Search found 15 matches

by ekhymosis
Fri Sep 15, 2017 2:53 am
Forum: Bug reports
Topic: [0.96.26] Pathfinding will not let my character exit base
Replies: 3
Views: 485

Re: [0.96.26] Pathfinding will not let my character exit base

This occurs when I am looking, i.e. directly telling my characters to enter/exit the base. At times some NPCs slip in but haven't really actually seen them enter, I just notice them inside.
by ekhymosis
Thu Sep 14, 2017 6:47 am
Forum: Bug reports
Topic: [0.96.26] Pathfinding will not let my character exit base
Replies: 3
Views: 485

[0.96.26] Pathfinding will not let my character exit base

AI spawns like bandits, mercs and raptors can enter/exit just fine, but none of my characters can enter or exit base.
barfhead.7z
0.96.26 savegame
(2.85 MiB) Downloaded 122 times
by ekhymosis
Thu Mar 09, 2017 11:59 pm
Forum: Bug reports
Topic: [0.95.20] Turrets on defensive walls can't hit targets
Replies: 0
Views: 234

[0.95.20] Turrets on defensive walls can't hit targets

So I have three people manning the turrets on my walls and for the past 3 real life minutes, they have not been able to hit the last two river raptors. They keep aiming just above the raptors. The walls and floors near the raptors are full of arrows but not a single one has hit these raptors. This b...
by ekhymosis
Thu Mar 09, 2017 11:56 pm
Forum: Bug reports
Topic: [FIXED] [0.95.19] Iron nodes no longer clickable
Replies: 3
Views: 2619

Re: [0.95.19] Iron nodes no longer clickable

This seems to be fixed in .20, thanks :)
by ekhymosis
Thu Mar 09, 2017 12:06 am
Forum: Bug reports
Topic: [FIXED] [0.95.19] Iron nodes no longer clickable
Replies: 3
Views: 2619

[FIXED] [0.95.19] Iron nodes no longer clickable

Imported my .18 game to the latest release and now the iron nodes in Okran's Pride no longer are clickable.
by ekhymosis
Tue Mar 07, 2017 4:38 pm
Forum: Bug reports
Topic: [0.95.18] Built items keep disappearing
Replies: 4
Views: 2491

Re: [0.95.18] Built items keep disappearing

And here's the original save
by ekhymosis
Tue Mar 07, 2017 4:35 pm
Forum: Bug reports
Topic: [0.95.18] Built items keep disappearing
Replies: 4
Views: 2491

Re: [0.95.18] Built items keep disappearing

Here's the current savegame
by ekhymosis
Tue Mar 07, 2017 1:59 pm
Forum: Bug reports
Topic: [0.95.18] Built items keep disappearing
Replies: 4
Views: 2491

[0.95.18] Built items keep disappearing

All my turrets and some of my indoors stuff like medicrate, medical bench and loom keep disappearing every time I load my game. It gets quite annoying building the wall turret for the 10th time only to have it disappear when I start up the game again.
by ekhymosis
Sun Nov 20, 2016 4:16 pm
Forum: Bug reports
Topic: .95.3 Job error, running back and forth
Replies: 0
Views: 184

.95.3 Job error, running back and forth

Please see attached savegame. One of my crafters, Perra, is assigned to create katanas. She picks up the cloth from downstairs and runs out the front door, for her to come back, deposit the cloth from the cloth storage, run out, run back in, get the cloth, run out, run back in, deposit the cloth, ri...
by ekhymosis
Sun Nov 20, 2016 4:12 pm
Forum: Bug reports
Topic: 95.3 Crash on upgraded Harpoon Mk II
Replies: 1
Views: 281

Re: 95.3 Crash on upgraded Harpoon Mk II

Crashed a few more times upgrading, so I decided to remove it and build a brand new MK II harpoon which worked. Built another one at another outpost and it did not crash either.

So it could possibly be something related to upgrading that causes the crash.
by ekhymosis
Sun Nov 20, 2016 1:23 am
Forum: Bug reports
Topic: 95.3 Crash on upgraded Harpoon Mk II
Replies: 1
Views: 281

95.3 Crash on upgraded Harpoon Mk II

So after upgrading one of my harpoons to the latest MK II, I then had one of my gunners hop back on it for it to crash out.

Attached is the crash dump.
by ekhymosis
Fri Nov 18, 2016 1:43 am
Forum: Bug reports
Topic: 95.1 Import, building interior empty
Replies: 1
Views: 249

95.1 Import, building interior empty

Like the title says, I imported my .95 save into the .95.1 game and I'm missing everything inside my buildings. Also, my turrets on top of my walls are missing and in place are black sections. Also, a smaller outpost has now been marked as no-one's property anymore, thus losing my copper mining outp...
by ekhymosis
Sun Oct 23, 2016 2:20 am
Forum: Bug reports
Topic: [0.93.0] Foraging Animals Crash
Replies: 7
Views: 2212

Re: [0.93.0] Foraging Animals Crash

I've had this crash a few times as well. It usually happens when two characters have the 'foraging animals' set and forage the same corpse. The first one will get the pelt, the second one will cause the crash.
by ekhymosis
Sat Oct 22, 2016 11:13 pm
Forum: Bug reports
Topic: 93.28 Pathfinding issues
Replies: 2
Views: 469

Re: 93.28 Pathfinding issues

Perhaps the base may be a bit large, but what's the point of allowing us to build a base without being told how big/small to make it? My empire demands answers! :lol: Also, what's the point of having gates if things bug out when they are closed? This behavior has been going on for quite some time, c...
by ekhymosis
Sat Oct 15, 2016 1:50 pm
Forum: Bug reports
Topic: 93.28 Pathfinding issues
Replies: 2
Views: 469

93.28 Pathfinding issues

Currently when having players move, they randomly zigzag, go the opposite direction, run up a mountain and get stuck or some other nonsense. Also, players that have jobs keep running to the opposite side of my outpost, run along the wall, and then run all the way back to harvest, rinse repeat. I can...