@KoleHicks
I just called to say, I love you!
Such a great job on the music, it really fits the scene.
Great job!
Search found 12 matches
- Thu Mar 31, 2016 8:59 am
- Forum: General
- Topic: Got a place where I can buy the music yet?
- Replies: 7
- Views: 2134
- Sun Feb 21, 2016 7:57 pm
- Forum: Gameplay
- Topic: Quick Blocking Training
- Replies: 3
- Views: 1402
Re: Quick Blocking Training
Yup, I used to do this all the time with fresh recruits. See them fight for hours with a giant monster untill they finally pass out from blood loss. He fought with courage while his friends were hiding in the sand a couple meters back.
I used up a lot of bandages this way. Atleast they got tough!
I used up a lot of bandages this way. Atleast they got tough!
- Fri Feb 12, 2016 2:31 pm
- Forum: Gameplay
- Topic: Epic music score not playing?
- Replies: 4
- Views: 1453
Re: Epic music score not playing?
Hmm...do not go past the title screen, could be an option? 
- Fri Feb 05, 2016 3:36 pm
- Forum: Bug reports
- Topic: error ws2_32.dll inet_ntop (xp)
- Replies: 3
- Views: 633
Re: error ws2_32.dll inet_ntop (xp)
As for what I know, I think inet_ntop is not available on windows XP, only on vista or later versions. Have you tried both the 32bit version and the 64bit version? Try the 32bit version, could be a difference there. Also don't try running Dx11 on windows xp because it's also not supported. I could b...
- Thu Feb 04, 2016 11:12 pm
- Forum: Gameplay
- Topic: Do y'all think wars and stuff will come back in the update?
- Replies: 2
- Views: 811
Re: Do y'all think wars and stuff will come back in the upda
If you want a war, make an outpost close to any cannibal outpost. I think their diplomacy is still functioning
- Sun Jan 31, 2016 4:32 pm
- Forum: Modding
- Topic: [MOD] Old World Remnant WIP
- Replies: 9
- Views: 3463
Re: [MOD] Old World Remnant WIP
I like the idea about the simple vehicles, go-carts or non-engine powered vehicles. Maybe a slightly rarer, harder to make engine powered one. But I don't think you should turn the awesome swordmen roaming wasteland of Kenshi into a warzone with .50 cals or mounted weapons on vehicles. It should sti...
- Sun Jan 31, 2016 4:26 pm
- Forum: Modding
- Topic: [WIP] Star Wars Mod
- Replies: 67
- Views: 71370
Re: [WIP] Star Wars Mod
Sounded like a really nice idea but I think it's safe to say progress on this will be difficult. Either he powered through and worked on it on his own or he left it at what it was and turned his eye on another thing. Would not get your hopes up.
- Sun Jan 31, 2016 3:56 pm
- Forum: Bug reports
- Topic: Captured & released (Experimental)
- Replies: 0
- Views: 268
Captured & released (Experimental)
This happened a while back and forgot to copy my save game. I will try to explain in as much detail. So I started a new game with the "old captain" and said let's pick a fight with some dudes bring them home to town so the guards can woop their ass and I get my loot. (Think they were trade...
- Sun Jan 31, 2016 3:41 pm
- Forum: Feature Requests
- Topic: windows
- Replies: 1
- Views: 364
Re: windows
I see where it could expand the thievery gameplay but then in my opinion NPC's would have to be alerted of that when breaking in when a guard is too close.
- Sun Jan 31, 2016 3:37 pm
- Forum: Feature Requests
- Topic: Pressing Alt also showing nearby people
- Replies: 1
- Views: 430
Re: Pressing Alt also showing nearby people
I was thinking about this as well, it would make things a lot easier.
Also in finding a bandit leader amongst a load of corpses takes a while
Mostly I don't even loot the normal bandits, I go for the slightly better gear on the leaders. Got to get those caps.
Also in finding a bandit leader amongst a load of corpses takes a while
- Sun Jan 31, 2016 3:30 pm
- Forum: Bug reports
- Topic: Playing dead & Medic function
- Replies: 1
- Views: 387
Playing dead & Medic function
I couldn't find any posts regarding the same issue so I'll list it here. Experimental version. So when your squad teammates are close to eachother "playing dead" and have the medic profession on, they actually bandage eachother while playing dead. I wasn't sure if this is a feature or a bu...
- Tue Jan 26, 2016 9:47 pm
- Forum: Bug reports
- Topic: [0.76.5] Building Interiors Hidden
- Replies: 2
- Views: 725
Re: [0.76.5] Building Interiors Hidden
I noticed that cities have no Backpack trader anymore? Also some cities on the map only have an inn with a bartender and a restarea with beds, the other shops are nowhere to be found. Some trader Npc's are wandering around the town but when trading with them they are empty. A lot of houses are empty...