Search found 11 matches
- Sun Apr 02, 2017 4:10 am
- Forum: General
- Topic: Looking for Volunteers for the Wiki
- Replies: 4
- Views: 1283
Re: Looking for Volunteers for the Wiki
I'll look to see what is needed and help if I can as well.
- Sat Apr 01, 2017 1:47 pm
- Forum: Gameplay
- Topic: Some ruins
- Replies: 4
- Views: 842
Re: Some ruins
They also make good landmarks. This is what resonates to me about abandoned things about the world. The world already is big -- and having landmarks, whether there is loot or not, gives it a feeling of history. Now, I'm not saying I wouldn't love to occasionally find things (by chance) but I do let...
- Fri Mar 31, 2017 4:12 pm
- Forum: Gameplay
- Topic: AI Tasking -- automation issues
- Replies: 7
- Views: 2061
Re: AI Tasking -- automation issues
I apologize -- by the time I got around to checking I'd moved to a new game keeping up with Experimental release! I'll post something if I find anything seeming to interfere with AI jobs.
~B~
~B~
- Fri Mar 31, 2017 3:37 pm
- Forum: Gameplay
- Topic: What is the best method and weapon to train dexterity?
- Replies: 25
- Views: 11912
Re: What is the best method and weapon to train dexterity?
This has all been great info! A good deal of my crews end up straight-up thieves training with katana or wakizashi. I've finally hit a point where 4 skeletons and 2 humans are training hand-to-hand. Like someone mentioned above my guys all have high stealth due to being in constant terror and on the...
- Mon Mar 06, 2017 11:39 pm
- Forum: Gameplay
- Topic: AI Tasking -- automation issues
- Replies: 7
- Views: 2061
AI Tasking -- automation issues
Basically I keep running into this problem and it seems related directly to the following example: 1) I set up shop in The Hub, repair several buildings 2) In one building I add a "building materials", "iron plates" and "weapons cabinet" storage 3) On top of one of the ...
- Sun Oct 23, 2016 9:41 am
- Forum: Gameplay
- Topic: Talk to me
- Replies: 8
- Views: 1525
Re: Talk to me
Yeah I feel exactly the same. There are few games where the NPCs in the world feel as consistently interesting -- and the behaviors you get managing squads seems to really lend itself to "feeling alive".
- Sun Oct 23, 2016 2:12 am
- Forum: Gameplay
- Topic: anyone else found lore books ?
- Replies: 2
- Views: 722
Re: anyone else found lore books ?
I've only found a few but they are really cool -- I'm now hunting for them at all locations!
- Sat Oct 22, 2016 11:15 pm
- Forum: Gameplay
- Topic: Pleasantly Surprised
- Replies: 1
- Views: 705
Re: Pleasantly Surprised
The game really has improved immensely! I've been waiting for a few patches but couldn't wait any longer... even enabled "experimental". The settings and set pieces have tons of artistic spirit to them. The game play is constantly keeping me in my own "story mode" deciding how I ...
- Sat Oct 22, 2016 11:08 pm
- Forum: Gameplay
- Topic: Ridiculously Feminist Lore
- Replies: 32
- Views: 13542
Re: Ridiculously Feminist Lore
As for the game there is not one single place where the lore could be called "ideology". It's a fantasy game, set on a different planet in a different reality from our own. There is no codex of myth or literature in the game that matches anything we'd call "feminist literature". ...
- Sat Oct 22, 2016 12:44 am
- Forum: Gameplay
- Topic: Is it possible to get faction leaders to join your squad
- Replies: 5
- Views: 1480
Re: Is it possible to get faction leaders to join your squad
This is amazing! I'm going to start trying this in a test game.
- Sat Oct 22, 2016 12:15 am
- Forum: Gameplay
- Topic: Ridiculously Feminist Lore
- Replies: 32
- Views: 13542
Re: Ridiculously Feminist Lore
... ridiculously outlandish feminist undertones and cheesy praise to women ... Sounds like you're triggered. Drink beer and relax and don't ruin the forums with all this "I'm fighting the SJW because..." nonsense. If anything has become more tiresome it's been the "they took ur job&q...