Search found 5 matches

by Belth
Thu Dec 29, 2016 4:43 pm
Forum: Feature Requests
Topic: Bandits Need to Loot MORE
Replies: 4
Views: 915

Re: Bandits Need to Loot MORE

Yeah, sorry about that I did mean that bandits should take your gear if it is better than theirs. Right now I do not feel challenged enough. If the devs feel that making bandits more dangerous will ruin the game for some of us they can make the gear looting optional with a checkbox or something. Rig...
by Belth
Thu Dec 29, 2016 7:08 am
Forum: Feature Requests
Topic: Bandits Need to Loot MORE
Replies: 4
Views: 915

Bandits Need to Loot MORE

The trailer shows us how you get looted by bandits and how they take your belongings and then you can go and try to claim them back. However in it's current experimental build 0.95.8 things are not like that. Bandits will only take your food and leave your gear even if it is way worse than theirs. I...
by Belth
Wed Dec 28, 2016 5:43 pm
Forum: Feature Requests
Topic: more looting
Replies: 14
Views: 3489

Re: more looting

I think bandits should take more than just your food. I can understand why hungry bandits will take just that but Dust bandits....come on. My guys had better swords than one pack of Dusters we got KO'd, but not before leisurely dropped all my food on the ground. Stupid AI checked our bodies, didn't ...
by Belth
Wed Dec 28, 2016 7:25 am
Forum: Bug reports
Topic: Characters will randomly stop doing jobs
Replies: 3
Views: 679

Re: Characters will randomly stop doing jobs

You got it absolutely right. This is exactly what's happening to my guys. I hope the devs get around to fixing that annoying thing. Also the game interprets "far off places" in comparison to the currently active character. As long as I stay close to the miners they won't stop digging but a...
by Belth
Tue Dec 27, 2016 4:34 pm
Forum: Bug reports
Topic: Characters will randomly stop doing jobs
Replies: 3
Views: 679

Characters will randomly stop doing jobs

I hear a lot of people have issues with mining stone. The problem for me extends far beyond just that. Say I have 6 guys in my squad. I order 5 of them to mine iron, copper and the 6th dude I send to explore distant lands. I stay on the explorer while the other dudes remain far away mining just wher...