Search found 47 matches

by Q T Arbuthnot
Sun Mar 29, 2020 11:13 am
Forum: General
Topic: A Haiku About Kenshi
Replies: 6
Views: 3781

Re: A Haiku About Kenshi

A battle takes place
I hide until it is over
Then loot the fallen.
by Q T Arbuthnot
Thu Jun 27, 2019 7:36 am
Forum: Gameplay
Topic: Are there any Robotic Limbs storage?
Replies: 3
Views: 2184

Re: Are there any Robotic Limbs storage?

There is a mod for this - otherwise you have to use general storage options.
by Q T Arbuthnot
Fri Apr 05, 2019 12:07 am
Forum: Bug reports
Topic: Skill quality reduction bug
Replies: 7
Views: 1334

Re: Skill quality reduction bug

In my experience, this is always down to a lighting problem: your smith has found somewhere to stand that is not fully lit at night.
by Q T Arbuthnot
Wed Jan 09, 2019 9:01 am
Forum: General
Topic: Kenshi Starters Guide
Replies: 23
Views: 187839

Re: Kenshi Starters Guide

Is the OP still valid for 1.0 or have [some] things changed? Is there a better or more complete new user guide somewhere? This guide was made for version 0.50.3. I started playing with version 0.93.28, and the game has changed out of all recognition since then. As an example, the guide says that in...
by Q T Arbuthnot
Thu Dec 20, 2018 3:37 pm
Forum: Bug reports
Topic: 1.08 Can't play long then CTD
Replies: 10
Views: 1758

Re: 1.08 Can't play long then CTD

Some while back I was having similar problems - thought my graphics card was on its way out (it was getting hotter than it should, but not dangerously so). Eventually, my CMOS battery died, so I replaced it (and gave the inside of the computer a bit of a hoovering). No problems since. I think it mus...
by Q T Arbuthnot
Sun Dec 09, 2018 3:56 am
Forum: Bug reports
Topic: Game will not start. (GOG version)
Replies: 12
Views: 2877

Re: Game will not start. (GOG version)

On my system the kenshi.log and kenshi_info.log files are found in

C:/Program Files (x86)/GOG Galaxy/Games/Kenshi/

hope this helps.
by Q T Arbuthnot
Thu Oct 25, 2018 9:44 pm
Forum: Bug reports
Topic: Mercenary Bug
Replies: 4
Views: 1273

Re: Mercenary Bug

I experiment something like that but only one time. I think my base was north of the hub and the mercs hired in the outpost south of squin never manage to get to ny base. The icons dissapear of the map. I found the group standing doing nothing. You check if they are somewhere? Sorry for my english ...
by Q T Arbuthnot
Thu Oct 25, 2018 9:04 am
Forum: Bug reports
Topic: 99.4 Bo follows squad around
Replies: 6
Views: 2425

Re: 99.4 Bo follows squad around

cosmo bozo wrote:
Wed Oct 24, 2018 5:22 pm
Q T Arbuthnot wrote:
Wed Oct 24, 2018 2:35 pm
he
Bo is a woman in my game, has a mod done that?
She followed me and got herself killed and her sidekick enslaved protecting me....
Didn't know why she was following or see any dialogue at the time.
You are correct - I should pay more attention :)
by Q T Arbuthnot
Wed Oct 24, 2018 2:35 pm
Forum: Bug reports
Topic: 99.4 Bo follows squad around
Replies: 6
Views: 2425

Re: 99.4 Bo follows squad around

I don't think you can recruit Bo. While he was following me, he lost a leg and was bleeding out in the Tower of Abuse, so I healed him up, carried him all the way to the Border Zone Waystation to get him a robotic leg, and as soon as he was free to do so, he left at full speed (his companion had lef...
by Q T Arbuthnot
Fri Oct 19, 2018 11:10 pm
Forum: Bug reports
Topic: 99.4 Bo follows squad around
Replies: 6
Views: 2425

