Search found 14 matches
- Wed Apr 06, 2016 7:48 pm
- Forum: Bug reports
- Topic: [0.90.9] Research bench bug/ Hunger issues
- Replies: 0
- Views: 129
[0.90.9] Research bench bug/ Hunger issues
Hi, I imported my squad over but i can't build anything. My crafting screen is blank. I get attacked on sight by the holy nation for god knows why and so my guys keep getting bounties because they fight back resulting in me not being able to buy food from the holy nation which is the only faction i'...
- Wed Apr 06, 2016 7:21 pm
- Forum: Bug reports
- Topic: [0.90.6] Construction
- Replies: 2
- Views: 427
Re: [0.90.6] Construction
same problem
- Wed Apr 06, 2016 2:29 pm
- Forum: Bug reports
- Topic: FIXED [0.90.4] Experimental crash
- Replies: 5
- Views: 540
Re: [0.90.4] Experimental crash
I think i found my problem, i had Force Single Threading and No Terrain Cutting on, i turned them Off and now i'm able to play.
- Wed Apr 06, 2016 1:21 am
- Forum: Bug reports
- Topic: FIXED [0.90.4] Experimental crash
- Replies: 5
- Views: 540
Re: [0.90.4] Experimental crash
I was able to make a screenshot just before the game closes
- Wed Apr 06, 2016 12:40 am
- Forum: Bug reports
- Topic: New version (experimental) PC Steam crash
- Replies: 5
- Views: 940
Re: New version (experimental) PC Steam crash
Yeah i made my own topic aswell. Have the same problem you do.
When i import my game or start a new game the game simply closes when it loads the border zone title. No crash log/error nothing the game just closes.
I can play older versions just fine.
When i import my game or start a new game the game simply closes when it loads the border zone title. No crash log/error nothing the game just closes.
I can play older versions just fine.
- Mon Apr 04, 2016 3:22 pm
- Forum: Bug reports
- Topic: FIXED [0.90.4] Experimental crash
- Replies: 5
- Views: 540
Re: [0.90.4] Experimental crash
Ok i think i found all three of them.
crashhunter.log
error.log
Ogre.log
Windows 7 Pro
Gigabyte GA-990FXA-UD7
Amd Phenom II X6 1100T Processor
16384MB RAM
DX11
AMD Radeon R9 200 series
crashhunter.log
error.log
Ogre.log
Windows 7 Pro
Gigabyte GA-990FXA-UD7
Amd Phenom II X6 1100T Processor
16384MB RAM
DX11
AMD Radeon R9 200 series
- Sun Apr 03, 2016 10:53 pm
- Forum: Bug reports
- Topic: FIXED [0.90.4] Experimental crash
- Replies: 5
- Views: 540
Re: [0.90.4] Experimental crash
Does anyone have an idea what i could try or should i wait for further patches?
- Sat Apr 02, 2016 4:15 pm
- Forum: Bug reports
- Topic: FIXED [0.90.4] Experimental crash
- Replies: 5
- Views: 540
FIXED [0.90.4] Experimental crash
Hi, since i saw the new update i was pretty excited while it was downloading. I saw the post about performance issues so i changed my terrain detail and view distance and turned off shadows. Then i want to import my game, and it starts loading till i get the "Border Zone" popup and then my...
- Sun Mar 20, 2016 1:02 pm
- Forum: Bug reports
- Topic: Crashing & Invisible walls
- Replies: 9
- Views: 933
Re: Crashing & Invisible walls
I'm not sure what happenend since i did not see any Kenshi updates, but the invisible walls on the mountain seem to be gone.
- Thu Mar 10, 2016 2:12 am
- Forum: Bug reports
- Topic: Crashing & Invisible walls
- Replies: 9
- Views: 933
Re: Crashing & Invisible walls
Okay i followed your instructions. Here is the link https://drive.google.com/open?id=0B7AvblS9AZBvUEJuV2pGUllqYUk If i did something wrong please tell me, its my first time using google drive. If it works, my idea was to build a town around the mountain i'm on with one of the big round buildings ( o...
- Wed Mar 09, 2016 11:43 pm
- Forum: Bug reports
- Topic: Crashing & Invisible walls
- Replies: 9
- Views: 933
Re: Crashing & Invisible walls
Only the save-file or the whole folder?
I put the entire save-folder in a rar-file but its still to big.
So do you need the save text or the quick.save, the zone/platoon/characters folder ?
I put the entire save-folder in a rar-file but its still to big.
So do you need the save text or the quick.save, the zone/platoon/characters folder ?
- Wed Mar 09, 2016 9:46 pm
- Forum: Bug reports
- Topic: Crashing & Invisible walls
- Replies: 9
- Views: 933
Re: Crashing & Invisible walls
I removed the refinery and mine now though, still cant acces the round spot right of the red line.
Will the invisible walls be adressed eventually or are some areas simply not meant to be reachable?
Will the invisible walls be adressed eventually or are some areas simply not meant to be reachable?
- Wed Mar 09, 2016 8:25 pm
- Forum: Bug reports
- Topic: Crashing & Invisible walls
- Replies: 9
- Views: 933
Re: Crashing & Invisible walls
Yeah i tried both options before i posted this, neither of them works.
There is an invisible wall you cannot cross no matter what you do despite it being an open flat space.
There is an invisible wall you cannot cross no matter what you do despite it being an open flat space.
- Wed Mar 09, 2016 2:31 pm
- Forum: Bug reports
- Topic: Crashing & Invisible walls
- Replies: 9
- Views: 933
Crashing & Invisible walls
Hi, i'm pretty new to Kenshi and i've been loving it so far I did encounter some bugs i wanted to post, i did read about some other crashes aswell but nothing specific on my invisible wall problem ( i will add a screenshot ) So about my crash; I was playing fine on stable version for a couple of day...