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Bandit Placement, Kill Store Owners

Posted: Mon Sep 03, 2012 10:04 pm
by Cyber_Donkey
Ever healed a recently downed bandit, equipped him with really good equipment, and placed him in a store you wanted the goods from?

Re: Bandit Placement, Kill Store Owners

Posted: Mon Sep 03, 2012 10:09 pm
by Diruk
I'm guessing you did....

I heard that they don't wake-up until their enemies have left or their numbers outnumber you.

Re: Bandit Placement, Kill Store Owners

Posted: Tue Sep 04, 2012 1:55 am
by Blxz
I kept a bandit as a pet once. Managed to train him up until he got strong enough to kill some of my party =(
(hint: don't stand there blocking against one guy forever. Their attack skill levels up VERY FAST)

Re: Bandit Placement, Kill Store Owners

Posted: Tue Sep 04, 2012 6:34 am
by toaster Assassin
I used one as a golf bag. Every time I found a sword I just used the bandit.





Topic moved to gameplay. Reason being that the topic is gameplay related, not off topic. -Toaster Assassin.

Re: Bandit Placement, Kill Store Owners

Posted: Tue Sep 04, 2012 6:48 am
by Diruk
toaster Assassin wrote:I used one as a golf bag. Every time I found a sword I just used the bandit.
It took me a few second, and then came the light bulb :o

Re: Bandit Placement, Kill Store Owners

Posted: Tue Sep 04, 2012 7:00 am
by toaster Assassin
He was a good golf bag. Until he decided that he was too good to be a golf bag, well he was then promoted to pinata. (Which sucked because he was not festive)

Re: Bandit Placement, Kill Store Owners

Posted: Tue Sep 04, 2012 8:55 am
by Kamos
I didn't have to. Just walked into one of the towns and everyone was dead. Killed about a dozen Dust Bandits occupying the place but even more were laying around already dead.
Hate I missed the party loved my new fort.

Re: Bandit Placement, Kill Store Owners

Posted: Wed Sep 05, 2012 7:07 pm
by Cyber_Donkey
For awhile I would use them to take everything from shop owners...but eventually it got old. Now I'm trying to build my own army...it's slow going. :cry:

Re: Bandit Placement, Kill Store Owners

Posted: Wed Sep 05, 2012 7:42 pm
by Diruk
Kamos wrote:I didn't have to. Just walked into one of the towns and everyone was dead. Killed about a dozen Dust Bandits occupying the place but even more were laying around already dead.
Hate I missed the party loved my new fort.
At least there were bodies for you to loot. When I got to skinners, the place was already taken over by the bandits, cleared it just in time when the holy reds decided to claim it.

Re: Bandit Placement, Kill Store Owners

Posted: Wed Sep 05, 2012 7:58 pm
by djfabiokk
i never did that but it sounds like a good idea

Re: Bandit Placement, Kill Store Owners

Posted: Wed Sep 05, 2012 8:17 pm
by Kamos
Diruk wrote:
Kamos wrote:I didn't have to. Just walked into one of the towns and everyone was dead. Killed about a dozen Dust Bandits occupying the place but even more were laying around already dead.
Hate I missed the party loved my new fort.
At least there were bodies for you to loot. When I got to skinners, the place was already taken over by the bandits, cleared it just in time when the holy reds decided to claim it.
Yeah I just built my own fort from the loot. Much easier than having to deal with other factions. I even built my fort near some glitched caravan guards so I have guards.

Re: Bandit Placement, Kill Store Owners

Posted: Sat Sep 08, 2012 2:48 am
by splatterk
Kamos wrote:I didn't have to. Just walked into one of the towns and everyone was dead. Killed about a dozen Dust Bandits occupying the place but even more were laying around already dead.
Hate I missed the party loved my new fort.
Yeah, I walked into this other town, and boy was it a SLAUGHTER, I found a bleeding Sand Ninja with 10 blood left, the thing had happened seconds ago! I was actually planning to involve myself in that fight, following the green text, then I saw it was coming from within the town, then when I went in, the text stopped and the Sand Ninja emerged from the building, only to fall unconscious seconds later, quite the loot, found both hungry AND dust bandits bodies in there, as well as 2 other sand ninjas, my guess is that the dust bandits took the town, then the hungry came and weakened them, and the Ninjas came and finished them off. Took the town for myself, sent guy to recruit more guys, the armor and weapons I found would serve new recruits well, then these holy guys show up and start thinking they run the place, luckily I had made nearly full use of the training dummies with my new recruits, so they were combat ready as long as someone else took the hits, we wiped them out, my main guy, A.K.A Grand Master-at-Arms and uber-medic, managed to save all the downed people we had, their bleeding wasn't severe and with all the guys I had, someone could stop the blood loss of someone else while the medic did his rounds, but boy the recovery period, left my main guy and my second in command to guard them while the rest went of to loot.

Re: Bandit Placement, Kill Store Owners

Posted: Sat Apr 20, 2013 6:10 am
by Cyber_Donkey
^Awesome.

I mod Kenshi so that armies are much bigger. It's a lot of fun to watch two armies of 100 guys each, slam into one another. Then, I swoop in and pick off the winners. :D

Re: Bandit Placement, Kill Store Owners

Posted: Sat Apr 20, 2013 6:12 pm
by Bancheis
*gasp!* Necromancy!