Search found 13 matches
- Wed Mar 06, 2019 8:41 am
- Forum: Gameplay
- Topic: Question about cut resistance efficiency vs armor grade
- Replies: 2
- Views: 3944
Question about cut resistance efficiency vs armor grade
after read shidan's explain of cut resistance efficiency, i notice it may have some "problem" in different grade of same armor. take samurai clothpants for example: shoddy grade: cut resistance: 8%, cut resistance efficiency: 50% high grade: cut resistance: 26%, cut resistance efficiency: ...
- Sat Oct 07, 2017 3:24 pm
- Forum: Bug reports
- Topic: Randomly attacked in shop v0.97.2
- Replies: 2
- Views: 499
Re: Randomly attacked in shop v0.97.2
do u check time and public/private before entering the shop?
- Wed Oct 04, 2017 7:25 pm
- Forum: Bug reports
- Topic: [0.96.17] Automatic Jobs Not Working
- Replies: 5
- Views: 1140
Re: [0.96.17] Automatic Jobs Not Working
also, from my guess/poor experience, the grog/sake/rum machine may have problem other than pathfinding.
make sure u have 2 barrels,
try setting like this(shift+mouse right click):
1. haul to barrel A
2. autojob (grog/sake/rum) machine
3. haul to barrel B
make sure u have 2 barrels,
try setting like this(shift+mouse right click):
1. haul to barrel A
2. autojob (grog/sake/rum) machine
3. haul to barrel B
- Sat Sep 30, 2017 8:18 pm
- Forum: Bug reports
- Topic: [0.96.17] Automatic Jobs Not Working
- Replies: 5
- Views: 1140
Re: Automatic Jobs Not Working
from my guess/poor experience, it may cause by circulation/traffic flow.
sometimes it looks well from our view but the pathfinding just can't fit a smooth line, so it got interrupted and stopped.
try to change the position of the storage:greenfruit.
make it close to door or put it outside the shack.
sometimes it looks well from our view but the pathfinding just can't fit a smooth line, so it got interrupted and stopped.
try to change the position of the storage:greenfruit.
make it close to door or put it outside the shack.
- Sat Sep 30, 2017 4:15 am
- Forum: Bug reports
- Topic: Please check the buildings in this 2 hive village...
- Replies: 1
- Views: 275
Re: Animals
non-human, non-robot, wow that's great, thanks for reply. 
Animals
some polearms have bonus vs animals, my question is what living thing belong to "animals"?
human? spider? turtle? leviathan? beakthing? ......
human? spider? turtle? leviathan? beakthing? ......
- Sat Sep 23, 2017 5:47 am
- Forum: Bug reports
- Topic: [0.96.27] Cannot talk to any tech hunter bar owners and hiver merchants
- Replies: 4
- Views: 1050
Re: [0.96.27] Cannot talk to any tech hunter bar owners and hiver merchants
same happened to me.
- Fri Sep 15, 2017 10:53 am
- Forum: Bug reports
- Topic: nomad animal trader ...... nothing on the trading list
- Replies: 9
- Views: 2261
Re: nomad animal trader ...... nothing on the trading list

maybe they dont sell animal with backpack......
hope they can randomly bring some bull, dog, goat, garru with them......
- Mon Sep 11, 2017 8:48 pm
- Forum: Bug reports
- Topic: nomad animal trader ...... nothing on the trading list
- Replies: 9
- Views: 2261
- Fri Sep 01, 2017 3:55 am
- Forum: Bug reports
- Topic: can't say it's a bug, but...
- Replies: 1
- Views: 1534
- Sat Aug 26, 2017 8:21 pm
- Forum: Bug reports
- Topic: Cannot trade with hive trader
- Replies: 0
- Views: 221
Cannot trade with hive trader

2 hive traders in the nearest hive village, but there always one of them will jammed himself in the bottom of hive in couple days......
- Wed Sep 07, 2016 1:41 pm
- Forum: Gameplay
- Topic: Can i fix faction relation? if yes, how?
- Replies: 2
- Views: 938
Can i fix faction relation? if yes, how?
love this game [thumbs up], guess already > 200 hrs from steam's record. playing a former captain, so i naturally -100 with holy nation. therefor i head to southwest, close to the hive and hub area and plan to settle down there. although those dust bandits and starving bandits are annoying, they are...


