Search found 8 matches
- Sat Nov 03, 2018 8:38 am
- Forum: Bug reports
- Topic: Visual Bugs
- Replies: 249
- Views: 475127
Re: Visual Bugs
Sorry if this has already been mentioned, but wading through 11 pages was a bit more work than I was willing to put into it. [0.99.7] The direction the smoke from the Item Furnace blows is offset 90 degrees from the direction wind turbines face. https://previews.dropbox.com/p/thumb/AAMsI93W5wXdeDt19...
- Tue Mar 20, 2018 3:32 pm
- Forum: Bug reports
- Topic: [0.98.4] Medic job interacts poorly with missing limb
- Replies: 2
- Views: 723
Re: [0.98.4] Medic job interacts poorly with missing limb
This appears to have been resolved with 0.98.10's robot limb changes.
- Sun Mar 04, 2018 5:40 pm
- Forum: Bug reports
- Topic: [0.98.4] Medic job interacts poorly with missing limb
- Replies: 2
- Views: 723
[0.98.4] Medic job interacts poorly with missing limb
My medic lost an arm in combat. I got her a robotic replacement, and all of that worked fine. Nice addition to the game. Then I took it off when going through Holy Nation land (seems they were scared I was a robot wearing human bits, instead of a human wearing robot bits... very nice touch, makes co...
- Thu Mar 01, 2018 11:37 am
- Forum: Bug reports
- Topic: Smuggling seems to always fail
- Replies: 4
- Views: 1187
Smuggling seems to always fail
Trying to sell smuggled drugs to a thief fence, or merchant saying "stolen goods? no problem!" it seems to always fail the transaction and give an "attempted smuggling" message. This also seems to happen on normal merchants whether you succeed in the roll or not. They appear to s...
- Thu Mar 01, 2018 11:29 am
- Forum: Bug reports
- Topic: [0.98.2] Idle squad members trespass to relax
- Replies: 1
- Views: 738
[0.98.2] Idle squad members trespass to relax
I bought a shack in one of the cities, and after that, my idle squad members with "Jobs" enabled started to relax when they had nothing to do. Seemed fine, but when I wasn't looking, one of them decided to go into the city's armoury to relax and promptly got arrested.
- Tue Sep 27, 2016 3:09 pm
- Forum: Bug reports
- Topic: [0.93.23] Cactus Rum
- Replies: 4
- Views: 865
Re: [0.93.23] Cactus Rum
Yeah, it sure is. 
- Tue Sep 27, 2016 9:13 am
- Forum: Bug reports
- Topic: [0.93.23] Cactus Rum
- Replies: 4
- Views: 865
Re: [0.93.23] Cactus Rum
It's certainly possible that it's actually the others which should be changed, I just went with the one stand-out being the most likely. Either way it sounds like a bug. :) Edit: Actually, water barrels in the game are 10 kg each, so that 30:8 ratio would make for 3 water to 8 cactus. Assuming it's ...
- Mon Sep 26, 2016 7:34 am
- Forum: Bug reports
- Topic: [0.93.23] Cactus Rum
- Replies: 4
- Views: 865
[0.93.23] Cactus Rum
I notice the recipe for Cactus Rum uses 2000 water and 100 cactus.
All other alcohol types are 100 water and 2000 of their other component.
This seems like a bug to me.
All other alcohol types are 100 water and 2000 of their other component.
This seems like a bug to me.