Search found 8 matches

by Darkynd
Mon Jul 11, 2016 3:41 pm
Forum: Feature Requests
Topic: Robot / Hive Armor
Replies: 2
Views: 629

Robot / Hive Armor

I feel like it would make sense to make racial specific helms / shirts / footwear for these species, since they after all, have a harder time starting off (in the current map anyway). Having no armor options for them in the end makes it (for the hardcore gamer) rather pointless to play them since th...
by Darkynd
Mon Jul 11, 2016 3:13 am
Forum: Bug reports
Topic: Bulls,dogs.spiders
Replies: 5
Views: 614

Re: Bulls,dogs.spiders

I remember at one point I had the problem you mentioned with the bulls in a previous version and fixed it by enabling chase on all my characters
by Darkynd
Sat Jul 09, 2016 2:39 pm
Forum: Bug reports
Topic: 0.93.4 AI Bug with Wildlife
Replies: 2
Views: 389

Re: 0.93.4 AI Bug with Wildlife

well, to clarify a bit, beforehand when a wildlife creature went aggressive against you the mouse cursor over it would appear red and right clicking would have the option of attacking target or attack all. As it is, even after being hit several times the mouse cursor is still at the "neutral&qu...
by Darkynd
Sat Jul 09, 2016 7:04 am
Forum: Bug reports
Topic: 0.93.4 AI Bug with Wildlife
Replies: 2
Views: 389

0.93.4 AI Bug with Wildlife

If wildlife decides to attack one of your characters while alone he will just stand still taking the hits until commanded to defend himself. This is in stark contrast with how a lone character reacts towards other humanoids where he will auto-defend himself once attacked
by Darkynd
Fri Jul 08, 2016 11:56 am
Forum: Bug reports
Topic: [0.93.3] Can't stealth KO animals
Replies: 20
Views: 3302

Re: [0.93.3] Can't stealth KO animals

Go to steam discussion page then scroll down til you see the "sub forum" list on the right hand side. Changes are currently listed in Updates and Announcements under 93.0
by Darkynd
Fri Jul 08, 2016 11:49 am
Forum: Bug reports
Topic: [0.93.3] Workers are not automatically getting food
Replies: 7
Views: 801

Re: [0.93.3] Workers are not automatically getting food

I've noticed this problem as well... if you examine the situation you'll see that those wearing backpacks will only grab food if they have space for it in the backpack. For workers carrying larger items you can ensure they auto grab food by putting something they won't auto-store away like bandages ...
by Darkynd
Wed Jul 06, 2016 7:53 pm
Forum: Bug reports
Topic: (SPOILER ALERT) Visual issue [0.93.2]
Replies: 1
Views: 306

Re: (SPOILER ALERT) Visual issue [0.93.2]

I will confirm, this happens to me especially at night and with cannibal villages as well
by Darkynd
Wed Jul 06, 2016 7:46 pm
Forum: Bug reports
Topic: [0.93.2] The Wildlife Faction - Normal Skeletons in FL
Replies: 1
Views: 332

Re: [0.93.2] The Wildlife Faction - Normal Skeletons in FL

On this note, I noticed that we currently have cannibals fighting cannibals, is this intended? (the scrawny cannibals are labelled as wildlife)