Search found 11 matches
- Mon Jan 02, 2012 4:29 pm
- Forum: Gameplay
- Topic: Killing guys
- Replies: 15
- Views: 4462
Re: Killing guys
I would also like to see a similar feature. Alternatively the medic ability shouldn't be usable in combat, or applied to people engaged in combat.
- Wed Dec 28, 2011 5:52 pm
- Forum: Gameplay
- Topic: Thoughts about making the game development open source
- Replies: 10
- Views: 3107
Re: Thoughts about making the game development open source
Kenshi is doing well sales-wise. I have an environment artist about to start work, and I'm currently trying to recruit an Ogre shader programmer. Things will start to pick up more and more over time. Great news! I want to stress that my original post was not an inclination that your work is not goo...
- Wed Dec 28, 2011 9:27 am
- Forum: Gameplay
- Topic: Thoughts about making the game development open source
- Replies: 10
- Views: 3107
Re: Thoughts about making the game development open source
Too long, didn't read: I am Barooney, and I oppose this idea :evil: Edit: Please don't take this as a personal attack against you. Welcome to the Kenshi forums and have a nice stay here :mrgreen: No worries, I'm not a very zealous person when it comes to debates. I know when I'm wrong, and you seem...
- Wed Dec 28, 2011 3:26 am
- Forum: Gameplay
- Topic: Thoughts about making the game development open source
- Replies: 10
- Views: 3107
Thoughts about making the game development open source
Hi everybody! I'm pretty new here and I adore the concept that Chris has for this game. It is a unique and interesting vision he have, but since he is working alone, I fear that the development time might drag on in order to ensure quality. I thought about how that could be solved and came to think ...
- Wed Dec 28, 2011 3:17 am
- Forum: Bug reports
- Topic: [Fixed] Crashes in Capital city
- Replies: 10
- Views: 3782
Re: Crashes in Capital city
That fixed it alright! Had my -core file somehow become corrupted?
Anyhow, thank you very much Chris!
Problem/bug fixed, thread locked by l33t. PM 1337 if you need it reopened or help
Anyhow, thank you very much Chris!
Problem/bug fixed, thread locked by l33t. PM 1337 if you need it reopened or help
- Wed Dec 28, 2011 1:48 am
- Forum: Bug reports
- Topic: [Fixed] Crashes in Capital city
- Replies: 10
- Views: 3782
Re: Crashes in Capital city
The problem remains as of 2.13 from what I can see. But now it seems like it crash when loading characters.
I started my game repeatedly in the vicinity of Shark and each time I recieve a crash before character models load.
Here's a new crash file:
I started my game repeatedly in the vicinity of Shark and each time I recieve a crash before character models load.
Here's a new crash file:
- Tue Dec 27, 2011 11:17 pm
- Forum: Bug reports
- Topic: [Fixed] Crashes in Capital city
- Replies: 10
- Views: 3782
Re: Crashes in Capital city
Thank you Chris, looking forward to the next update! 
- Tue Dec 27, 2011 9:25 pm
- Forum: Bug reports
- Topic: [Fixed] Crashes in Capital city
- Replies: 10
- Views: 3782
Re: Crashes in Capital city
An update: Managed to "escape" from Citadel and everything seemed to work fine again. I made my way to Shark and had a crash when I talked too a merchant there as well, though a different type (was weapon before, this time a backpack guy).
- Tue Dec 27, 2011 8:42 pm
- Forum: Bug reports
- Topic: [Fixed] Crashes in Capital city
- Replies: 10
- Views: 3782
Re: Crashes in Capital city
Ok, thank you for your help (:
- Tue Dec 27, 2011 8:26 pm
- Forum: Bug reports
- Topic: [Fixed] Crashes in Capital city
- Replies: 10
- Views: 3782
Re: Crashes in Capital city
Like this?
- Tue Dec 27, 2011 4:53 pm
- Forum: Bug reports
- Topic: [Fixed] Crashes in Capital city
- Replies: 10
- Views: 3782
[Fixed] Crashes in Capital city
Hi, I recently bought your game and I'm having a blast with it. My first hours and so went by just fine and bug-free, but now I experience crashes roughly 5-10 minutes after I enter the game. They started happening once I spoke with a weapon trader in Capital, but can happen anywhere it seems. I can...