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Personality and Dialogue

Posted: Sat Aug 06, 2016 2:38 am
by Abek
Curious,

Seems as though each NPC in the game has a personality type as well as some dialogue associated with that type.

Has anyone noticed their characters talking in the new version? Would love to see more life breathed into the game.

Re: Personality and Dialogue

Posted: Sat Aug 06, 2016 11:59 am
by Tarragon Rill
in the editor you can see tags for things like brave, coward, honorable, etc.

so yes I assume you will begin to see more of this sort of thing tied into the AI and dialog system.

Re: Personality and Dialogue

Posted: Sun Aug 07, 2016 2:58 am
by Shidan
It's already present to some extent as well. Easy example is how a "dumb" character will refer to the cannibal plains as the "Cannonball Plains", named after an ancient sport game. :lol:

Most of the time however, it's subtle enough that you wouldn't notice it unless you know what personality your characters are and what to look for in the dialog.