Re: 99.4 Bo follows squad around

Bo and possibly others (I usually get Bo+1) attaches himself to you as if on a short-term mercenary contract. He will fight alongside you until the contract expires (after a couple of days).
by Q T Arbuthnot
Sat Oct 13, 2018 10:22 pm
Forum: Bug reports
Topic: [0.99.1] Swamp Ninja Armour
Replies: 0
Views: 377

[0.99.1] Swamp Ninja Armour

The Swamp Ninja Mask describes itself as 'light armor' and 'leather', but can only be crafted on the Heavy Armor Smithy.
The Swamp Ninja Rags cannot be crafted on any of the armor stations.
by Q T Arbuthnot
Thu Oct 11, 2018 9:32 am
Forum: Bug reports
Topic: Bugged Character
Replies: 1
Views: 661

Re: Bugged Character

Yes. I'm getting that as well.
by Q T Arbuthnot
Thu Oct 04, 2018 3:11 pm
Forum: Gameplay
Topic: locking now sucks.
Replies: 12
Views: 5349

Re: locking now sucks.

... and then you find a nice lock at 6% chance of success and you crack it second go. AArgh! :lol:
by Q T Arbuthnot
Sun Sep 23, 2018 11:23 am
Forum: Bug reports
Topic: 0.99.1 Loot unattainable
Replies: 5
Views: 1930

Re: 0.99.1 Loot unattainable

It's been like that as long as I can remember (been playing since 0.93.28). Some builds haven't had any loot at all, but whenever they have, that chainmail has been inaccessible. There are unobtainable loots all over - there are quite a few at Tiny Settlement, for example. Part of the charm of the g...
by Q T Arbuthnot
Wed Sep 05, 2018 3:10 am
Forum: Bug reports
Topic: Labouring stats
Replies: 3
Views: 837

Re: Labouring stats

One thing that would have that effect is working at night without light - the dropoff is quite significant, though I've never taken particular note of the numbers. It affects all forms of work.
by Q T Arbuthnot
Tue Jul 17, 2018 10:36 pm
Forum: Bug reports
Topic: [0.94.1]The bar at "Rebel Base": no patrons, double staff
Replies: 10
Views: 5580

Re: [0.94.1]The bar at "Rebel Base": no patrons, double staff

Sorry for the necro but it's better than redundant threads. The barman at the rebel base disappeared for me too. Since it's not part of the game (I would have been fine with that), I decided to import my last autosave. The problem worsened---where before there were still a couple of trade ninjas (n...
by Q T Arbuthnot
Fri Jul 13, 2018 6:49 pm
Forum: Bug reports
Topic: Missing "Arrange" button in some storages
Replies: 3
Views: 1020

Re: Missing "Arrange" button in some storages

Ocram wrote:
Fri Jul 13, 2018 11:59 am
Every container marked as "resource storage" doesn't have an arrange function, which could be useful indeed.
Yes, it really could. It's a trivial omission, but it has occasioned many oaths and much gnashing of teeth from me in the past.
by Q T Arbuthnot
Fri May 11, 2018 8:40 am
Forum: General
Topic: Best route from the hook to the great desert
Replies: 3
Views: 2094

Re: Best route from the hook to the great desert

Up the west coast and across the top (skin spiders, assorted shek, gutters, shrieking bandits, cannibals and leviathans to worry about) or, if you have good protection against acid rain, over the swamp to the Border Zone, across the southern edge of Skinner's Roam and then across the Deadlands (Manh...
by Q T Arbuthnot
Thu Apr 19, 2018 1:14 am
Forum: General
Topic: GOG.com still on 0.98.17
Replies: 2
Views: 1685

Re: GOG.com still on 0.98.17

Yes. I was wondering about that.
by Q T Arbuthnot
Tue Apr 03, 2018 6:52 pm
Forum: General
Topic: Starting Over....?
Replies: 12
Views: 3858

Re: Starting Over....?

Import is a feature which certainly has its good points, but I would certainly like to see an 'iron man' mode which has it disabled - that would be much better for immersivity IMO. no one MAKES you import. If you want to start over start over. True. I just want to remove the temptation because I'm ...