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Discussion of gameplay issues and experiences, game balance and suggestions for tweaks and modification of the existing systems.
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Shiek4d5
Posts: 13
Joined: Mon Jun 18, 2018 10:49 pm

Wed Jun 20, 2018 8:50 pm

Honestly, I think this game is good to go. I bought it a few days ago and could not tell that it was in Alpha stage.
Apart from a few graphics bugs and game play tweaks, it feels good. I wouldn't add any new features as it would turn it into something different with a different feel.
It feels like a steampunk game in a foreign world and I love it. No politics aside from fantasy politics related to each faction, and that's a good thing.
I love the freedom I have to outsmart the AI in battle strategy.
2-4 player online co-op would make survival easier and more fun socially though.

Vandala
Posts: 265
Joined: Thu Dec 07, 2017 2:38 pm

Thu Jun 21, 2018 12:06 pm

Shiek4d5 wrote:
Wed Jun 20, 2018 8:50 pm
I love the freedom I have to outsmart the AI in battle strategy.
Could you elaborate on this?

Shiek4d5
Posts: 13
Joined: Mon Jun 18, 2018 10:49 pm

Thu Jun 21, 2018 3:31 pm

Vandala wrote:
Thu Jun 21, 2018 12:06 pm
Shiek4d5 wrote:
Wed Jun 20, 2018 8:50 pm
I love the freedom I have to outsmart the AI in battle strategy.
Could you elaborate on this?
An example would be sending one of mine to them, hit them then running to a city close by and letting the guards kill them for me. Then I just loot them.

Vandala
Posts: 265
Joined: Thu Dec 07, 2017 2:38 pm

Thu Jun 21, 2018 7:16 pm

Shiek4d5 wrote:
Thu Jun 21, 2018 3:31 pm
An example would be sending one of mine to them, hit them then running to a city close by and letting the guards kill them for me. Then I just loot them.
Anything else?

Shiek4d5
Posts: 13
Joined: Mon Jun 18, 2018 10:49 pm

Thu Jun 21, 2018 7:53 pm

Vandala wrote:
Thu Jun 21, 2018 7:16 pm
Shiek4d5 wrote:
Thu Jun 21, 2018 3:31 pm
An example would be sending one of mine to them, hit them then running to a city close by and letting the guards kill them for me. Then I just loot them.
Anything else?

I wrote an example of my experience on the Steam page review. There are many different ways.
Another strategy I used was to have my squad go toe-to-toe with the enemy, while my stealth guy went around behind them and KO'd them one by one. Then I stole their weapons while they were down so when they wake up they can only use their fists. My squad wiped them out afterwards.
My stealth guy has Sneak to 60 and Assassin to 40, it was enough to do 80%+ chance of KO to Starving Bandits at about same skill level as my squad. My squad only had bandit armor and weapons from all the raids.

Vandala
Posts: 265
Joined: Thu Dec 07, 2017 2:38 pm

Thu Jun 21, 2018 11:56 pm

Ah, see now that is an interesting example. I'm gonna have to try that for myself some day. I can sort of see where you're coming from now.

Thank you for sharing that.

lucidmadness
Posts: 314
Joined: Mon Jun 02, 2014 12:41 pm

Sun Jun 24, 2018 6:49 am

Kenshi 2 should have co-op, but for now it's too late for that, sorry.

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Hatsune_Neko
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Posts: 4086
Joined: Sun Apr 21, 2013 9:59 am
Location: Columbus, OH

Sun Jun 24, 2018 9:25 pm

there is no guarantee a Kenshi 2 will even be made. let alone have MP functionality.
we dont even know what games the Dev has plans to make after finishing up Kenshi. except a possible LDC with a new land mass. thats about all the info we got.
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