Search found 5 matches

by Turner
Fri Dec 04, 2015 3:04 am
Forum: Feature Requests
Topic: What AI can do and what you can not.
Replies: 8
Views: 1406

Re: What AI can do and what you can not.

Basically I am asking to be able to have a Police outpost like the other towns I mean what makes the towns ruled by deadcats and the others better then are towns?
by Turner
Fri Dec 04, 2015 12:26 am
Forum: Feature Requests
Topic: What AI can do and what you can not.
Replies: 8
Views: 1406

Re: What AI can do and what you can not.

Hatsune_Neko wrote:hire-able mercenary's are already in game.
Yes but police are more...official and having mercenary guards make me look like some kind of thief who has to have mercenarys guard my town
by Turner
Fri Dec 04, 2015 12:14 am
Forum: Feature Requests
Topic: What AI can do and what you can not.
Replies: 8
Views: 1406

Re: What AI can do and what you can not.

but in the end there will still be some things you or the NPC cant do. though you might be able to join the police alter on. Well if we are not allowed to set up police for are own places how about hiring them like mercenarys. I mean I once saw something when talking to a mercenary leader with the ...
by Turner
Thu Dec 03, 2015 4:16 am
Forum: Feature Requests
Topic: Control building inclination
Replies: 2
Views: 864

Re: Control building inclination

Chompster wrote:If needed maybe even have your guys need to excavate the place first to make it level.

Thats sounds like a good idea but I see it as more later on or even post release but the ability to do that to a extent would be nice for making towns and small citys
by Turner
Thu Dec 03, 2015 4:14 am
Forum: Feature Requests
Topic: What AI can do and what you can not.
Replies: 8
Views: 1406

What AI can do and what you can not.

OK so as I was reading a Experimental update on steam for the game and saw this comment. Sheriff Joker Dec 1 @ 5:19am My problem currently with the game (And it is a FANTASTIC GAME BTW) is that they have given too many functions to the NPCs (Which is great) BUT not the same to the players, for examp...