When I try to dismantle a Crossbow or a Crossbow MK II the game crashes. There is a temporary solution: Upgrade the crossbow. When it has a light you can dismantle it. This is the crash dump file:
Search found 80 matches
- Sun Sep 03, 2017 9:49 am
- Forum: Bug reports
- Topic: [0.96.20] Dismantling crossbow crash
- Replies: 0
- Views: 298
- Sat Sep 02, 2017 6:35 am
- Forum: Bug reports
- Topic: [0.96.20] Outpost took over main base
- Replies: 4
- Views: 752
Re: [0.96.20] Outpost took over main base
I tried but for some reason it says the the data is too big. Even when I try to send it as a rar file.
- Fri Sep 01, 2017 11:43 am
- Forum: Bug reports
- Topic: [0.96.20] Outpost took over main base
- Replies: 4
- Views: 752
[0.96.20] Outpost took over main base
When I imported my game into 0.96.20 version all machines and fields in my main base belong to my very small outpost in the Shrieking forest. Therefore my people are not able to do automated jobs. Everything has to be done by hand. Please tell me that this will be fixed and I do not have to restart ...
- Fri Nov 18, 2016 12:51 am
- Forum: Bug reports
- Topic: 0.95.1 Crash after import
- Replies: 1
- Views: 388
0.95.1 Crash after import
One of my squads is in the hook near a town that does not appear on the map. The games says I should import, but it crashes when I tried.
- Sun Nov 13, 2016 10:28 pm
- Forum: Bug reports
- Topic: 0.94.6 Crashes when entering Floodlands/Hive Territory
- Replies: 5
- Views: 889
Re: 0.94.6 Crashes when entering Floodlands/Hive Territory
I have reimported my game several times. My expedition squad ist between the northern hive village and the hub. and the game is still crashing just after start.
so, i doubt that the reason for the crash is the rain, because after reimport there was no rain.
so, i doubt that the reason for the crash is the rain, because after reimport there was no rain.
- Sat Nov 12, 2016 1:21 pm
- Forum: Bug reports
- Topic: 0.94.6 Crashes when entering Floodlands/Hive Territory
- Replies: 5
- Views: 889
0.94.6 Crashes when entering Floodlands/Hive Territory
I do not know if this is connected to the areas or to something else.
- Fri Nov 04, 2016 10:28 am
- Forum: Bug reports
- Topic: [0.94.0] Attack/Defense values at 0
- Replies: 7
- Views: 2040
Re: [0.94.0] Attack/Defense values at 0
@Roccandil Where is your base? And why is it under water now?
- Fri Nov 04, 2016 1:23 am
- Forum: Bug reports
- Topic: [0.94.0] Attack/Defense values at 0
- Replies: 7
- Views: 2040
Re: [0.94.0] Attack/Defense values at 0
I have the same problem. It is only about attack and defense.
- Fri Sep 16, 2016 7:48 pm
- Forum: Bug reports
- Topic: 0.93.22 Crash in Purple Sands
- Replies: 0
- Views: 375
0.93.22 Crash in Purple Sands
Maybe it is because of the mod I tested, but I cannot find a mistake until now and the mechanics I used in the mod are also in the orginal Kenshi. Maybe you you would like to have a look. And yes, sometimes I also get a crash there without this mod but in former versions.
- Tue Sep 13, 2016 10:09 pm
- Forum: Modding
- Topic: [MOD] New castle and new faction: The Knights of Grey
- Replies: 0
- Views: 880
[MOD] New castle and new faction: The Knights of Grey
"They call it order. We call it oppression." - The Grey Scrolls: The Poem of Perspectives - They Knights of Grey are an order of knights which fights the big powers in the world of Kenshi. They strongly dislike the idea of big kingdoms or empires ruling the world. Would you help them in th...
- Tue Sep 13, 2016 7:32 pm
- Forum: Modding
- Topic: [SOLVED] How to sell animals?
- Replies: 1
- Views: 810
Re: How to sell animals?
I have found a solution. IUse the dialogue of the Holy Farm leader and change the InheritFrom if you do not wnat that your treader is afraid of skeletons.
And you have to have a tamed animal herd added as a bar squad to your town.
And you have to have a tamed animal herd added as a bar squad to your town.
