be a vampire and I can not get the AI to eat the corpse and having the ability to add the R-click option would really help just like "Pick UP' "Medic" "Talk to...
- Sat Apr 02, 2016 7:49 pm
- Forum: Feature Requests
- Topic: Keep Kenshi Previous Versions
- Replies: 1
- Views: 502
Keep Kenshi Previous Versions
I would very much appreciate it if you kept the versions available due to the fact that some video card may not be able to handle the new update.
- Sun Mar 01, 2015 5:12 am
- Forum: Feature Requests
- Topic: AI VS AI in your squads.
- Replies: 1
- Views: 689
AI VS AI in your squads.
For say I want to train the new guy because my best friend in game got picked off by dogs on a run and he was left behind. Now I got an open spot but he will never be my old buddy, so I can rough the new guy up to get him up to par. Even say that new guy gets stuck in too many walls, we lost half ou...
- Wed Feb 18, 2015 8:28 am
- Forum: Bug reports
- Topic: Prisoner Cages Crash
- Replies: 0
- Views: 586
Prisoner Cages Crash
I am aware at the surplus of my squad. My game runs fine with under a 100 people in my squads. I figured you may like the crash dump file to placing people in prisoner cages crash, if you wanted it to be fixed for added fluidity. Kenshi is an amazing game. Thank you so much for it and I'm really sor...