Search found 10 matches

by TymerDurdzen
Mon Jul 11, 2016 5:45 pm
Forum: Modding
Topic: Skinned character templates now available
Replies: 9
Views: 5025

Re: Skinned character templates now available

Thanks a lot :)

It seems to work! I can open the files, even though there are some warnings

I'll report once I got a grip on 3DSmax and manage to export a haircut for example.
by TymerDurdzen
Mon Jul 11, 2016 9:54 am
Forum: Modding
Topic: Skinned character templates now available
Replies: 9
Views: 5025

Re: Skinned character templates now available

Anybody has a link for the Ogremax plugin? http://www.ogremax.com/ has been down for several days now and I haven't found any other repository.

Thanks !
by TymerDurdzen
Sat Jul 09, 2016 1:16 pm
Forum: Gameplay
Topic: Mercenaries and "Friendly fire"
Replies: 4
Views: 1135

Re: Mercenaries and "Friendly fire"

Well you're right: as it turns out I have a relation of -0.2 with the mercenary guild. I thought this was a consequence of the fighting but actually it seems to be the cause. (I tested on a new game with a 0 relation and there was no FF, I might have to test again on my other saves). I probably loot...
by TymerDurdzen
Tue Jul 05, 2016 12:59 pm
Forum: Gameplay
Topic: Mercenaries and "Friendly fire"
Replies: 4
Views: 1135

Re: Mercenaries and "Friendly fire"

Yes, they are definetely following and protecting my character. I don't have an outpost though, so I only recruited them as bodyguards. That's weird... because the same applies to pretty much any neutral NPC(but it's not a problem since they don't follow you and don't get in the way). Or maybe it's ...
by TymerDurdzen
Mon Jul 04, 2016 7:55 pm
Forum: Gameplay
Topic: Mercenaries and "Friendly fire"
Replies: 4
Views: 1135

Mercenaries and "Friendly fire"

Could it be possible, when you hire mercenaries/bodyguards, to have them set as "friendly" at least temporarily? The same way when you help some characters the cursor turns green(maybe it's just relation going up) and your attacks don't touch them. The reason for that is that currently mer...
by TymerDurdzen
Thu Jun 30, 2016 11:32 pm
Forum: General
Topic: 0.93 Here We Go!
Replies: 7
Views: 1753

Re: 0.93 Here We Go!

All I can say right now is: North of Rebirth and the fog areas there is a flooded area, it is full of broken skeletons and spiders and there are ruins to explore with technologic items/buildings Another part of the map is called "Berserker Country", it should be self explanatory. EDIT: no ...
by TymerDurdzen
Thu Jun 30, 2016 1:00 pm
Forum: Feature Requests
Topic: Rain
Replies: 13
Views: 3597

Re: Rain

That's an interesting idea! And I guess it could be made, if you look at the trello:
https://trello.com/c/BRniLSEU/241-newland-shift

You can see "drought" for example. So I'm guessing it's already planned for rain to be more than a esthetic thing
by TymerDurdzen
Tue Apr 05, 2016 5:51 pm
Forum: Gameplay
Topic: First impressions of 90.1
Replies: 18
Views: 3515

Re: First impressions of 90.1

am i the only one whose game lag so much ? it's more laggy than the previous build, well if im not the only one then i know it's not yet optimized, just want to make sure. im running on a gaming laptop, 8gb ram, gtx 765m. i can run skyrim (without mods) on ultra, or high/medium with graphic mod. bu...
by TymerDurdzen
Thu Mar 31, 2016 9:48 pm
Forum: Bug reports
Topic: 0.90.1 Crash on loading area
Replies: 0
Views: 193

0.90.1 Crash on loading area

I had no problem starting up the game, however when exploring the map I crash in a certain location. This happened after discovering "Unknown tower", when I get closer and the game loads the area it crashes.(This isn't random, I reloaded, did the same thing and it crashed again) I didn't d...
by TymerDurdzen
Thu Jan 28, 2016 3:40 pm
Forum: Modding
Topic: Import squad as NPCs
Replies: 1
Views: 1075

Import squad as NPCs

So I don't even know if it's possible, but I had the idea to import one squad from a save to another, as a member of a faction(not playable). My first idea was to copy the platoon files in the savegame and edit the faction, but it's actually not possible(or I haven't find the right way). The goal wa...