Search found 19 matches
- Thu Jan 05, 2017 1:24 am
- Forum: Bug reports
- Topic: [FIXED] [0.95.9] Crash during Quicksave after import
- Replies: 10
- Views: 2275
Re: [FIXED] [0.95.9] Crash during Quicksave after import
It is indeed fixed in 0.95.10. I was able to load my 0.95.8 savegame without a crash (no import needed), and it no longer crashes on save.
- Mon Jan 02, 2017 8:53 pm
- Forum: Bug reports
- Topic: [FIXED] [0.95.9] Crash during Quicksave after import
- Replies: 10
- Views: 2275
Re: [0.95.9] Crash during Quicksave after import
Same problem here, 0.95.9 [experimental] consistently crashes when I try to manually save or when the game autosaves. This is with an imported game from 0.95.8. I haven't tried a new game, but I'm assuming from the above report and the reports on the Steam forum that it would crash on save then as w...
Re: Spam Bots
For my own clarity, why have the spammers who are sending spam advertisement PMs not being dealt with? Each time I receive a spam PM I get an e-mail notification, so I've reported them. Like everyone else I naturally don't appreciate receiving spam and thought you might like to be informed, since mo...
- Wed Sep 18, 2013 4:18 pm
- Forum: Gameplay
- Topic: Injured squad member
- Replies: 7
- Views: 6923
Re: Injured squad member
Maybe you could choose Import Game from the main menu and have it reset your position? Worth a shot.
- Fri Apr 19, 2013 7:11 pm
- Forum: Bug reports
- Topic: ore storage
- Replies: 2
- Views: 524
Re: ore storage
Seems to be backpack-related, as others have mentioned.
- Tue May 29, 2012 8:03 am
- Forum: Bug reports
- Topic: Lost savegames after update 0.24
- Replies: 16
- Views: 3952
Re: Lost savegames after update 0.24
I was able to use New Game Import Squad in 0.24 with my existing 0.23.7 savegame without any problems. The existing save had already just been through a New Game Import Squad as a quick way back to the center town to sell off my trade goods, no idea if that made a difference. I had a backup of the s...
- Tue May 15, 2012 11:20 am
- Forum: General
- Topic: Best equipment?
- Replies: 10
- Views: 4967
Re: Best equipment?
And Brettflan, I think about 6 of my 15 guys have those plated trousers. They're amazingly common. But I do tend to loot Caravan guards and slaughter patrols. Herp derp. Maybe I'm just unlucky. To be clear, I've found plenty of plated trousers (mostly rusted), but not with that level of protection....
- Mon May 14, 2012 7:03 pm
- Forum: Gameplay
- Topic: Game survey
- Replies: 131
- Views: 63002
Re: Game survey
I agree that trading is far too profitable, and the main reason to me is that weight doesn't currently slow you down. If weight limits are implemented where heavy things slow you down or even keep you from being able to move at all if you're carrying to much weight, that would be a good start. Of co...
- Mon May 14, 2012 6:52 pm
- Forum: General
- Topic: Best equipment?
- Replies: 10
- Views: 4967
Re: Best equipment?
The best armor I've found is 0.7 protection:
Best pants I've found (plated trousers with this amount of protection seem very rare):
Best katana I've found (price seems oddly low compared to other high end weapons):
- Fri May 11, 2012 10:19 am
- Forum: Bug reports
- Topic: New test update here
- Replies: 17
- Views: 5364
Re: New test update here
do all your characters stop responding, or is it only one at a time? stumpy: what are your system specs? It seems to be all of them. I could select one or two of my group, give them a new movement order, select someone else and give them a move order, and even repeat that a few more times, and the ...
- Wed May 09, 2012 6:26 pm
- Forum: Bug reports
- Topic: New test update here
- Replies: 17
- Views: 5364
Re: New test update here
Having now tested specifically for how long it takes between that savegame loading with my characters available and NPCs actually appearing, for me it's pretty consistently around 1 minute 50 seconds to 1 minute 55 seconds. System specs: AMD Phenom II X4 965, Geforce GTX 260, 8 GB memory, Western Di...
- Wed May 09, 2012 3:31 am
- Forum: Bug reports
- Topic: New test update here
- Replies: 17
- Views: 5364
Re: New test update here
Well, one odd minor discovery: modding the executables to be Large Address Aware causes a crash at startup for 0.23.4. kenshi_0.23.4_LAA_crash.png Doing the same on 0.23.3 worked fine. No big deal, of course, but I thought it was worth mentioning. EDIT: I'm also noticing the pathfinding for the play...
- Mon May 07, 2012 1:17 pm
- Forum: Bug reports
- Topic: Bugged Save
- Replies: 1
- Views: 921
Re: Bugged Save
I had the same thing happen once; even though I was constantly saving the game, and it was acting normally just like it really was saving, it eventually crashed and upon starting the game back up and loading the save it seemed as if none of those saves from that session actually "took". I ...
Re: Dying.
Yeah, dropping to -75 blood or below (seen it drop further for no clear reason sometimes) does seem to effectively mean they're dead. You can of course loot their body of the equipment you gave them or even carry their body around if you like. :) The same mechanics apply to all other characters in t...
- Fri May 04, 2012 12:22 am
- Forum: Bug reports
- Topic: Crash in core.exe
- Replies: 5
- Views: 1761
Re: Crash in core.exe
Yeah, it does look like the crash dump is indicating the same exception code others of us have run into. Chris_The_Great has said that it should be fixed in the next update. I found that the speed wasn't necessarily relevant, and I've since run into the same crash exception randomly since using &quo...
- Thu Apr 26, 2012 9:50 am
- Forum: Bug reports
- Topic: re-occuring crash
- Replies: 3
- Views: 1085
Re: re-occuring crash
Looks like it has the same exception code as I was getting on my consistent crash, so it probably has the same cause.
- Thu Apr 26, 2012 9:47 am
- Forum: Bug reports
- Topic: Consistent crash while traveling
- Replies: 5
- Views: 1633
Re: Consistent crash while traveling
Ah, thanks. That works for me as well.SilentHill wrote:there actually .dmp files so you have t rename them. They open in Visual C++ 2010 express for me.
- Wed Apr 25, 2012 9:23 pm
- Forum: Bug reports
- Topic: Consistent crash while traveling
- Replies: 5
- Views: 1633
Re: Consistent crash while traveling
By the way, if you don't mind me asking, what's the trick to opening the crash dump files? I had no luck opening them as standard ZIP files.
- Tue Apr 24, 2012 9:02 am
- Forum: Bug reports
- Topic: Consistent crash while traveling
- Replies: 5
- Views: 1633
Consistent crash while traveling
I've hit a point where every time after loading my quicksave (tried 6 times in a row), within a minute or two at >>>> speed it will crash consistently. It doesn't matter what I do in the game, I even tried leaving my party standing in place and it still crashed. Attached are the crash dump file and ...