Search found 4 matches
- Thu Aug 06, 2015 2:45 pm
- Forum: Modding
- Topic: TotalWar Mod (WiP)
- Replies: 5
- Views: 2034
Re: TotalWar Mod (WiP)
No, I can't do exactly what I want just yet, but by combining the Attack Target Squad AI with Wandering Trader, I get situations like what happened at Brink today when a bunch of dust bandits decided to visit: http://i.imgur.com/GJvccuCl.jpg Turned into a pretty great battle to start. http://i.imgur...
- Wed Aug 05, 2015 10:00 pm
- Forum: Feature Requests
- Topic: Those blue arrows when building
- Replies: 3
- Views: 597
Those blue arrows when building
Any chance that we could get them added to everything besides just the walls, in the direction our guys will interact with the object from once its built? For example, add them to a refinery on the side that the worker will work on or on the storage chests on the side that they are supposed to fill ...
- Wed Aug 05, 2015 9:46 pm
- Forum: Modding
- Topic: TotalWar Mod (WiP)
- Replies: 5
- Views: 2034
Re: TotalWar Mod (WiP)
First question I have is on having factions attack the towns of rival factions. My current attempt is marking the squads I want to attack with the wandering traders AI, which seems to motivate them somewhat to head for different towns. Having dust bandits with the status of 'heading to bed' in prett...
- Wed Aug 05, 2015 9:40 pm
- Forum: Modding
- Topic: TotalWar Mod (WiP)
- Replies: 5
- Views: 2034
TotalWar Mod (WiP)
So I've been playing for awhile, and I'm just getting into the modding aspect of the game. My goal is simple: constant danger. Towns being invaded constantly, factions warring, death lurking around every corner, virtual armies roaming the lands hunting their prey. Being new to this, input to improve...