- Tue Sep 13, 2016 1:14 pm
- Forum: Modding
- Topic: [SOLVED] How to sell animals?
- Replies: 1
- Views: 810
[SOLVED] How to sell animals?
Hello Modders,
do you know how to give a npc the ability to sell animals in fsc? I could not find that in dialogues and AI packages. I have not seen animals in the basic game vendor lists, too. How does it work that the Holy Farm leaders are able to sell animals?
Thanky for your help,
GU
do you know how to give a npc the ability to sell animals in fsc? I could not find that in dialogues and AI packages. I have not seen animals in the basic game vendor lists, too. How does it work that the Holy Farm leaders are able to sell animals?
Thanky for your help,
GU
- Tue Sep 13, 2016 1:10 pm
- Forum: Modding
- Topic: [SOLVED] Question about bounties
- Replies: 3
- Views: 1007
Re: Question about bounties
@Shidan Thanks. Have changed that in my mods
- Fri Sep 09, 2016 3:47 pm
- Forum: Bug reports
- Topic: iyo missing
- Replies: 1
- Views: 385
iyo missing
Hello,
have you seen Iyo, the assistent of Finch in recent times. I searched everywhere in World's End but could not fight him. I have met him once with another squad in another game but now I cannot find him. Anybody else who has this problem? Is it a problem or just my stupidity?
have you seen Iyo, the assistent of Finch in recent times. I searched everywhere in World's End but could not fight him. I have met him once with another squad in another game but now I cannot find him. Anybody else who has this problem? Is it a problem or just my stupidity?
- Fri Sep 09, 2016 3:21 pm
- Forum: Modding
- Topic: [SOLVED] Question about bounties
- Replies: 3
- Views: 1007
[SOLVED] Question about bounties
When I give bounties to some chars in the FCS for a mod these bounties are always turn out to be Empire bounties in the game.
Does anybody know how to change them in Holy Nation bounties, for example?
Does anybody know how to change them in Holy Nation bounties, for example?
- Fri Sep 09, 2016 2:22 pm
- Forum: Modding
- Topic: [MOD] New drug lab in Leviathans Coast
- Replies: 1
- Views: 754
Re: [MOD] New drug lab in Leviathans Coast
Updates: Version 4 The drug courier caravan is smaller now to avoid the Leviathans. And it consists of skeletons. That should make the caravan less attractive for cannibals. They are very well trained. That should make the caravan less attractive for you. Version 5 Changed the layout of the whole ba...
- Fri Sep 09, 2016 1:35 pm
- Forum: Modding
- Topic: [MOD] New small settlement in the Border Zone
- Replies: 1
- Views: 1017
Re: [MOD] New small settlement in the Border Zone
Update Version 5 Only hungry and desperate squads of the OWs shall attack the player now. It is easier to avoid encounters with agressive OW Squads. But there is a pattern that I cannot change, I guess, because it is in the vanilla game. When you try to help a faction in battle, they see this as kin...
- Thu Sep 08, 2016 10:24 pm
- Forum: Bug reports
- Topic: 0.93.22 The Fish Bug
- Replies: 4
- Views: 751
Re: 0.93.22 The Fish Bug
I notice my character does seem to eat the ration packs first before the dried fish. I'm not sure if it's supposed to work this way, but I expected he would eat the rest of the fish first.... Anyway, could that be close to your problem? Maybe you have other food in your backpack? I suspect the prio...
- Thu Sep 08, 2016 11:36 am
- Forum: Bug reports
- Topic: [0.93.22] Hunger issues
- Replies: 5
- Views: 1151
Re: [0.93.22] Hunger issues
Interesting. Yesterday I only recognized problems with fish. May chars did not want to eat it. Maybe I should put it in a bagpack last time. But theay definitely ate bread, dried meat and dustwich.
What kind of food did you give them besides fish?
What kind of food did you give them besides fish?
- Wed Sep 07, 2016 11:37 pm
- Forum: Bug reports
- Topic: 0.93.22 The Mercenary Bug
- Replies: 0
- Views: 314
0.93.22 The Mercenary Bug
When I try to hire Mercenaries as bodyguards they take the money, but after they say the job is done and do nothing. That happens with vanilla mercenaries and modded ones as well. Maybe some dialogue line is broken. This happend with wandering mercenaries and mercenary bar squads as well. And it hap...