Search found 15 matches
- Thu Jun 20, 2019 9:00 pm
- Forum: Modding
- Topic: Material Female
- Replies: 0
- Views: 1730
Material Female
I am working on some custom armor, and have run into a problem that I'm hoping someone can shed some light on. When making the female variant of the chest piece, I am unable to get the "female material" slot in FCS to work. It still seems to point to the male textures for some strange reas...
- Tue May 24, 2016 3:46 am
- Forum: Modding
- Topic: [MOD] Robust Armour Set
- Replies: 7
- Views: 3630
Re: [MOD] Robust Armour Set
Nice work! Also congratulations on creating the first custom armor set.
- Sat May 21, 2016 10:51 pm
- Forum: Modding
- Topic: Searching for custom stuff IG
- Replies: 4
- Views: 1904
Re: Searching for custom stuff IG
That ought to do the trick, thanks for the response.
- Thu May 19, 2016 1:19 am
- Forum: Modding
- Topic: Searching for custom stuff IG
- Replies: 4
- Views: 1904
Re: Searching for custom stuff IG
Perfect, that information will make this process a lot easier. Thank you!
- Tue May 17, 2016 4:00 am
- Forum: Modding
- Topic: Searching for custom stuff IG
- Replies: 4
- Views: 1904
Searching for custom stuff IG
Hello again, I have begun making a new set of armor for the game. I've added the helm in several places in the construction set and spent 4 hours searching for the blueprint but it seems I still cannot find it anywhere. I'm hoping someone can help me with a simple way for me to be able to test my cu...
- Sun Jan 24, 2016 9:14 am
- Forum: Modding
- Topic: Adding new hairs
- Replies: 8
- Views: 2530
Re: Adding new hairs
Was there a specific skeleton set aside for character creation? I am unable to find a skeleton with a full set of working face bones.someone wrote:2) The skeleton is massively out of date. It should only have around 30 bones unless you are running a really old version.
- Sun Jan 24, 2016 8:31 am
- Forum: Modding
- Topic: Missing modded weapon Icons
- Replies: 3
- Views: 1129
Re: Missing modded weapon Icons
My bad, sleep deprivation got the best of me here. 
- Thu Jan 21, 2016 4:54 am
- Forum: Modding
- Topic: Missing modded weapon Icons
- Replies: 3
- Views: 1129
Re: Missing modded weapon Icons
Hopefully this helps.


- Wed Jan 20, 2016 3:26 am
- Forum: Modding
- Topic: Adding new hairs
- Replies: 8
- Views: 2530
Re: Adding new hairs
I definitely plan on making some armor in the near future, and I am extremely stoked on that. As far as Ultimate Unwrap3D, It is a simple program for editing UV information. Though the import/export plugins are where it really shines.I am not exactly sure how useful this program will be in my pipeli...
- Tue Jan 19, 2016 12:43 pm
- Forum: Modding
- Topic: Adding new hairs
- Replies: 8
- Views: 2530
Re: Adding new hairs
Alright, it was a lot of work, but I got it to work FLAWLESSLY. Here is what I am using to get things working in case anyone was interested. I am using Ultimate Unwrap3D Pro to export the skeleton, then I build/rig in 3D Studio 2015. You will also want the OgreMax plugin. There is a lot of fiddling ...
- Sat Jan 16, 2016 11:21 am
- Forum: Modding
- Topic: Adding new hairs
- Replies: 8
- Views: 2530
Re: Adding new hairs
Ok, this is driving me nuts, I have spent all week trying to tackle this on my own, and I am glad to say that I have made some progress. That being said, I am struggling to get the deformers to work right. It seems like I am missing something. The sliders are simply not deforming my geometry like I ...
- Wed Jan 13, 2016 4:08 am
- Forum: Modding
- Topic: Adding new hairs
- Replies: 8
- Views: 2530
Re: Adding new hairs
Thank you sir, those were the issues, everything is working great now. 
- Sun Jan 10, 2016 1:32 pm
- Forum: Bug reports
- Topic: Non responsive characters
- Replies: 3
- Views: 624
Re: Non responsive characters
Very cool, thanks guys.
- Sun Jan 10, 2016 1:18 pm
- Forum: Modding
- Topic: Adding new hairs
- Replies: 8
- Views: 2530
Adding new hairs
So, I modeled a basic hair model for the game and skinned it to the needed bones(or what I expected to be enough for a test), exported it, converted the files with the ogre3d converter tool and no matter what I try, it seems I cannot get the geometry to show. The file looks fine in "Ogre Meshy&...
- Wed Jan 06, 2016 11:10 pm
- Forum: Bug reports
- Topic: Non responsive characters
- Replies: 3
- Views: 624
Non responsive characters
Greetings, let me start by saying this game has taken my favorite game spot, I love your work. I am reporting a bug that renders certain characters in my group un-responsive. I have recreated it many times, it seems like when one character closes the gates, others will be stuck where they stand unti...