Search found 48 matches

by Prezo
Sat Jun 21, 2014 3:29 am
Forum: Feature Requests
Topic: Lets talk "Other weapons"
Replies: 4
Views: 1579

Re: Lets talk "Other weapons"

So, firstly that 'double bladed sword' is completely pointless, it doesn't even have the reach of a bo staff, secondly it's made by united cutlery which are renowned for making things that look really cool and sound really cool and are entirely fictional and not actually made to any standard (420 st...
by Prezo
Mon Jan 21, 2013 1:07 am
Forum: Modding
Topic: New combat animations
Replies: 14
Views: 6124

Re: New combat animations

Cool stuff Harpuea, if we find a way of actually getting at the files I'm still keen to mess around with the animations and add in a more western combat style (and maybe eventually some kit to go with it). Might have to grab that viewer and poke at em a bit myself
by Prezo
Wed Dec 12, 2012 6:47 am
Forum: Modding
Topic: [MOD] Kenshi Medieval Modification
Replies: 86
Views: 73220

Re: [MOD] Kenshi Medieval Modification

Noblemen fight with shield and sword. ;D Noblemen are the lame pansies who send real manses to go fightsies for them as they stuff their faces with their third meal that morning. Not if its the Scottish Nobles wielding dirty great Claymores and killing more than their troops. :D I feel I have to po...
by Prezo
Wed Dec 12, 2012 5:59 am
Forum: Modding
Topic: Cancelled DON'T COME HERE!
Replies: 5
Views: 2488

Re: Warhammer fantasy mod request.

One; there is already a thread for this kind of suggestion. Two; please -please- format your posts in a readable manner. Three; Its all very well for you to want this but you're asking other people to do all the work for you, do you know how much time and effort it takes to do a total conversion? an...
by Prezo
Thu Jun 07, 2012 12:29 am
Forum: Modding
Topic: New combat animations
Replies: 14
Views: 6124

Re: New combat animations

without a way of getting at the .skeleton files I have nothing to work from unfortunately and I can't find an importer that works with skeletons
by Prezo
Wed Jun 06, 2012 7:10 am
Forum: Off-Topic
Topic: If i had a time-machine ...
Replies: 36
Views: 9492

Re: If i had a time-machine ...

Depending on how loose the laws of causality are in this case, I think what I'd probably do is go and give myself a stern kicking around the head and tell myself to smarten the hell up.

otherwise I think I'd just give myself a one way trip to the future =P
by Prezo
Thu May 24, 2012 2:44 pm
Forum: Gameplay
Topic: Dodging and Sparring
Replies: 6
Views: 2213

Re: Dodging and Sparring

knew before writing that post that that is the case, but for balance's sake I thought it would be better for them to not be able to strike back because it would probably keep it alot more tense in a battle and bit more balanced so to speak. I'd simply see it as a different method of defense, for ex...
by Prezo
Thu May 24, 2012 5:35 am
Forum: Gameplay
Topic: Dodging and Sparring
Replies: 6
Views: 2213

Re: Dodging and Sparring

I think it's time I point out that someone who is good at dodging won't be out of range for a counter attack, people seem to think that sword-fighting range is very very close (Which it is, compared to bows or guns) but in reality you are in range when you are your arm-length + ~70% of your sword le...
by Prezo
Sat May 19, 2012 8:15 am
Forum: Feature Requests
Topic: Similarities with M&B: Suggestions
Replies: 9
Views: 4206

Re: Similarities with M&B: Suggestions

t'was an opportunity not to be missed.
by Prezo
Fri May 18, 2012 1:27 pm
Forum: Feature Requests
Topic: Similarities with M&B: Suggestions
Replies: 9
Views: 4206

Re: Similarities with M&B: Suggestions

Pretty sure that it's been decided that cybernetic replacements are in ( considering there is a trade good called robotics)

first person mode is stupid, it's just not that kind of game.

