Search found 19 matches
- Wed Mar 07, 2018 12:40 pm
- Forum: General
- Topic: Help with math (damn water...)
- Replies: 7
- Views: 2210
Re: Help with math (damn water...)
There is a simple mod that gives all your wells 100% efficiency to help you with multiple farms. Meh, now I feel I'm in a Bethesda forum xP This needs a real fix, not just a paint job. My problem is not using 30 wells, is that above 12 all the jobs (that needs water) AI breaks (I dismantled 8 of my...
- Wed Mar 07, 2018 12:35 am
- Forum: General
- Topic: Help with math (damn water...)
- Replies: 7
- Views: 2210
Re: Help with math (damn water...)
There is a simple mod that gives all your wells 100% efficiency to help you with multiple farms.
- Fri Mar 02, 2018 10:35 pm
- Forum: Gameplay
- Topic: What Feature do you think needs improvement?
- Replies: 122
- Views: 322628
Re: What Feature do you think needs improvement?
The Injured People Sleep mechanic needs a bit of tweeking. It doesn't seem to work on Camp beds [don't qoute me on that, it might just be me] and they get really obsessive over which bed they are sleeping in, which ends up with a line in front of one bed, and empty beds next to them.
- Fri Mar 02, 2018 9:45 pm
- Forum: Bug reports
- Topic: Crash Dump
- Replies: 2
- Views: 474
Re: Crash Dump
I'm not sure if any of these actually help, but I'll give you them anyway.
- Fri Mar 02, 2018 8:42 pm
- Forum: Gameplay
- Topic: Suggestions
- Replies: 6
- Views: 1166
Suggestions
So I'm playing a game, lots of people [the Yotei Marauders] and I am thinking...there needs to be a Rest job. So you can right click on beds, and all your wounded go there, rather than needing to look over them individually and put them to bed individually. Also Mountian Dogs need fucking nerfing. I...
- Thu Mar 01, 2018 4:22 pm
- Forum: Bug reports
- Topic: Crash Dump
- Replies: 2
- Views: 474
Crash Dump
Got a crash on Experimental Mode. I am not claiming it didn't come from the atrocious amount of mods I have running, but I thought you might want to look it over anyway, with it being Experimental Mode.
- Sat Jun 03, 2017 3:21 pm
- Forum: Off-Topic
- Topic: A Bit of Writing [graphic]
- Replies: 0
- Views: 3973
A Bit of Writing [graphic]
This kind of has to do with the game, but I didn't know what section this bit of writing could go into, so I just put it off topic. It's going to have some kind of graphic parts in it as well, so the easily offended should not read it. With that out of the way, here we go. A few months ago, a man en...
- Sat Jun 03, 2017 2:07 pm
- Forum: General
- Topic: Army Of The New World
- Replies: 2
- Views: 1068
Re: Army Of The New World
That brings up a valid point. This Emperor Pheonix guy, is he just in lore, or is there an actual character I can stick my blade into?
- Sat Jun 03, 2017 2:01 am
- Forum: General
- Topic: Army Of The New World
- Replies: 2
- Views: 1068
Army Of The New World
Army.png 25 men, standing in front of their leader. All armed with the best weaponry the world has ever seen [Edge 3 Nodachi and Falling Sun] and protected with the heaviest, most perfectly forged armour man can conceive [Full Samurai set, Chainmail undershirt. All Masterwork quality]. This army pr...
- Wed May 31, 2017 2:36 pm
- Forum: Modding
- Topic: Modding help
- Replies: 2
- Views: 833
Re: Modding help
Thanks for the help~ I looked over them and everything has gone. Not just the editor limits, but all the mesh links, and the stat changes and, everything. I can't think what would have wiped all my changes from the race, but this should fix it, thanks.
- Tue May 30, 2017 8:25 pm
- Forum: Modding
- Topic: Modding help
- Replies: 2
- Views: 833
Modding help
Hello fellow Modders. I recently made a small mod to add my own race into the game. It was going gloriously, I played well, and then suddenly one day it starts telling me that I am missing a 'race editor limits file' for the race that I made. Not sure if this is a bug report or just me being useless...
- Sat May 27, 2017 1:01 pm
- Forum: Bug reports
- Topic: Crash on loading
- Replies: 4
- Views: 1609
Re: Crash on loading
So, an update. I saw that a popup came up on Kenshi that you can catch for half a second before the error message covers it. So I faffed a bit because the mouse cursor turns invisible and I couldn't move the error box easily, but eventually managed to shift it out of the way and got a proper look at...
- Fri May 26, 2017 10:12 pm
- Forum: Gameplay
- Topic: "endgame goal"?
- Replies: 16
- Views: 5085
Re: "endgame goal"?
I do hope the dev's eventually add a lot of end-game content. I'm looking forward to this diplomacy system for the full release because imo this system is going to be the foundation of "end-game" content. The game design of Kenshi is that the game world doesn't care about the player, whic...
- Fri May 26, 2017 9:24 pm
- Forum: Bug reports
- Topic: Crash on loading
- Replies: 4
- Views: 1609
Re: Crash on loading
Ahh, that'll be my mod. I made a small mod with a custom race to make gameplay more enjoyable. But...why is it broken? I haven't done anything to it. It literally worked yesterday, didn't today.
- Fri May 26, 2017 7:16 pm
- Forum: Bug reports
- Topic: Crash on loading
- Replies: 4
- Views: 1609
Crash on loading
So I keep getting a crash when I load the game. As soon as it loads, Kenshi crashes. I tried loading older saves, I tried importing, I tried different versions of the game, I tried Verifying Integrity. Nothing has worked.
Re: Turrets
So, I know it's off topic, but I don't wanna spam and make a new thread.
I got like, four mods that I never installed. 'Dialouge, Newworld, Rebirth, and Shader_ball. And, I was just wondering if anyone knew what they did.
I got like, four mods that I never installed. 'Dialouge, Newworld, Rebirth, and Shader_ball. And, I was just wondering if anyone knew what they did.
- Tue Apr 05, 2016 2:29 am
- Forum: Gameplay
- Topic: Night Time Way too Dark
- Replies: 31
- Views: 7452
Re: Night Time Way too Dark
Unless there is a gleaming full moon out, then yea. Night is usually dark. I don't see anyone debating that. Some just think it's too dark and it is a game and not real life. People want some reality in games until it starts to venture into tedium or just not being a fun mechanic. But people still ...
Turrets
So, is there Turret Aiming on this now? I had some guys mounted on turrets in the last version, but if I wanted to attack unprovoked, they would dismount the turret, and run through the gate to attack with their sword. Is there, or will there, be any way to order an unprovoked attack with turrets?
- Mon Apr 04, 2016 5:33 pm
- Forum: Gameplay
- Topic: Night Time Way too Dark
- Replies: 31
- Views: 7452
Re: Night Time Way too Dark
Unless there is a gleaming full moon out, then yea. Night is usually dark.