Search found 13 matches
- Mon Jan 22, 2018 9:27 am
- Forum: Gameplay
- Topic: What Feature do you think needs improvement?
- Replies: 122
- Views: 363011
Re: What Feature do you think needs improvement?
Execution and Judiciary Dismemberment Execution and judiciary dismemberment should be implemented to increase the risk related to being arrested, encourage the building of a party, and for purposes of world-building. +Public execution and/or dismemberment of imprisoned criminals in cities would add...
- Mon Jan 22, 2018 8:15 am
- Forum: Gameplay
- Topic: What Feature do you think needs improvement?
- Replies: 122
- Views: 363011
Slavery
Slavery Slavery should definitely be developed to its logical end; allowing the player to do all that can be done by the AI and allowing both the player and AI to participate fully in a map-wide slave economy. Namely, this includes the capture, branding, working, and retention of slaves. -Capture +...
- Tue Apr 05, 2016 9:33 pm
- Forum: Bug reports
- Topic: [0.90.9] Crash when starting new Freedom Seekers start
- Replies: 0
- Views: 229
[0.90.9] Crash when starting new Freedom Seekers start
Crash dump attached.
- Sat Apr 02, 2016 8:26 pm
- Forum: Gameplay
- Topic: How do I Enslave?
- Replies: 23
- Views: 5239
Re: How do I Enslave?
I reread the roadmap for the game, it says buying and selling slaves is planned (unless that's changed). Since you can still keep people captive indefinitely I don't think it would be too big a thing to balance, especially with the new food system, since that gives your slaves some upkeep cost.
- Sat Apr 02, 2016 8:16 pm
- Forum: Gameplay
- Topic: How do I Enslave?
- Replies: 23
- Views: 5239
Re: How do I Enslave?
Is slavery for players coming soon?
- Sat Apr 02, 2016 8:03 pm
- Forum: Gameplay
- Topic: How do I Enslave?
- Replies: 23
- Views: 5239
How do I Enslave?
I had to stop playing for a while just after slavery was added and I'm only now getting back into the game with the 0.90 update. How do I enslave people? Can I craft shackles? Besides just taking people and locking them in a cage, can I enslave people in the field if I just shackle them?
- Fri Apr 01, 2016 9:34 pm
- Forum: Bug reports
- Topic: [0.90.6] Invisible walls still blocking roads and paths.
- Replies: 6
- Views: 1407
- Fri Apr 01, 2016 5:21 pm
- Forum: Bug reports
- Topic: [0.90.6] Invisible walls still blocking roads and paths.
- Replies: 6
- Views: 1407
[0.90.6] Invisible walls still blocking roads and paths.
Can't progress past these points on paths and roads. No visible blockages. Essentially blocks me into a tiny, unusable corner of the map.
- Thu Mar 31, 2016 6:06 am
- Forum: General
- Topic: It's 10 minutes into the 31st, where is my new update!
- Replies: 9
- Views: 3028
Re: It's 10 minutes into the 31st, where is my new update!
So LoFi is in England? All I need to know. Thanks.
- Thu Mar 31, 2016 5:10 am
- Forum: General
- Topic: It's 10 minutes into the 31st, where is my new update!
- Replies: 9
- Views: 3028
It's 10 minutes into the 31st, where is my new update!
Really though, what time, roughly, today should we expect the update, and in what timezone? I happen to be in GMT -4, or Eastern Standard Time.
- Mon Mar 28, 2016 9:09 pm
- Forum: General
- Topic: Current ETA of 0.9 update?
- Replies: 9
- Views: 2951
Current ETA of 0.9 update?
The last ETA was the end of this month. With 4 days until April, is that ETA unchanged or should we expect it next month?
- Sun Jul 12, 2015 8:36 am
- Forum: Bug reports
- Topic: Smithing inventory crash.
- Replies: 1
- Views: 428
Re: Smithing inventory crash.
Update: replicated again. Smith's inventory emptied into chest, right clicked newly crafted swords into inventory, crash on second click. Game immediately closed without the crash report notification.
- Sun Jul 12, 2015 8:29 am
- Forum: Bug reports
- Topic: Smithing inventory crash.
- Replies: 1
- Views: 428
Smithing inventory crash.
Blacksmith had 3 katanas occupying his equipped slots and, as I tried to right click the third crafted sword into his inventory, the game crashed. Replicated twice after restart.