Search found 11 matches
- Tue Aug 28, 2012 4:35 am
- Forum: Modding
- Topic: [Idea/WIP] Reviving the Musket Mod
- Replies: 6
- Views: 4643
Re: [Idea/WIP] Reviving the Musket Mod
I saw that post too... What a wonderful idea!
- Tue Jul 31, 2012 5:32 am
- Forum: Gameplay
- Topic: Preparing for a faction
- Replies: 5
- Views: 1472
Re: Preparing for a faction
I suggest you hoard money rather than materials. Money has no weight and can be converted into anything you might require. And blxz I figured out a good way to get money. Get a backpack called a large traders pack or something like that. In that you can stack items to 7 per stack. Go fight bandits ...
Re: Families
Come on guys, when are you gonna learn that you can get anything at Crazy Vasili. They have feet for sale over there and I'm not talking about the cheep made in china ones, nope, those they sell come from home country production. You can even trade them for your kidneys, you won't miss those anyway...
- Sun Jul 29, 2012 10:12 pm
- Forum: Gameplay
- Topic: Survival mode Enhanced Edition
- Replies: 26
- Views: 7132
Re: Survival mode Enhanced Edition
Quick question Chris, does that also mean that you might even add animal farming to the game and not just crops?Chris_The_Great wrote:Its all planned, even farming.
- Sun Jul 29, 2012 7:38 pm
- Forum: Gameplay
- Topic: Preparing for a faction
- Replies: 5
- Views: 1472
Re: Preparing for a faction
Yeah I do. Every time we kill a bandit party we loot and sell at the nearest town bringing in about maybe 1000-4000 cats.
- Sun Jul 29, 2012 7:14 am
- Forum: Gameplay
- Topic: Preparing for a faction
- Replies: 5
- Views: 1472
Preparing for a faction
Right now in kenshi, im recruiting tons of men, having about 2 of them with backpacks, carrying building materials for building a base in later updates. And, I am doing my best to train my men i am getting, like running around and picking easy fights. If anyone else knows how to be better prepared, ...
- Sun Jul 29, 2012 12:56 am
- Forum: Gameplay
- Topic: Is there multi player
- Replies: 37
- Views: 8279
Re: Is there multi player
Too bad really. Sales would no doubt go up if they added MP. But like Chris said, its not happening.
- Sat Jul 28, 2012 10:22 pm
- Forum: Gameplay
- Topic: Survival mode Enhanced Edition
- Replies: 26
- Views: 7132
Re: Survival mode Enhanced Edition
To preface, my suggestion is more of an optional modifer to the game, not something on by default, per se. So the game is set in a desert, a harsh desert, and i would LOVE the idea of having to worry about water, food, heating/cooling, and sleep. These are generally pretty easy things to add usuall...
- Sat Jul 28, 2012 10:19 pm
- Forum: Gameplay
- Topic: Game survey
- Replies: 131
- Views: 63110
Re: Game survey
I need to balance building costs, but I also need to think about balancing money in general and I need to know how its working out so far. Specifically, I want to hear from players who have made tons of money in-game, and how did you earn it (eg trading, looting, killing traders..) and how long wer...
- Sat Jul 28, 2012 10:15 pm
- Forum: Gameplay
- Topic: What do you want next?
- Replies: 471
- Views: 604266
Re: What do you want next?
Jobs would be nice. The only way I make money is wait until almost all bandits are dead in a fight with the guards, then have my nine men pick off the survivors. And then i sell the armor and stuff they drop. So yeah jobs, building, and research.
- Sat Jul 28, 2012 7:16 am
- Forum: Modding
- Topic: Mod idea "muskets"
- Replies: 36
- Views: 12444
Re: Mod idea "muskets"
lol yeah i think guns should be in game. I mean you have future looking doors