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Current state of trading and economy

Posted: Thu Mar 01, 2018 4:38 pm
by WhatTheDuck
Hi guys,

i've read the patchnotes and saw the economical changes. As far as i know ai based auto trading didnt worked very well, is this still true? I mean like setting up a shop counter in your base and incoming caravans which should buy stuff from it and also player owned shops in cities from where the citizens can buy from.

Are there any relevant changes since my last game (i think i played last 8 months ago)?


Greetings from germany

Re: Current state of trading and economy

Posted: Thu Mar 01, 2018 5:19 pm
by swillo
Location, location, location as they say. I never had trouble when I had a base or shop in the right location. If I was just off into the wilds someplace far from the main roads then no, no one came by. But I set up a base near a Shek town and everyone from town came to visit. in fact I couldn't get them to go home until I set the building to private.
And caravan's that traveled down the road always stopped.

Also note that towns people only seem to have a limited amount of money. And once their inv is full or they are out of money they can't buy anything anymore. Need to reset the money and inventory for them over night so that they come back and buy more.

but I don't know if they made any changes to have them stop by if you are off the main roads.

Re: Current state of trading and economy

Posted: Thu Mar 01, 2018 7:08 pm
by WhatTheDuck
ok this sounds good for me, i will try it again with my next town

Re: Current state of trading and economy

Posted: Thu Mar 01, 2018 9:32 pm
by PerfectDeath
I set up a shop in The Hub and no one came to shop. =[

But that could just be the HUB being weird. Havn't tested it near proper cities yet.

Re: Current state of trading and economy

Posted: Thu Mar 01, 2018 9:53 pm
by swillo
Yeah the residents of The Hub don't have money to spend in shops. Need a town where people have excess income.

Re: Current state of trading and economy

Posted: Fri Mar 02, 2018 8:51 am
by WhatTheDuck
My new town was a hugh success, i built near the hub and got raided from a dust bandit group und hungry bandits at the same time. Because of some bugs or pathfinding issues they didnt left after looting, they just walked around my base and killed everyone who tried to stand up :D. Everyone is dead now.

I hope i can give it a new try today.

Re: Current state of trading and economy

Posted: Sat Mar 03, 2018 2:40 pm
by swillo
Actually new feature. When bandits raid your base, they will keep if for their own. You have to force them out. :D

Re: Current state of trading and economy

Posted: Sun Mar 04, 2018 8:38 am
by WhatTheDuck
swillo wrote:
Sat Mar 03, 2018 2:40 pm
Actually new feature. When bandits raid your base, they will keep if for their own. You have to force them out. :D
Is this really a feature or a bug? :D

Re: Current state of trading and economy

Posted: Sun Mar 04, 2018 2:57 pm
by Hatsune_Neko
Feature.
You can read it in the patch note's.