Search found 91 matches

by Roccandil
Thu Mar 15, 2018 5:22 pm
Forum: Gameplay
Topic: Please fix this
Replies: 10
Views: 1965

Re: Please fix this

Couldn't the head texture simply be swapped for a different one while sleeping?
by Roccandil
Tue Oct 10, 2017 5:45 pm
Forum: Gameplay
Topic: What is the best method and weapon to train dexterity?
Replies: 25
Views: 11906

Re: What is the best method and weapon to train dexterity?

Hiver country is your friend. :) At least, if you can find a solo Beakthing, you can micromanage the fight such that he never hits; he always signals his attack with enough time for you to pull your char back. You can also leave your char there to take the hit if you can see he has the right block m...
by Roccandil
Sun Aug 20, 2017 1:43 am
Forum: Feature Requests
Topic: Enhancement slot in head for skeletons instead of nothing [added via mod]
Replies: 7
Views: 2192

Re: Enhancement slot in head for skeletons instead of nothing

One way or another it's a bummer that Skeletons don't have as much to upgrade. :(
by Roccandil
Fri Aug 18, 2017 3:56 pm
Forum: Feature Requests
Topic: Bigger Cities. Bigger Map?
Replies: 6
Views: 1787

Re: Bigger Cities. Bigger Map?

Fortresses weren't the entirety of a population, though. Usually they supported surrounding villages. "From the tower of the watchmen to the defensed city" is an ancient saying, and it describes the progression nicely. Lookouts on the faction perimeter to warn the people in the unwalled to...
by Roccandil
Thu Aug 17, 2017 9:54 pm
Forum: Bug reports
Topic: [0.96.17] Lots of cursor spinning
Replies: 2
Views: 681

Re: [0.96.17] Lots of cursor spinning

My base has a lot of small wind generators packed on rooftops; I wonder if the sound intensity change has anything to do with the hiccup.

I guess I'd need to go somewhere without them and see if I still run into it.
by Roccandil
Thu Aug 17, 2017 2:02 am
Forum: Bug reports
Topic: [0.96.17] Lots of cursor spinning
Replies: 2
Views: 681

[0.96.17] Lots of cursor spinning

Imported a save into the latest build, and it was all right at first, and then the game started lagging and giving me the Windows spinning cursor. It would clear up for a bit, then spin for a bit, clear up for a bit, and spin for a bit. Never seen that before, and it didn't actually crash, so I don'...
by Roccandil
Sun Aug 13, 2017 6:40 am
Forum: Feature Requests
Topic: Bigger Cities. Bigger Map?
Replies: 6
Views: 1787

Re: Bigger Cities. Bigger Map?

Health care actually seems doggone good, when we can regenerate so quickly. :)
by Roccandil
Sun Aug 13, 2017 6:39 am
Forum: Bug reports
Topic: [0.96.15] Mighty Canhead raid crash
Replies: 2
Views: 785

Re: [0.96.15] Mighty Canhead raid crash

Here 'tis.
by Roccandil
Sun Aug 13, 2017 3:31 am
Forum: Bug reports
Topic: [0.96.15] Mighty Canhead raid crash
Replies: 2
Views: 785

[0.96.15] Mighty Canhead raid crash

I've got a base in Leviathan Coast, and have been getting regular cannibal raids: small, medium, large, scrawny, etc. I got a "Mighty Canhead" raid for the first time, but when the cannibals arrive, the game crashes.
by Roccandil
Fri Aug 11, 2017 5:40 am
Forum: Gameplay
Topic: Skeleton Exploring
Replies: 8
Views: 2136

Re: Skeleton Exploring

I've never seen gutters or fogmen try to eat a skeleton. Is that a new thing?
by Roccandil
Wed Aug 09, 2017 9:10 pm
Forum: Feature Requests
Topic: Door closing
Replies: 3
Views: 685

Re: Door closing

OK, that made me laugh. :)
by Roccandil
Wed Aug 09, 2017 9:04 pm
Forum: General
Topic: Foul raw meat
Replies: 2
Views: 1309

Re: Fowl raw meat

Wait, they're birds? :)
by Roccandil
Wed Aug 09, 2017 4:16 pm
Forum: Feature Requests
Topic: Strength drain instead of death when hunger hits 0
Replies: 5
Views: 1266

Re: Strength drain instead of death when hunger hits 0

At that, I wonder if it would be interesting to have a character's hunger rate increase as their strength increases.
by Roccandil
Wed Aug 09, 2017 4:14 pm
Forum: Feature Requests
Topic: Door closing
Replies: 3
Views: 685

Door closing

Would be nice if you could set a door to close again every time a character opens it and walks through. (This would help keep raptors out of my hydroponics lab after my farmer waters the plants.)
by Roccandil
Wed Aug 09, 2017 4:12 pm
Forum: Feature Requests
Topic: Water pipelines
Replies: 8
Views: 1947

Re: Water pipelines

I like it. :) I'd also like to see the ability to pipe water indoors, for hydroponics.
by Roccandil
Fri Aug 04, 2017 4:07 pm
Forum: Feature Requests
Topic: incramental research and engineering advancements
Replies: 7
Views: 1071

Re: incramental research and engineering advancements

I like this idea. Reminds me of the miniaturization techs from MoO2, or the refinement techs from another game I played. Personally, I think there should be a difference between breakthrough techs (new way of doing things, with a lot of potential to grow) and refinement techs (better way of doing th...
by Roccandil
Thu Aug 03, 2017 4:00 am
Forum: Gameplay
Topic: Thievery Overhaul [Suggestion]
Replies: 6
Views: 11206

Re: Thievery Overhaul [Suggestion]

One thing I really like about Kenshi is that you can try to do anything in the game, it may just take a long time to get good at it. I especially like that about thievery. It annoys me in other games where you find a chest that's locked more than your skill, there's nothing you can do about it, and ...
by Roccandil
Tue Jul 18, 2017 5:24 am
Forum: Feature Requests
Topic: More battery-efficient automatic machines
Replies: 0
Views: 345

More battery-efficient automatic machines

If an automatic machine, like an Ore Drill III, fills up output, it would be really handy if it would power off while it's not actually doing anything, and then turn on again if its output gets emptied.
by Roccandil
Sun Jul 16, 2017 11:00 pm
Forum: Feature Requests
Topic: Better leather armor
Replies: 1
Views: 649

Better leather armor

By "better", I simply mean armor coverage. Give the Leather Turtleneck 100% coverage on the arms, and maybe add an Unplated Leather Jacket version of the Plate Jacket.