Search found 11 matches
- Mon Nov 26, 2012 12:02 am
- Forum: General
- Topic: Mysticism in Kenshi?
- Replies: 2
- Views: 1244
Re: Mysticism in Kenshi?
I dont hate the idea of having styles and advantages to specific groups then them having a school to work with them. It sounds like something that would have to came much later and much more would have to be redone in the way of combat to fit in most of the idea. I do think it would be plausible to ...
- Sat Nov 17, 2012 6:10 am
- Forum: Gameplay
- Topic: How the Mining system works
- Replies: 8
- Views: 2489
How the Mining system works
I'm well aware of the fact that there will be mining in the game but if all possible I would like more information on how exactly it works. As in will it allow us to dig into a mountain side to find ore deposits or will it be sort-of a system where we just stumble across random ore deposits around a...
- Sat Sep 29, 2012 3:21 pm
- Forum: Off-Topic
- Topic: Your top 5 games beyond Kenshi
- Replies: 143
- Views: 67902
Re: Your top 5 games beyond Kenshi
EvE online is one of those games I would like to pick up and play but i just don't have that kind of patience. I like the idea of it in spirit but i just cant get myself to really stay on it. I have to say though ship games kill me. I'm really just over thinking it but I like the idea of working as ...
- Sat Sep 29, 2012 12:39 am
- Forum: Off-Topic
- Topic: Sooo... I'd like to make an attempt at...
- Replies: 9
- Views: 3167
Re: Sooo... I'd like to make an attempt at...
Java can be either run live, or pre-compiled, but it's very high level, so the code is clean..... and slow. I recommend either C++ or a different low level language. You could use something like visual basic, but it is HATED by some programmers, and could get you a bad rep. If you want one hell of ...
- Fri Sep 28, 2012 8:52 pm
- Forum: Off-Topic
- Topic: Sooo... I'd like to make an attempt at...
- Replies: 9
- Views: 3167
Re: Sooo... I'd like to make an attempt at...
Just asking generally... did you code any other games already? :? Since you're asking what engine to use, i get the feeling that you haven't a lot of exp in this domain yet. So my advice would be to start with something smaller, like those basic games you see everwhere (tetris, pong, any block-clea...
- Fri Sep 28, 2012 4:47 pm
- Forum: Off-Topic
- Topic: Sooo... I'd like to make an attempt at...
- Replies: 9
- Views: 3167
Sooo... I'd like to make an attempt at...
Making my own game. I have an idea id like roll with but i don't know what engine i should pick up to learn. Much like Kenshi I want to make something that hasn't been done, and I have no idea if this game will take off but ill give you an idea of what i'm looking for. the genre i'm aiming for would...
- Mon Jul 09, 2012 2:48 pm
- Forum: Off-Topic
- Topic: Do you think it's possible to die of boredom?
- Replies: 15
- Views: 4461
Re: Do you think it's possible to die of boredom?
well if you want to stretch it out there one could say that excessive boredom over a span of a lifetime could lead to depression which leads to a simi-shorter lifespan.
- Mon Jul 09, 2012 2:44 pm
- Forum: Feature Requests
- Topic: Travel & Combat Formation
- Replies: 13
- Views: 4126
Re: Travel & Combat Formation
well i don't want to push the issue. The guy is taking on a ton of work alone, so i guess he will get to it when the time comes around for it.
- Sun Jul 08, 2012 11:24 pm
- Forum: Feature Requests
- Topic: Travel & Combat Formation
- Replies: 13
- Views: 4126
Re: Travel & Combat Formation
I do plan to add formations eventually, but not for a while because its not a simple task. Imagine what happens when formations encounter cramped areas or cliffs. I also plan to have a detailed AI panel where you can set each characters behaviour and reactions, but I haven't thought much yet about ...
- Sun Jul 08, 2012 2:59 pm
- Forum: Feature Requests
- Topic: Travel & Combat Formation
- Replies: 13
- Views: 4126
Travel & Combat Formation
After searching around a while i did not find much info on this topic so I thought id pitch an idea out there. It's not a very complicated one (I Think) but I feel it would be a decent addition in the future if not already planned (and chances are most of it probably is). Being that this is a RTS fo...
- Sun Jul 08, 2012 1:14 am
- Forum: Off-Topic
- Topic: New members say "Hi"
- Replies: 814
- Views: 510209
Re: New members say "Hi"
HEYO! was skipping around looking for good open world rpgs and came across this. after reading a few pages on it i became immediately in love with it and bought it over Desura xD it is great that someone is willing to take a risk in this industry in this day and age. Never sign up for forums or anyt...