Building outpost on the edge between 2 zones.

Discussion of gameplay issues and experiences, game balance and suggestions for tweaks and modification of the existing systems.
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Trickster
Posts: 8
Joined: Sun Mar 17, 2019 4:42 pm

Sat Mar 30, 2019 2:33 am

I've been trying to build a new outpost. Setup my hybrid stone mine and set up a windmill. For some reason, the windmill, even though real close, didn't supply power to the mine. The windmill didn't indicate it was in the same outpost. (Wasn't considered in any outpost).

I even shift+F12 and moved the center of the outpost to make it right between the windmill and the mine... With no result.

Now, I just happened to notice the Windmill is in 1 zone, and the mine is in another. Is it the reason it's not working? work as designed?

Trickster
Posts: 8
Joined: Sun Mar 17, 2019 4:42 pm

Sat Mar 30, 2019 3:41 am

Update : After moving the center of the outpost, I decided to try to dismantle the windmill and rebuild it. It seems to have "fixed" it.

swillo
Posts: 1236
Joined: Tue May 12, 2015 2:00 pm

Sun Mar 31, 2019 8:30 pm

I have an outpost on the border between the vain and the shek desert. It rains on one half of the outpost and not on the other. I have rain collectors and crops in the vain side, iron mining and cactus farms on the desert side. Depending on which way I view the buildings it changes zones on me constantly, but everything still works.

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Rustledjimm
Posts: 43
Joined: Wed Feb 27, 2019 12:28 am
Location: Scotland
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Wed Apr 03, 2019 10:09 am

This should probably be in bug reports I think?

I've noted this issue when I tried to build a base on the Gut/Heng/Howler's maze borders. If something was built in another zone, even without the town area circle, it would default to the nearest NPC settlment. Was a tad frustrating.
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