I'm someone who wants to build multiple, specialized bases separate from each other (like a mining base in a stone/ore-rich area, and a food/cotton farm in a fertile area) while keeping them efficient and low-cost, rather than making one glorified 'everything' base;
I'm sad that the low-tech options disappear from the build menus.. why don't they just stay there so you have low-cost/manual options for everything once you've done research? I would love to just throw a hand-crank processor down at a 2nd or 3rd base that doesn't require the huge overhead for electricity consumption for no reason; and I'd love to have those cheap one-shot makeshift walls in places I really don't need thick defensive walls everywhere.
I couldn't find any information on this, and I dismantled my research III table just to check, and no.. there's no way to go back to previous level tech, and I'm disappointed that the new tech overwrites it in the buid menu.
Any help/tips would be appreciated.