Search found 7 matches
- Mon Nov 14, 2016 4:28 pm
- Forum: Feature Requests
- Topic: Add option to reset Faction Relations and Bounties on import
- Replies: 1
- Views: 477
Add option to reset Faction Relations and Bounties on import
Add an option to reset Faction Relations and Bounties on import. I know these types of options can be a mile long but this one deserves a place at the table along with tech and buildings. This would also be a balance issue, basically cheating. So it'd have to come with a catch, perhaps only availabl...
- Sat Nov 05, 2016 3:25 pm
- Forum: Bug reports
- Topic: [Fixed] [0.94.1] Crash - Randomly after a minute or so
- Replies: 9
- Views: 2277
Re: [0.94.1] Crash - Randomly after a minute or so
Windows Event Log data: Faulting application name: kenshi_x64.exe, version: 0.0.0.0, time stamp: 0x581cd501 Faulting module name: MSVCP100.dll, version: 10.0.40219.325, time stamp: 0x4df2bcc2 Exception code: 0xc0000005 Fault offset: 0x000000000000c1c5 Faulting process id: 0x1a58 Faulting application...
- Fri Nov 04, 2016 10:38 pm
- Forum: Bug reports
- Topic: [Fixed] [0.94.1] Crash - Randomly after a minute or so
- Replies: 9
- Views: 2277
[Fixed] [0.94.1] Crash - Randomly after a minute or so
[Fixed]
Don't recognize a pattern, happens about a minute into playing. A lot of worker activity in the base and another squad in Vain had just finished fighting a ton of blood spiders at a ruin in the newly unlocked map portion.
No mods.
Imported game after installing 0.94.1.
Don't recognize a pattern, happens about a minute into playing. A lot of worker activity in the base and another squad in Vain had just finished fighting a ton of blood spiders at a ruin in the newly unlocked map portion.
No mods.
Imported game after installing 0.94.1.
- Tue Nov 01, 2016 6:47 pm
- Forum: Feature Requests
- Topic: 'Pause' button for permanant jobs
- Replies: 4
- Views: 2805
Re: 'Pause' button for permanant jobs
+1
It'd be great to pause jobs.
It'd be great to pause jobs.
- Tue Nov 01, 2016 6:04 pm
- Forum: Off-Topic
- Topic: Indie-Game Rant [Review/find an Indie-Game here!]
- Replies: 2
- Views: 2075
Re: Indie-Game Rant [Review/find an Indie-Game here!]
Age of Decadence
Skill-based rpg with no level scaling and very challenging. The combat is turn-based and very difficult, often best avoided.
The lore, writing, music, and character portraits are very good too.
Skill-based rpg with no level scaling and very challenging. The combat is turn-based and very difficult, often best avoided.
The lore, writing, music, and character portraits are very good too.
- Wed Oct 26, 2016 3:11 pm
- Forum: Off-Topic
- Topic: New members say "Hi"
- Replies: 814
- Views: 505908
Re: New members say "Hi"
Hello, this game is right up my alley and overall a fine piece of videogamelry 
- Tue Oct 25, 2016 3:05 am
- Forum: General
- Topic: Final Feature Plans
- Replies: 49
- Views: 199257
Re: Final Feature Plans
Town Assaults would be mint. The icing on the cake. It'd be so fun to defending against sieges. Close the gates and man the harpoons while the storm clouds gather. Perhaps even recall your A squad if things are looking grim... It'd also make existing things like turrets and prisoner cages more viable.