how to stop charecters opening gate randomly

Discussion of gameplay issues and experiences, game balance and suggestions for tweaks and modification of the existing systems.
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haunter12a
Posts: 38
Joined: Sun Apr 03, 2016 6:47 pm

Wed Apr 06, 2016 5:32 pm

the holy nation tried to take my non humans so I attacked them and closed my outpost gate to split their forces in half but my characters even when they are gone just open the gate anyone know a fix?

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Caius
Posts: 18
Joined: Fri Apr 01, 2016 7:45 pm

Wed Apr 06, 2016 6:00 pm

Yeah, gates are somewhat still troublesome, it's a tricky task for he d3vs tk fix it. Now is much better thou
What happens to me is that sometimes squads of Holy fucked come down, damage the gates...then I their leader approches for an announcement that usually dosnt take place...If so, for now I down play as I'm not strong enough to fight back. I notice that if I start to run around they usually get more aggressive and star fights..also, they are in the meantime commuting a crime for trespassing I guess. I wonder if one day I can take to a sort of Kenshi court and Sue them, but it's more likely I gonna kuck their tukus first!
[/Ungrateful country, you shall not have my bones! ] Sicpio Africanus

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Chompster
Posts: 223
Joined: Fri Jan 23, 2015 3:35 pm
Location: The Netherlands
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Thu Apr 07, 2016 12:55 am

CTRL + SHIFT + F11 to rebuild the navmesh usually fixes it for me. Try it with both the gate closed and open.

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