Crossbow turret

Discussion of gameplay issues and experiences, game balance and suggestions for tweaks and modification of the existing systems.
Post Reply
Corey
Posts: 22
Joined: Thu Mar 13, 2014 4:39 am

Sat Mar 22, 2014 2:20 am

Hello

I know the update only came out like 2 hours ago but I was wondering if you can build the turrets yet as when I logged in I was unable too but I was able to research them. I have a steam version of the game if this helps. Thank you

Ps. The graphic changes to the game look great!

Thank you

User avatar
Danzigsam
Posts: 114
Joined: Thu Sep 19, 2013 9:50 pm
Location: Florida, USA

Sat Mar 22, 2014 2:26 am

I saw in "Bugs" people are having a problem with that.

User avatar
Hatsune_Neko
Moderator
Posts: 4086
Joined: Sun Apr 21, 2013 9:59 am
Location: Columbus, OH

Sat Mar 22, 2014 2:28 am

it is currently not showing up to be buildable and it is posted in bugs.
Do you believe the sexes should be equal?
Oh heavens no.
Then Men would become unmanageable

Current computer specs.
AMD FX-8150 - Eight Core, 3.60GHz
NVidia GTX 1050TI
24GB Corsair Vengeance DDR3 1600 MHz Ram
WD 1tb HD, 870 EVO 1TB SSD

Corey
Posts: 22
Joined: Thu Mar 13, 2014 4:39 am

Sat Mar 22, 2014 2:49 am

Okay thank you!

Seimears
Posts: 190
Joined: Sun Mar 09, 2014 7:59 am

Sat Mar 22, 2014 7:31 pm

I built it though seems like they fixed that bug already. Though it seems like it is made for wall mount only the once i put on the ground when maned seems to point at an angle to the ground. Though have not got to use it more then 2 times sence no one attacks my little base. But you can see the bolts fly through the air and sticking out of the men you do hit.

Seimears
Posts: 190
Joined: Sun Mar 09, 2014 7:59 am

Sat Mar 22, 2014 10:40 pm

Finaly was attacked it was cool. But the ppl I had maning the turret would not stay on it and kill for some reason. Though I had more then one turret manned so whipped out most of them before they got through my gates. Then my 9 warriors took out the rest with ease.

User avatar
Hatsune_Neko
Moderator
Posts: 4086
Joined: Sun Apr 21, 2013 9:59 am
Location: Columbus, OH

Sat Mar 22, 2014 11:04 pm

during my play thru i had the same issue.
but that was only when the enemy got to close.

the walls are a different matter. my squad kept jumping off the crossbow turret to try and fight them with their weapons when they was right against the wall.
Luckily my gates are all sitting at the bottom of a hill or slope so i stuck turrets up on higher ground and shot over my own walls.

thinking maybe make a secondary wall behind the primary then setup the turrets on that until the new AI Engine is added.
Do you believe the sexes should be equal?
Oh heavens no.
Then Men would become unmanageable

Current computer specs.
AMD FX-8150 - Eight Core, 3.60GHz
NVidia GTX 1050TI
24GB Corsair Vengeance DDR3 1600 MHz Ram
WD 1tb HD, 870 EVO 1TB SSD

Seimears
Posts: 190
Joined: Sun Mar 09, 2014 7:59 am

Sun Mar 23, 2014 11:54 am

I found out that if you put the guy on non-combat that he tends to stay on the turret longer. Also had one turret out by the gate and the other inside with a hall way to kill them as they ran bast the door they took out. For some reason the guy on the inside kept shooting the other guy though the other guy was upfront but off to his right and no were in the line of fire for the hall way. Either that or the mrk2 was to good for him and he kept shooting himself as they ran past the gate and he was trian to shoot them inside the walls.

Post Reply
  • Information
  • Who is online

    Users browsing this forum: No registered users and 5 guests