ps toaster you forgot to close one of your parentheses (don't judge me (I'm a programmer))
by Prezo
Fri May 18, 2012 1:15 am
Forum: Modding
Topic: Tutorial - Adding Ronin Faction(Mod included!)(IMAGE HEAVY)
Replies: 15
Views: 14812

Re: Tutorial - Adding Ronin Faction(Mod included!)(IMAGE HEA

Looks like a good tute (although honestly I only skimmed and looked at the pretty pictures), we need more of these sorts of things as people figure out how to do things, after my exams I think I'm going to go back to looking into how the animation system works
by Prezo
Thu May 17, 2012 10:55 am
Forum: Gameplay
Topic: Use first aid on others
Replies: 9
Views: 2585

Re: Use first aid on others

Yeah, i found out quite a while back that having all my guys stay back and having one guy duel defensively for long periods ends up with one of those terrible bandits having attack scores of over 50. Its kinda fun and I wanted to keep them alive. If I can lock him in I'd make an arena =) If I could...
by Prezo
Thu May 17, 2012 10:49 am
Forum: Gameplay
Topic: Training weapons
Replies: 7
Views: 2315

Re: Training weapons

Bah, use real, sharp, weapons and no armor like a real man. You gotta train your medics somehow
by Prezo
Mon May 14, 2012 2:37 am
Forum: Gameplay
Topic: Game survey
Replies: 131
Views: 63002

Re: Game survey

I still maintain that (even if not immediately) the cost should be in resources as opposed to cash, you could of course buy the resources from the traders but there are only 3 things you need to build a building, knowledge, manpower, and resources. In the modern day cash can obtain all of those, but...
by Prezo
Thu May 10, 2012 2:47 pm
Forum: General
Topic: Got a "Kickstarter" going!
Replies: 99
Views: 35951

Re: Got a "Kickstarter" going!

I second Ikenage here, I think it'd be great if you could spare a few minutes every so often to drop a response just so we know you are listening and your judgement on if its A) B) or C). We literally have no information on the game other than what you have told us, all we can do is speculate and if...
by Prezo
Mon May 07, 2012 11:35 pm
Forum: Gameplay
Topic: Martial Arts skill. Sword vs hand?
Replies: 103
Views: 59249

Re: Martial Arts skill. Sword vs hand?

Personally I prefer the run and hide scenario
by Prezo
Mon Apr 30, 2012 9:48 am
Forum: Off-Topic
Topic: History Thread
Replies: 15
Views: 4886

Re: History Thread

its like a roman orgy for the ears

I'm more of a modern history man myself but due to my recent uptake of reenactment I've been researching dark ages stuff, although I find the Romans particularly interesting I mostly focus on combat when I do ancient research
by Prezo
Sat Apr 28, 2012 3:59 pm
Forum: Gameplay
Topic: What do you want next?
Replies: 471
Views: 603822

Re: What do you want next?

(we should totally start a history thread) I pretty much third everything about the weapon crafting, the western cultures (I'm looking at you Celts) actually were making equal or better weapons than the Japanese Katana a good 400 or so years earlier. Later on they were doing fantastic things with tw...
by Prezo
Sat Apr 21, 2012 12:46 am
Forum: Gameplay
Topic: Advanced Features (for a long time in the future)
Replies: 14
Views: 4542

Re: Advanced Features (for a long time in the future)

At the moment there are heavy strikes and normal ones which are from what I can see tied to the sabers/large weapons and katanas respectively. the main thing I want to know essentially is if what I conclude from the setup he has is true and that what I was talking about above is how it works, if so ...
by Prezo
Fri Apr 20, 2012 2:51 pm
Forum: Gameplay
Topic: Advanced Features (for a long time in the future)
Replies: 14
Views: 4542

Re: Advanced Features (for a long time in the future)

I was in no way dissing the animations I was simply asking if there will be support for adding extra kinds of weapons and animations to match above and beyond what Chris may have in his vision for the game. For example I was under the impression that this was going to be a primarily Japanese styled ...