Search found 19 matches

by Brettflan
Thu Jan 05, 2017 1:24 am
Forum: Bug reports
Topic: [FIXED] [0.95.9] Crash during Quicksave after import
Replies: 10
Views: 2275

Re: [FIXED] [0.95.9] Crash during Quicksave after import

It is indeed fixed in 0.95.10. I was able to load my 0.95.8 savegame without a crash (no import needed), and it no longer crashes on save.
by Brettflan
Mon Jan 02, 2017 8:53 pm
Forum: Bug reports
Topic: [FIXED] [0.95.9] Crash during Quicksave after import
Replies: 10
Views: 2275

Re: [0.95.9] Crash during Quicksave after import

Same problem here, 0.95.9 [experimental] consistently crashes when I try to manually save or when the game autosaves. This is with an imported game from 0.95.8. I haven't tried a new game, but I'm assuming from the above report and the reports on the Steam forum that it would crash on save then as w...
by Brettflan
Sat Mar 26, 2016 7:14 pm
Forum: General
Topic: Spam Bots
Replies: 22
Views: 15982

Re: Spam Bots

For my own clarity, why have the spammers who are sending spam advertisement PMs not being dealt with? Each time I receive a spam PM I get an e-mail notification, so I've reported them. Like everyone else I naturally don't appreciate receiving spam and thought you might like to be informed, since mo...
by Brettflan
Wed Sep 18, 2013 4:18 pm
Forum: Gameplay
Topic: Injured squad member
Replies: 7
Views: 6923

Re: Injured squad member

Maybe you could choose Import Game from the main menu and have it reset your position? Worth a shot.
by Brettflan
Fri Apr 19, 2013 7:11 pm
Forum: Bug reports
Topic: ore storage
Replies: 2
Views: 524

Re: ore storage

Seems to be backpack-related, as others have mentioned.
by Brettflan
Tue May 29, 2012 8:03 am
Forum: Bug reports
Topic: Lost savegames after update 0.24
Replies: 16
Views: 3952

Re: Lost savegames after update 0.24

I was able to use New Game Import Squad in 0.24 with my existing 0.23.7 savegame without any problems. The existing save had already just been through a New Game Import Squad as a quick way back to the center town to sell off my trade goods, no idea if that made a difference. I had a backup of the s...
by Brettflan
Tue May 15, 2012 11:20 am
Forum: General
Topic: Best equipment?
Replies: 10
Views: 4967

Re: Best equipment?

And Brettflan, I think about 6 of my 15 guys have those plated trousers. They're amazingly common. But I do tend to loot Caravan guards and slaughter patrols. Herp derp. Maybe I'm just unlucky. To be clear, I've found plenty of plated trousers (mostly rusted), but not with that level of protection....
by Brettflan
Mon May 14, 2012 7:03 pm
Forum: Gameplay
Topic: Game survey
Replies: 131
Views: 63002

Re: Game survey

I agree that trading is far too profitable, and the main reason to me is that weight doesn't currently slow you down. If weight limits are implemented where heavy things slow you down or even keep you from being able to move at all if you're carrying to much weight, that would be a good start. Of co...
by Brettflan
Mon May 14, 2012 6:52 pm
Forum: General
Topic: Best equipment?
Replies: 10
Views: 4967

Re: Best equipment?

The best armor I've found is 0.7 protection:
kenshi_armor.jpg
kenshi_armor.jpg (19.07 KiB) Viewed 4949 times
Best pants I've found (plated trousers with this amount of protection seem very rare):
kenshi_pants.jpg
kenshi_pants.jpg (15.95 KiB) Viewed 4949 times
Best katana I've found (price seems oddly low compared to other high end weapons):
kenshi_katana.jpg
kenshi_katana.jpg (12.04 KiB) Viewed 4949 times
by Brettflan
Fri May 11, 2012 10:19 am
Forum: Bug reports
Topic: New test update here
Replies: 17
Views: 5364

Re: New test update here

do all your characters stop responding, or is it only one at a time? stumpy: what are your system specs? It seems to be all of them. I could select one or two of my group, give them a new movement order, select someone else and give them a move order, and even repeat that a few more times, and the ...
by Brettflan
Wed May 09, 2012 6:26 pm
Forum: Bug reports
Topic: New test update here
Replies: 17
Views: 5364

Re: New test update here

Having now tested specifically for how long it takes between that savegame loading with my characters available and NPCs actually appearing, for me it's pretty consistently around 1 minute 50 seconds to 1 minute 55 seconds. System specs: AMD Phenom II X4 965, Geforce GTX 260, 8 GB memory, Western Di...
by Brettflan
Wed May 09, 2012 3:31 am
Forum: Bug reports
Topic: New test update here
Replies: 17
Views: 5364

Re: New test update here

Well, one odd minor discovery: modding the executables to be Large Address Aware causes a crash at startup for 0.23.4. kenshi_0.23.4_LAA_crash.png Doing the same on 0.23.3 worked fine. No big deal, of course, but I thought it was worth mentioning. EDIT: I'm also noticing the pathfinding for the play...
by Brettflan
Mon May 07, 2012 1:17 pm
Forum: Bug reports
Topic: Bugged Save
Replies: 1
Views: 921

Re: Bugged Save

I had the same thing happen once; even though I was constantly saving the game, and it was acting normally just like it really was saving, it eventually crashed and upon starting the game back up and loading the save it seemed as if none of those saves from that session actually "took". I ...
by Brettflan
Sun May 06, 2012 7:06 pm
Forum: Gameplay
Topic: Dying.
Replies: 4
Views: 1345

Re: Dying.

Yeah, dropping to -75 blood or below (seen it drop further for no clear reason sometimes) does seem to effectively mean they're dead. You can of course loot their body of the equipment you gave them or even carry their body around if you like. :) The same mechanics apply to all other characters in t...
by Brettflan
Fri May 04, 2012 12:22 am
Forum: Bug reports
Topic: Crash in core.exe
Replies: 5
Views: 1761

Re: Crash in core.exe

Yeah, it does look like the crash dump is indicating the same exception code others of us have run into. Chris_The_Great has said that it should be fixed in the next update. I found that the speed wasn't necessarily relevant, and I've since run into the same crash exception randomly since using &quo...
by Brettflan
Thu Apr 26, 2012 9:50 am
Forum: Bug reports
Topic: re-occuring crash
Replies: 3
Views: 1085

Re: re-occuring crash

Looks like it has the same exception code as I was getting on my consistent crash, so it probably has the same cause.
by Brettflan
Thu Apr 26, 2012 9:47 am
Forum: Bug reports
Topic: Consistent crash while traveling
Replies: 5
Views: 1633

Re: Consistent crash while traveling

SilentHill wrote:there actually .dmp files so you have t rename them. They open in Visual C++ 2010 express for me.
Ah, thanks. That works for me as well.
by Brettflan
Wed Apr 25, 2012 9:23 pm
Forum: Bug reports
Topic: Consistent crash while traveling
Replies: 5
Views: 1633

Re: Consistent crash while traveling

By the way, if you don't mind me asking, what's the trick to opening the crash dump files? I had no luck opening them as standard ZIP files.
by Brettflan
Tue Apr 24, 2012 9:02 am
Forum: Bug reports
Topic: Consistent crash while traveling
Replies: 5
Views: 1633

Consistent crash while traveling

I've hit a point where every time after loading my quicksave (tried 6 times in a row), within a minute or two at >>>> speed it will crash consistently. It doesn't matter what I do in the game, I even tried leaving my party standing in place and it still crashed. Attached are the crash dump file and ...