Search found 11 matches

by Hentz
Tue Aug 28, 2012 4:35 am
Forum: Modding
Topic: [Idea/WIP] Reviving the Musket Mod
Replies: 6
Views: 4643

Re: [Idea/WIP] Reviving the Musket Mod

I saw that post too... What a wonderful idea!
by Hentz
Tue Jul 31, 2012 5:32 am
Forum: Gameplay
Topic: Preparing for a faction
Replies: 5
Views: 1472

Re: Preparing for a faction

I suggest you hoard money rather than materials. Money has no weight and can be converted into anything you might require. And blxz I figured out a good way to get money. Get a backpack called a large traders pack or something like that. In that you can stack items to 7 per stack. Go fight bandits ...
by Hentz
Sun Jul 29, 2012 10:58 pm
Forum: Gameplay
Topic: Families
Replies: 27
Views: 8819

Re: Families

Come on guys, when are you gonna learn that you can get anything at Crazy Vasili. They have feet for sale over there and I'm not talking about the cheep made in china ones, nope, those they sell come from home country production. You can even trade them for your kidneys, you won't miss those anyway...
by Hentz
Sun Jul 29, 2012 10:12 pm
Forum: Gameplay
Topic: Survival mode Enhanced Edition
Replies: 26
Views: 7132

Re: Survival mode Enhanced Edition

Chris_The_Great wrote:Its all planned, even farming.
Quick question Chris, does that also mean that you might even add animal farming to the game and not just crops?
by Hentz
Sun Jul 29, 2012 7:38 pm
Forum: Gameplay
Topic: Preparing for a faction
Replies: 5
Views: 1472

Re: Preparing for a faction

Yeah I do. Every time we kill a bandit party we loot and sell at the nearest town bringing in about maybe 1000-4000 cats.
by Hentz
Sun Jul 29, 2012 7:14 am
Forum: Gameplay
Topic: Preparing for a faction
Replies: 5
Views: 1472

Preparing for a faction

Right now in kenshi, im recruiting tons of men, having about 2 of them with backpacks, carrying building materials for building a base in later updates. And, I am doing my best to train my men i am getting, like running around and picking easy fights. If anyone else knows how to be better prepared, ...
by Hentz
Sun Jul 29, 2012 12:56 am
Forum: Gameplay
Topic: Is there multi player
Replies: 37
Views: 8279

Re: Is there multi player

Too bad really. Sales would no doubt go up if they added MP. But like Chris said, its not happening.
by Hentz
Sat Jul 28, 2012 10:22 pm
Forum: Gameplay
Topic: Survival mode Enhanced Edition
Replies: 26
Views: 7132

Re: Survival mode Enhanced Edition

To preface, my suggestion is more of an optional modifer to the game, not something on by default, per se. So the game is set in a desert, a harsh desert, and i would LOVE the idea of having to worry about water, food, heating/cooling, and sleep. These are generally pretty easy things to add usuall...
by Hentz
Sat Jul 28, 2012 10:19 pm
Forum: Gameplay
Topic: Game survey
Replies: 131
Views: 63110

Re: Game survey

I need to balance building costs, but I also need to think about balancing money in general and I need to know how its working out so far. Specifically, I want to hear from players who have made tons of money in-game, and how did you earn it (eg trading, looting, killing traders..) and how long wer...
by Hentz
Sat Jul 28, 2012 10:15 pm
Forum: Gameplay
Topic: What do you want next?
Replies: 471
Views: 604266

Re: What do you want next?

Jobs would be nice. The only way I make money is wait until almost all bandits are dead in a fight with the guards, then have my nine men pick off the survivors. And then i sell the armor and stuff they drop. So yeah jobs, building, and research.
by Hentz
Sat Jul 28, 2012 7:16 am
Forum: Modding
Topic: Mod idea "muskets"
Replies: 36
Views: 12444

Re: Mod idea "muskets"

lol yeah i think guns should be in game. I mean you have future looking doors